[sanitizer] Improve FreeBSD ASLR detection
[llvm-project.git] / llvm / lib / CodeGen / MachineDominanceFrontier.cpp
bloba39dc79baaa858780b5a06e561dbf1af309625b8
1 //===- MachineDominanceFrontier.cpp ---------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
9 #include "llvm/CodeGen/MachineDominanceFrontier.h"
10 #include "llvm/Analysis/DominanceFrontierImpl.h"
11 #include "llvm/CodeGen/MachineDominators.h"
12 #include "llvm/CodeGen/Passes.h"
13 #include "llvm/InitializePasses.h"
15 using namespace llvm;
17 namespace llvm {
18 template class DominanceFrontierBase<MachineBasicBlock, false>;
19 template class DominanceFrontierBase<MachineBasicBlock, true>;
20 template class ForwardDominanceFrontierBase<MachineBasicBlock>;
24 char MachineDominanceFrontier::ID = 0;
26 INITIALIZE_PASS_BEGIN(MachineDominanceFrontier, "machine-domfrontier",
27 "Machine Dominance Frontier Construction", true, true)
28 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
29 INITIALIZE_PASS_END(MachineDominanceFrontier, "machine-domfrontier",
30 "Machine Dominance Frontier Construction", true, true)
32 MachineDominanceFrontier::MachineDominanceFrontier() : MachineFunctionPass(ID) {
33 initializeMachineDominanceFrontierPass(*PassRegistry::getPassRegistry());
36 char &llvm::MachineDominanceFrontierID = MachineDominanceFrontier::ID;
38 bool MachineDominanceFrontier::runOnMachineFunction(MachineFunction &) {
39 releaseMemory();
40 Base.analyze(getAnalysis<MachineDominatorTree>().getBase());
41 return false;
44 void MachineDominanceFrontier::releaseMemory() {
45 Base.releaseMemory();
48 void MachineDominanceFrontier::getAnalysisUsage(AnalysisUsage &AU) const {
49 AU.setPreservesAll();
50 AU.addRequired<MachineDominatorTree>();
51 MachineFunctionPass::getAnalysisUsage(AU);