1 // RUN: %clang -cc1 -fcuda-is-device -isysroot /var/empty \
2 // RUN: -triple nvptx-nvidia-cuda -aux-triple i386-apple-macosx \
3 // RUN: -E -fcuda-is-device -v -o /dev/null -x cuda %s 2>&1 | FileCheck %s
5 // RUN: %clang -cc1 -isysroot /var/empty \
6 // RUN: -triple i386-apple-macosx -aux-triple nvptx-nvidia-cuda \
7 // RUN: -E -fcuda-is-device -v -o /dev/null -x cuda %s 2>&1 | FileCheck %s
9 // Check that when we do CUDA host and device compiles on MacOS, we check for
10 // includes in /System/Library/Frameworks and /Library/Frameworks.
12 // CHECK-DAG: ignoring nonexistent directory "/var/empty/System/Library/Frameworks"
13 // CHECK-DAG: ignoring nonexistent directory "/var/empty/Library/Frameworks"