1 //===-- floatdidf.c - Implement __floatdidf -------------------------------===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // This file implements __floatdidf for the compiler_rt library.
11 //===----------------------------------------------------------------------===//
15 // Returns: convert a to a double, rounding toward even.
17 // Assumption: double is a IEEE 64 bit floating point type
18 // di_int is a 64 bit integral type
20 // seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm
24 // Support for systems that have hardware floating-point; we'll set the inexact
25 // flag as a side-effect of this computation.
27 COMPILER_RT_ABI
double __floatdidf(di_int a
) {
28 static const double twop52
= 4503599627370496.0; // 0x1.0p52
29 static const double twop32
= 4294967296.0; // 0x1.0p32
34 } low
= {.d
= twop52
};
36 const double high
= (int32_t)(a
>> 32) * twop32
;
37 low
.x
|= a
& INT64_C(0x00000000ffffffff);
39 const double result
= (high
- twop52
) + low
.d
;
44 // Support for systems that don't have hardware floating-point; there are no
45 // flags to set, and we don't want to code-gen to an unknown soft-float
48 COMPILER_RT_ABI
double __floatdidf(di_int a
) {
51 const unsigned N
= sizeof(di_int
) * CHAR_BIT
;
52 const di_int s
= a
>> (N
- 1);
54 int sd
= N
- __builtin_clzll(a
); // number of significant digits
55 int e
= sd
- 1; // exponent
56 if (sd
> DBL_MANT_DIG
) {
57 // start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
58 // finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
59 // 12345678901234567890123456
61 // P = bit DBL_MANT_DIG-1 bits to the right of 1
62 // Q = bit DBL_MANT_DIG bits to the right of 1
63 // R = "or" of all bits to the right of Q
65 case DBL_MANT_DIG
+ 1:
68 case DBL_MANT_DIG
+ 2:
71 a
= ((du_int
)a
>> (sd
- (DBL_MANT_DIG
+ 2))) |
72 ((a
& ((du_int
)(-1) >> ((N
+ DBL_MANT_DIG
+ 2) - sd
))) != 0);
75 a
|= (a
& 4) != 0; // Or P into R
76 ++a
; // round - this step may add a significant bit
77 a
>>= 2; // dump Q and R
78 // a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits
79 if (a
& ((du_int
)1 << DBL_MANT_DIG
)) {
83 // a is now rounded to DBL_MANT_DIG bits
85 a
<<= (DBL_MANT_DIG
- sd
);
86 // a is now rounded to DBL_MANT_DIG bits
89 fb
.u
.s
.high
= ((su_int
)s
& 0x80000000) | // sign
90 ((su_int
)(e
+ 1023) << 20) | // exponent
91 ((su_int
)(a
>> 32) & 0x000FFFFF); // mantissa-high
92 fb
.u
.s
.low
= (su_int
)a
; // mantissa-low
97 #if defined(__ARM_EABI__)
98 #if defined(COMPILER_RT_ARMHF_TARGET)
99 AEABI_RTABI
double __aeabi_l2d(di_int a
) { return __floatdidf(a
); }
101 COMPILER_RT_ALIAS(__floatdidf
, __aeabi_l2d
)
105 #if defined(__MINGW32__) && defined(__arm__)
106 COMPILER_RT_ALIAS(__floatdidf
, __i64tod
)