1 // RUN: %clang_cc1 -no-opaque-pointers %s -emit-llvm -triple x86_64-apple-darwin -o - | FileCheck %s
4 typedef __attribute__((__ext_vector_type__(2))) float vector_float2;
7 @property (nonatomic, assign) vector_float2 position;
10 @interface GPGoal @end
12 @implementation GPGoal
14 GPAgent2D* targetAgent;
15 (vector_float2){targetAgent.position.x, targetAgent.position.y};
19 // CHECK: [[CL:%.*]] = alloca <2 x float>, align 8
20 // CHECK: store <2 x float> [[VECINIT:%.*]], <2 x float>* [[CL]]
21 // CHECK: [[FOURTEEN:%.*]] = load <2 x float>, <2 x float>* [[CL]]