1 // RUN
: %clang_cc1 -no-opaque-pointers %s -emit-llvm -o - -triple spir-unknown-unknown -fpreserve-vec3-type | FileCheck %s
3 typedef char char3 __attribute__
((ext_vector_type(3)));
4 typedef char char8 __attribute__
((ext_vector_type(8)));
5 typedef short short3 __attribute__
((ext_vector_type(3)));
6 typedef double double2 __attribute__
((ext_vector_type(2)));
7 typedef float float3 __attribute__
((ext_vector_type(3)));
8 typedef float float4 __attribute__
((ext_vector_type(4)));
10 void kernel foo
(global float3
*a
, global float3
*b
) {
11 // CHECK-LABEL
: spir_kernel void
@foo
12 // CHECK
: %
[[LOAD_A
:.
*]] = load
<3 x float
>, <3 x float
> addrspace
(1)* %a
13 // CHECK
: store
<3 x float
> %
[[LOAD_A]], <3 x float> addrspace(1)* %b
17 void kernel float4_to_float3(global float3 *a, global float4 *b) {
18 // CHECK-LABEL: spir_kernel void @float4_to_float3
19 // CHECK: %[[LOAD_A:.*]] = load <4 x float>, <4 x float> addrspace(1)* %b, align 16
20 // CHECK: %[[ASTYPE:.*]] = shufflevector <4 x float> %[[LOAD_A]], <4 x float
> poison
, <3 x i32
> <i32
0, i32
1, i32
2>
21 // CHECK
: store
<3 x float
> %
[[ASTYPE]], <3 x float> addrspace(1)* %a, align 16
22 *a = __builtin_astype(*b, float3);
25 void kernel float3_to_float4(global float3 *a, global float4 *b) {
26 // CHECK-LABEL: spir_kernel void @float3_to_float4
27 // CHECK: %[[LOAD_A:.*]] = load <3 x float>, <3 x float> addrspace(1)* %a, align 16
28 // CHECK: %[[ASTYPE:.*]] = shufflevector <3 x float> %[[LOAD_A]], <3 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
29 // CHECK: store <4 x float> %[[ASTYPE]], <4 x float
> addrspace
(1)* %b
, align
16
30 *b
= __builtin_astype
(*a
, float4
);
33 void kernel float3_to_double2
(global float3
*a
, global double2
*b
) {
34 // CHECK-LABEL
: spir_kernel void
@float3_to_double2
35 // CHECK
: %
[[LOAD_A
:.
*]] = load
<3 x float
>, <3 x float
> addrspace
(1)* %a
, align
16
36 // CHECK
: %
[[ASTYPE
:.
*]] = shufflevector
<3 x float
> %
[[LOAD_A]], <3 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
37 // CHECK: %[[OUT_BC:.*]] = bitcast <2 x double> addrspace(1)* %b to <4 x float> addrspace(1)*
38 // CHECK: store <4 x float> %[[ASTYPE]], <4 x float> addrspace(1)* %[[OUT_BC]], align 16
39 *b = __builtin_astype(*a, double2);
42 void kernel char8_to_short3(global short3 *a, global char8 *b) {
43 // CHECK-LABEL: spir_kernel void @char8_to_short3
44 // CHECK: %[[IN_BC:.*]] = bitcast <8 x i8> addrspace(1)* %b to <4 x i16> addrspace(1)*
45 // CHECK: %[[LOAD_B:.*]] = load <4 x i16>, <4 x i16> addrspace(1)* %[[IN_BC]]
46 // CHECK: %[[ASTYPE:.*]] = shufflevector <4 x i16> %[[LOAD_B]], <4 x i16> poison, <3 x i32> <i32 0, i32 1, i32 2>
47 // CHECK: store <3 x i16> %[[ASTYPE]], <3 x i16> addrspace(1)* %a, align 8
48 *a = __builtin_astype(*b, short3);
51 void from_char3(char3 a, global int *out) {
52 // CHECK-LABEL: void @from_char3
53 // CHECK: %[[ASTYPE:.*]] = shufflevector <3 x i8> %a, <3 x i8> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
54 // CHECK: %[[OUT_BC:.*]] = bitcast i32 addrspace(1)* %out to <4 x i8> addrspace(1)*
55 // CHECK: store <4 x i8> %[[ASTYPE]], <4 x i8> addrspace(1)* %[[OUT_BC]]
56 *out = __builtin_astype(a, int);
59 void from_short3(short3 a, global long *out) {
60 // CHECK-LABEL: void @from_short3
61 // CHECK: %[[ASTYPE:.*]] = shufflevector <3 x i16> %a, <3 x i16> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
62 // CHECK: %[[OUT_BC:.*]] = bitcast i64 addrspace(1)* %out to <4 x i16> addrspace(1)*
63 // CHECK: store <4 x i16> %[[ASTYPE]], <4 x i16> addrspace(1)* %[[OUT_BC]]
64 *out = __builtin_astype(a, long);
67 void scalar_to_char3(int a, global char3 *out) {
68 // CHECK-LABEL: void @scalar_to_char3
69 // CHECK: %[[IN_BC:.*]] = bitcast i32 %a to <4 x i8>
70 // CHECK: %[[ASTYPE:.*]] = shufflevector <4 x i8> %[[IN_BC]], <4 x i8> poison, <3 x i32> <i32 0, i32 1, i32 2>
71 // CHECK: store <3 x i8> %[[ASTYPE]], <3 x i8> addrspace(1)* %out
72 *out = __builtin_astype(a, char3);
75 void scalar_to_short3(long a, global short3 *out) {
76 // CHECK-LABEL: void @scalar_to_short3
77 // CHECK: %[[IN_BC:.*]] = bitcast i64 %a to <4 x i16>
78 // CHECK: %[[ASTYPE:.*]] = shufflevector <4 x i16> %[[IN_BC]], <4 x i16> poison, <3 x i32> <i32 0, i32 1, i32 2>
79 // CHECK: store <3 x i16> %[[ASTYPE]], <3 x i16> addrspace(1)* %out
80 *out = __builtin_astype(a, short3);