1 ; RUN: opt < %s -passes=globaldce -S | FileCheck %s
3 target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
5 declare { ptr, i1 } @llvm.type.checked.load(ptr, i32, metadata)
7 ; A vtable with "relative pointers", slots don't contain pointers to implementations, but instead have an i32 offset from the vtable itself to the implementation.
8 @vtable = internal unnamed_addr constant { [2 x i32] } { [2 x i32] [
9 i32 trunc (i64 sub (i64 ptrtoint (ptr @vfunc1_live to i64), i64 ptrtoint (ptr @vtable to i64)) to i32),
10 i32 trunc (i64 sub (i64 ptrtoint (ptr @vfunc2_dead to i64), i64 ptrtoint (ptr @vtable to i64)) to i32)
11 ]}, align 8, !type !0, !type !1, !vcall_visibility !{i64 2}
12 !0 = !{i64 0, !"vfunc1.type"}
13 !1 = !{i64 4, !"vfunc2.type"}
15 ; CHECK: @vtable = internal unnamed_addr constant { [2 x i32] } { [2 x i32] [
16 ; CHECK-SAME: i32 trunc (i64 sub (i64 ptrtoint (ptr @vfunc1_live to i64), i64 ptrtoint (ptr @vtable to i64)) to i32),
18 ; CHECK-SAME: ] }, align 8, !type !0, !type !1, !vcall_visibility !2
20 ; Similar to above, but the vtable is more aligned to how C++ relative vtables look.
21 ; That is, the functions may not be dso-local.
22 @vtable2 = internal unnamed_addr constant { [2 x i32] } { [2 x i32] [
23 i32 trunc (i64 sub (i64 ptrtoint (ptr dso_local_equivalent @vfunc3_live_extern to i64), i64 ptrtoint (ptr @vtable2 to i64)) to i32),
24 i32 trunc (i64 sub (i64 ptrtoint (ptr dso_local_equivalent @vfunc4_dead_extern to i64), i64 ptrtoint (ptr @vtable2 to i64)) to i32)
25 ]}, align 4, !type !3, !type !4, !vcall_visibility !{i64 2}
26 !3 = !{i64 0, !"vfunc3.type"}
27 !4 = !{i64 4, !"vfunc4.type"}
29 ; CHECK: @vtable2 = internal unnamed_addr constant { [2 x i32] } { [2 x i32] [
30 ; CHECK-SAME: i32 trunc (i64 sub (i64 ptrtoint (ptr dso_local_equivalent @vfunc3_live_extern to i64), i64 ptrtoint (ptr @vtable2 to i64)) to i32),
32 ; CHECK-SAME: ] }, align 4, !type !3, !type !4, !vcall_visibility !2
34 ; (1) vfunc1_live is referenced from @main, stays alive
35 define internal void @vfunc1_live() {
36 ; CHECK: define internal void @vfunc1_live(
40 ; (2) vfunc2_dead is never referenced, gets removed and vtable slot is null'd
41 define internal void @vfunc2_dead() {
42 ; CHECK-NOT: define internal void @vfunc2_dead(
46 ; (3) vfunc3_live_extern is referenced from @main, stays alive
47 ; CHECK: declare void @vfunc3_live_extern
48 declare void @vfunc3_live_extern()
50 ; (4) vfunc4_dead_extern is never referenced, gets removed and vtable slot is null'd
51 ; CHECK-NOT: declare void @vfunc4_dead_extern
52 declare void @vfunc4_dead_extern()
55 %1 = ptrtoint ptr @vtable to i64 ; to keep @vtable alive
56 %2 = tail call { ptr, i1 } @llvm.type.checked.load(ptr null, i32 0, metadata !"vfunc1.type")
57 %3 = ptrtoint ptr @vtable2 to i64 ; to keep @vtable2 alive
58 %4 = tail call { ptr, i1 } @llvm.type.checked.load(ptr null, i32 0, metadata !"vfunc3.type")
62 !999 = !{i32 1, !"Virtual Function Elim", i32 1}
63 !llvm.module.flags = !{!999}