[docs] Add LICENSE.txt to the root of the mono-repo
[llvm-project.git] / clang-tools-extra / clangd / index / BackgroundRebuild.cpp
blob79383be012f836fd8c3909c86df164be29f7ea8c
1 //===-- BackgroundRebuild.cpp - when to rebuild thei background index -----===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
9 #include "index/BackgroundRebuild.h"
10 #include "index/FileIndex.h"
11 #include "support/Logger.h"
12 #include "support/Trace.h"
14 #include <atomic>
15 #include <chrono>
16 #include <condition_variable>
17 #include <memory>
18 #include <mutex>
19 #include <numeric>
20 #include <queue>
21 #include <random>
22 #include <string>
23 #include <thread>
25 namespace clang {
26 namespace clangd {
28 bool BackgroundIndexRebuilder::enoughTUsToRebuild() const {
29 if (!ActiveVersion) // never built
30 return IndexedTUs == TUsBeforeFirstBuild; // use low threshold
31 // rebuild if we've reached the (higher) threshold
32 return IndexedTUs >= IndexedTUsAtLastRebuild + TUsBeforeRebuild;
35 void BackgroundIndexRebuilder::indexedTU() {
36 maybeRebuild("after indexing enough files", [this] {
37 ++IndexedTUs;
38 if (Loading)
39 return false; // rebuild once loading finishes
40 if (ActiveVersion != StartedVersion) // currently building
41 return false; // no urgency, avoid overlapping builds
42 return enoughTUsToRebuild();
43 });
46 void BackgroundIndexRebuilder::idle() {
47 maybeRebuild("when background indexer is idle", [this] {
48 // rebuild if there's anything new in the index.
49 // (even if currently rebuilding! this ensures eventual completeness)
50 return IndexedTUs > IndexedTUsAtLastRebuild;
51 });
54 void BackgroundIndexRebuilder::startLoading() {
55 std::lock_guard<std::mutex> Lock(Mu);
56 if (!Loading)
57 LoadedShards = 0;
58 ++Loading;
60 void BackgroundIndexRebuilder::loadedShard(size_t ShardCount) {
61 std::lock_guard<std::mutex> Lock(Mu);
62 assert(Loading);
63 LoadedShards += ShardCount;
65 void BackgroundIndexRebuilder::doneLoading() {
66 maybeRebuild("after loading index from disk", [this] {
67 assert(Loading);
68 --Loading;
69 if (Loading) // was loading multiple batches concurrently
70 return false; // rebuild once the last batch is done.
71 // Rebuild if we loaded any shards, or if we stopped an indexedTU rebuild.
72 return LoadedShards > 0 || enoughTUsToRebuild();
73 });
76 void BackgroundIndexRebuilder::shutdown() {
77 std::lock_guard<std::mutex> Lock(Mu);
78 ShouldStop = true;
81 void BackgroundIndexRebuilder::maybeRebuild(const char *Reason,
82 std::function<bool()> Check) {
83 unsigned BuildVersion = 0;
85 std::lock_guard<std::mutex> Lock(Mu);
86 if (!ShouldStop && Check()) {
87 BuildVersion = ++StartedVersion;
88 IndexedTUsAtLastRebuild = IndexedTUs;
91 if (BuildVersion) {
92 std::unique_ptr<SymbolIndex> NewIndex;
94 vlog("BackgroundIndex: building version {0} {1}", BuildVersion, Reason);
95 trace::Span Tracer("RebuildBackgroundIndex");
96 SPAN_ATTACH(Tracer, "reason", Reason);
97 NewIndex = Source->buildIndex(IndexType::Heavy, DuplicateHandling::Merge);
100 std::lock_guard<std::mutex> Lock(Mu);
101 // Guard against rebuild finishing in the wrong order.
102 if (BuildVersion > ActiveVersion) {
103 ActiveVersion = BuildVersion;
104 vlog("BackgroundIndex: serving version {0} ({1} bytes)", BuildVersion,
105 NewIndex->estimateMemoryUsage());
106 Target->reset(std::move(NewIndex));
112 } // namespace clangd
113 } // namespace clang