[sanitizer] Improve FreeBSD ASLR detection
[llvm-project.git] / openmp / libomptarget / deviceRTLs / common / state-queue.h
blob8320929cfaf3a957e33fcc6d506c9adcb9ab2633
1 //===--------- statequeue.h - NVPTX OpenMP GPU State Queue ------- CUDA -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file contains a queue to hand out OpenMP state objects to teams of
10 // one or more kernels.
12 // Reference:
13 // Thomas R.W. Scogland and Wu-chun Feng. 2015.
14 // Design and Evaluation of Scalable Concurrent Queues for Many-Core
15 // Architectures. International Conference on Performance Engineering.
17 //===----------------------------------------------------------------------===//
19 #ifndef __STATE_QUEUE_H
20 #define __STATE_QUEUE_H
22 #include <stdint.h>
24 #include "target_impl.h"
26 template <typename ElementType, uint32_t SIZE> class omptarget_nvptx_Queue {
27 private:
28 ElementType elements[SIZE];
29 volatile ElementType *elementQueue[SIZE];
30 volatile uint32_t head;
31 volatile uint32_t ids[SIZE];
32 volatile uint32_t tail;
34 static const uint32_t MAX_ID = (1u << 31) / SIZE / 2;
35 INLINE uint32_t ENQUEUE_TICKET();
36 INLINE uint32_t DEQUEUE_TICKET();
37 INLINE static uint32_t ID(uint32_t ticket);
38 INLINE bool IsServing(uint32_t slot, uint32_t id);
39 INLINE void PushElement(uint32_t slot, ElementType *element);
40 INLINE ElementType *PopElement(uint32_t slot);
41 INLINE void DoneServing(uint32_t slot, uint32_t id);
43 public:
44 INLINE omptarget_nvptx_Queue() {}
45 INLINE void Enqueue(ElementType *element);
46 INLINE ElementType *Dequeue();
49 #include "state-queuei.h"
51 #endif