1 ; RUN: opt -S -dxil-op-lower %s | FileCheck %s
2 ; Before SM6.2 ByteAddressBuffer and StructuredBuffer lower to bufferLoad.
4 target triple = "dxil-pc-shadermodel6.1-compute"
6 ; CHECK-LABEL: define void @loadf32_struct
7 define void @loadf32_struct(i32 %index) {
8 %buffer = call target("dx.RawBuffer", float, 0, 0, 0)
9 @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_f32_0_0_0(
10 i32 0, i32 0, i32 1, i32 0, i1 false)
12 ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.bufferLoad.f32(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 0)
13 %load = call {float, i1}
14 @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_f32_0_0_0t(
15 target("dx.RawBuffer", float, 0, 0, 0) %buffer,
22 ; CHECK-LABEL: define void @loadv4f32_byte
23 define void @loadv4f32_byte(i32 %offset) {
24 %buffer = call target("dx.RawBuffer", i8, 0, 0, 0)
25 @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0(
26 i32 0, i32 0, i32 1, i32 0, i1 false)
28 ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.bufferLoad.f32(i32 68, %dx.types.Handle %{{.*}}, i32 %offset, i32 0)
29 %load = call {<4 x float>, i1}
30 @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_i8_0_0_0t(
31 target("dx.RawBuffer", i8, 0, 0, 0) %buffer,
38 ; CHECK-LABEL: define void @loadnested
39 define void @loadnested(i32 %index) {
41 target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0)
42 @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false)
44 ; CHECK: [[DATAI32:%.*]] = call %dx.types.ResRet.i32 @dx.op.bufferLoad.i32(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 0)
45 %loadi32 = call {i32, i1} @llvm.dx.resource.load.rawbuffer.i32(
46 target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer,
49 ; CHECK: [[DATAF32:%.*]] = call %dx.types.ResRet.f32 @dx.op.bufferLoad.f32(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 4)
50 %loadf32 = call {<4 x float>, i1} @llvm.dx.resource.load.rawbuffer.v4f32(
51 target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer,
54 ; CHECK: [[DATAF16:%.*]] = call %dx.types.ResRet.f16 @dx.op.bufferLoad.f16(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 20)
55 %loadf16 = call {<3 x half>, i1} @llvm.dx.resource.load.rawbuffer.v3f16(
56 target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer,