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2 Creating an LLVM Project
3 ========================
11 The LLVM build system is designed to facilitate the building of third party
12 projects that use LLVM header files, libraries, and tools. In order to use
13 these facilities, a ``Makefile`` from a project must do the following things:
15 * Set ``make`` variables. There are several variables that a ``Makefile`` needs
16 to set to use the LLVM build system:
18 * ``PROJECT_NAME`` - The name by which your project is known.
19 * ``LLVM_SRC_ROOT`` - The root of the LLVM source tree.
20 * ``LLVM_OBJ_ROOT`` - The root of the LLVM object tree.
21 * ``PROJ_SRC_ROOT`` - The root of the project's source tree.
22 * ``PROJ_OBJ_ROOT`` - The root of the project's object tree.
23 * ``PROJ_INSTALL_ROOT`` - The root installation directory.
24 * ``LEVEL`` - The relative path from the current directory to the
25 project's root ``($PROJ_OBJ_ROOT)``.
27 * Include ``Makefile.config`` from ``$(LLVM_OBJ_ROOT)``.
29 * Include ``Makefile.rules`` from ``$(LLVM_SRC_ROOT)``.
31 There are two ways that you can set all of these variables:
33 * You can write your own ``Makefiles`` which hard-code these values.
35 * You can use the pre-made LLVM sample project. This sample project includes
36 ``Makefiles``, a configure script that can be used to configure the location
37 of LLVM, and the ability to support multiple object directories from a single
40 If you want to devise your own build system, studying other projects and LLVM
41 ``Makefiles`` will probably provide enough information on how to write your own
47 In order to use the LLVM build system, you will want to organize your source
48 code so that it can benefit from the build system's features. Mainly, you want
49 your source tree layout to look similar to the LLVM source tree layout.
51 Underneath your top level directory, you should have the following directories:
55 This subdirectory should contain all of your library source code. For each
56 library that you build, you will have one directory in **lib** that will
57 contain that library's source code.
59 Libraries can be object files, archives, or dynamic libraries. The **lib**
60 directory is just a convenient place for libraries as it places them all in
61 a directory from which they can be linked later.
65 This subdirectory should contain any header files that are global to your
66 project. By global, we mean that they are used by more than one library or
67 executable of your project.
69 By placing your header files in **include**, they will be found
70 automatically by the LLVM build system. For example, if you have a file
71 **include/jazz/note.h**, then your source files can include it simply with
72 **#include "jazz/note.h"**.
76 This subdirectory should contain all of your source code for executables.
77 For each program that you build, you will have one directory in **tools**
78 that will contain that program's source code.
82 This subdirectory should contain tests that verify that your code works
83 correctly. Automated tests are especially useful.
85 Currently, the LLVM build system provides basic support for tests. The LLVM
86 system provides the following:
88 * LLVM contains regression tests in ``llvm/test``. These tests are run by the
89 :doc:`Lit <CommandGuide/lit>` testing tool. This test procedure uses ``RUN``
90 lines in the actual test case to determine how to run the test. See the
91 :doc:`TestingGuide` for more details.
93 * LLVM contains an optional package called ``llvm-test``, which provides
94 benchmarks and programs that are known to compile with the Clang front
95 end. You can use these programs to test your code, gather statistical
96 information, and compare it to the current LLVM performance statistics.
98 Currently, there is no way to hook your tests directly into the ``llvm/test``
99 testing harness. You will simply need to find a way to use the source
100 provided within that directory on your own.
102 Typically, you will want to build your **lib** directory first followed by your
105 Writing LLVM Style Makefiles
106 ============================
108 The LLVM build system provides a convenient way to build libraries and
109 executables. Most of your project Makefiles will only need to define a few
110 variables. Below is a list of the variables one can set and what they can
118 This variable is the relative path from this ``Makefile`` to the top
119 directory of your project's source code. For example, if your source code
120 is in ``/tmp/src``, then the ``Makefile`` in ``/tmp/src/jump/high``
121 would set ``LEVEL`` to ``"../.."``.
123 Variables for Building Subdirectories
124 -------------------------------------
128 This is a space separated list of subdirectories that should be built. They
129 will be built, one at a time, in the order specified.
133 This is a list of directories that can be built in parallel. These will be
134 built after the directories in DIRS have been built.
138 This is a list of directories that can be built if they exist, but will not
139 cause an error if they do not exist. They are built serially in the order
140 in which they are listed.
142 Variables for Building Libraries
143 --------------------------------
147 This variable contains the base name of the library that will be built. For
148 example, to build a library named ``libsample.a``, ``LIBRARYNAME`` should
149 be set to ``sample``.
153 By default, a library is a ``.o`` file that is linked directly into a
154 program. To build an archive (also known as a static library), set the
155 ``BUILD_ARCHIVE`` variable.
159 If ``SHARED_LIBRARY`` is defined in your Makefile, a shared (or dynamic)
160 library will be built.
162 Variables for Building Programs
163 -------------------------------
167 This variable contains the name of the program that will be built. For
168 example, to build an executable named ``sample``, ``TOOLNAME`` should be set
173 This variable holds a space separated list of libraries that should be
174 linked into the program. These libraries must be libraries that come from
175 your **lib** directory. The libraries must be specified without their
176 ``lib`` prefix. For example, to link ``libsample.a``, you would set
177 ``USEDLIBS`` to ``sample.a``.
179 Note that this works only for statically linked libraries.
183 This variable holds a space separated list of libraries that should be
184 linked into the program. These libraries must be LLVM libraries. The
185 libraries must be specified without their ``lib`` prefix. For example, to
186 link with a driver that performs an IR transformation you might set
187 ``LLVMLIBS`` to this minimal set of libraries ``LLVMSupport.a LLVMCore.a
188 LLVMBitReader.a LLVMAsmParser.a LLVMAnalysis.a LLVMTransformUtils.a
189 LLVMScalarOpts.a LLVMTarget.a``.
191 Note that this works only for statically linked libraries. LLVM is split
192 into a large number of static libraries, and the list of libraries you
193 require may be much longer than the list above. To see a full list of
194 libraries use: ``llvm-config --libs all``. Using ``LINK_COMPONENTS`` as
195 described below, obviates the need to set ``LLVMLIBS``.
199 This variable holds a space separated list of components that the LLVM
200 ``Makefiles`` pass to the ``llvm-config`` tool to generate a link line for
201 the program. For example, to link with all LLVM libraries use
202 ``LINK_COMPONENTS = all``.
206 To link dynamic libraries, add ``-l<library base name>`` to the ``LIBS``
207 variable. The LLVM build system will look in the same places for dynamic
208 libraries as it does for static libraries.
210 For example, to link ``libsample.so``, you would have the following line in
213 .. code-block:: makefile
217 Note that ``LIBS`` must occur in the Makefile after the inclusion of
220 Miscellaneous Variables
221 -----------------------
223 ``CFLAGS`` & ``CPPFLAGS``
225 This variable can be used to add options to the C and C++ compiler,
226 respectively. It is typically used to add options that tell the compiler
227 the location of additional directories to search for header files.
229 It is highly suggested that you append to ``CFLAGS`` and ``CPPFLAGS`` as
230 opposed to overwriting them. The LLVM ``Makefiles`` may already have
231 useful options in them that you may not want to overwrite.
233 Placement of Object Code
234 ========================
236 The final location of built libraries and executables will depend upon whether
237 you do a ``Debug``, ``Release``, or ``Profile`` build.
241 All libraries (static and dynamic) will be stored in
242 ``PROJ_OBJ_ROOT/<type>/lib``, where *type* is ``Debug``, ``Release``, or
243 ``Profile`` for a debug, optimized, or profiled build, respectively.
247 All executables will be stored in ``PROJ_OBJ_ROOT/<type>/bin``, where *type*
248 is ``Debug``, ``Release``, or ``Profile`` for a debug, optimized, or
249 profiled build, respectively.
254 If you have any questions or need any help creating an LLVM project, the LLVM
255 team would be more than happy to help. You can always post your questions to
256 the `Discourse forums
257 <https://discourse.llvm.org>`_.