1 ; RUN: opt -S -passes=dxil-translate-metadata,dxil-op-lower %s | FileCheck %s
2 ; RUN: opt -S -passes=dxil-pretty-printer %s 2>&1 >/dev/null | FileCheck --check-prefix=CHECK-PRETTY %s
4 ; CHECK-PRETTY: Type Format Dim ID HLSL Bind Count
5 ; CHECK-PRETTY: ---------- ------- ----------- ------- -------------- ---------
6 ; CHECK-PRETTY: SRV f32 buf T0 t7 unbounded
7 ; CHECK-PRETTY: SRV byte r/o T1 t8,space1 1
8 ; CHECK-PRETTY: SRV struct r/o T2 t2,space4 1
9 ; CHECK-PRETTY: SRV u32 buf T3 t3,space5 24
10 ; CHECK-PRETTY: UAV i32 buf U0 u7,space2 1
11 ; CHECK-PRETTY: UAV f32 buf U1 u5,space3 1
13 target triple = "dxil-pc-shadermodel6.6-compute"
15 declare i32 @some_val();
17 define void @test_bindings() {
18 ; RWBuffer<float4> Buf : register(u5, space3)
19 %typed0 = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0)
20 @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_v4f32_1_0_0(
21 i32 3, i32 5, i32 1, i32 0, i1 false)
22 ; CHECK: [[BUF0:%.*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 217, %dx.types.ResBind { i32 5, i32 5, i32 3, i8 1 }, i32 5, i1 false) #[[#ATTR:]]
23 ; CHECK: call %dx.types.Handle @dx.op.annotateHandle(i32 216, %dx.types.Handle [[BUF0]], %dx.types.ResourceProperties { i32 4106, i32 1033 }) #[[#ATTR]]
25 ; RWBuffer<int> Buf : register(u7, space2)
26 %typed1 = call target("dx.TypedBuffer", i32, 1, 0, 1)
27 @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_i32_1_0_0t(
28 i32 2, i32 7, i32 1, i32 0, i1 false)
29 ; CHECK: [[BUF1:%.*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 217, %dx.types.ResBind { i32 7, i32 7, i32 2, i8 1 }, i32 7, i1 false) #[[#ATTR]]
30 ; CHECK: call %dx.types.Handle @dx.op.annotateHandle(i32 216, %dx.types.Handle [[BUF1]], %dx.types.ResourceProperties { i32 4106, i32 260 }) #[[#ATTR]]
32 ; Buffer<uint4> Buf[24] : register(t3, space5)
33 ; Buffer<uint4> typed2 = Buf[4]
34 ; Note that the index below is 3 + 4 = 7
35 %typed2 = call target("dx.TypedBuffer", <4 x i32>, 0, 0, 0)
36 @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_i32_0_0_0t(
37 i32 5, i32 3, i32 24, i32 4, i1 false)
38 ; CHECK: [[BUF2:%.*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 217, %dx.types.ResBind { i32 3, i32 26, i32 5, i8 0 }, i32 7, i1 false) #[[#ATTR]]
39 ; CHECK: call %dx.types.Handle @dx.op.annotateHandle(i32 216, %dx.types.Handle [[BUF2]], %dx.types.ResourceProperties { i32 10, i32 1029 }) #[[#ATTR]]
41 ; struct S { float4 a; uint4 b; };
42 ; StructuredBuffer<S> Buf : register(t2, space4)
43 %struct0 = call target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0)
44 @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_sl_v4f32v4i32s_0_0t(
45 i32 4, i32 2, i32 1, i32 0, i1 true)
46 ; CHECK: [[BUF3:%.*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 217, %dx.types.ResBind { i32 2, i32 2, i32 4, i8 0 }, i32 2, i1 true) #[[#ATTR]]
47 ; CHECK: = call %dx.types.Handle @dx.op.annotateHandle(i32 216, %dx.types.Handle [[BUF3]], %dx.types.ResourceProperties { i32 1036, i32 32 }) #[[#ATTR]]
49 ; ByteAddressBuffer Buf : register(t8, space1)
50 %byteaddr0 = call target("dx.RawBuffer", i8, 0, 0)
51 @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0t(
52 i32 1, i32 8, i32 1, i32 0, i1 false)
53 ; CHECK: [[BUF4:%.*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 217, %dx.types.ResBind { i32 8, i32 8, i32 1, i8 0 }, i32 8, i1 false) #[[#ATTR]]
54 ; CHECK: call %dx.types.Handle @dx.op.annotateHandle(i32 216, %dx.types.Handle [[BUF4]], %dx.types.ResourceProperties { i32 11, i32 0 }) #[[#ATTR]]
56 ; Buffer<float4> Buf[] : register(t7)
57 ; Buffer<float4> typed3 = Buf[ix]
58 %typed3_ix = call i32 @some_val()
59 %typed3 = call target("dx.TypedBuffer", <4 x float>, 0, 0, 0)
60 @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_v4f32_0_0_0t(
61 i32 0, i32 7, i32 -1, i32 %typed3_ix, i1 false)
62 ; CHECK: %[[IX:.*]] = add i32 %typed3_ix, 7
63 ; CHECK: [[BUF5:%.*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 217, %dx.types.ResBind { i32 7, i32 -1, i32 0, i8 0 }, i32 %[[IX]], i1 false) #[[#ATTR]]
64 ; CHECK: call %dx.types.Handle @dx.op.annotateHandle(i32 216, %dx.types.Handle [[BUF5]], %dx.types.ResourceProperties { i32 10, i32 1033 }) #[[#ATTR]]
69 ; CHECK: attributes #[[#ATTR]] = {{{.*}} memory(none) {{.*}}}
71 ; Just check that we have the right types and number of metadata nodes, the
72 ; contents of the metadata are tested elsewhere.
74 ; CHECK: !dx.resources = !{[[RESMD:![0-9]+]]}
75 ; CHECK: [[RESMD]] = !{[[SRVMD:![0-9]+]], [[UAVMD:![0-9]+]], null, null}
76 ; CHECK-DAG: [[SRVMD]] = !{!{{[0-9]+}}, !{{[0-9]+}}, !{{[0-9]+}}, !{{[0-9]+}}}
77 ; CHECK-DAG: [[UAVMD]] = !{!{{[0-9]+}}, !{{[0-9]+}}}
79 attributes #0 = { nocallback nofree nosync nounwind willreturn memory(none) }