[Clang] replace 'bitfield' with 'bit-field' for consistency (#117881)
[llvm-project.git] / clang-tools-extra / clangd / Quality.h
blob5fe70454f5cf5183cb534ca6402c164180c672e3
1 //===--- Quality.h - Ranking alternatives for ambiguous queries --*- C++-*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 ///
9 /// Some operations such as code completion produce a set of candidates.
10 /// Usually the user can choose between them, but we should put the best options
11 /// at the top (they're easier to select, and more likely to be seen).
12 ///
13 /// This file defines building blocks for ranking candidates.
14 /// It's used by the features directly and also in the implementation of
15 /// indexes, as indexes also need to heuristically limit their results.
16 ///
17 /// The facilities here are:
18 /// - retrieving scoring signals from e.g. indexes, AST, CodeCompletionString
19 /// These are structured in a way that they can be debugged, and are fairly
20 /// consistent regardless of the source.
21 /// - compute scores from scoring signals. These are suitable for sorting.
22 /// - sorting utilities like the TopN container.
23 /// These could be split up further to isolate dependencies if we care.
24 ///
25 //===----------------------------------------------------------------------===//
27 #ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_QUALITY_H
28 #define LLVM_CLANG_TOOLS_EXTRA_CLANGD_QUALITY_H
30 #include "FileDistance.h"
31 #include "clang/Sema/CodeCompleteConsumer.h"
32 #include "llvm/ADT/StringRef.h"
33 #include "llvm/ADT/StringSet.h"
34 #include <algorithm>
35 #include <functional>
36 #include <optional>
37 #include <vector>
39 namespace llvm {
40 class raw_ostream;
41 } // namespace llvm
43 namespace clang {
44 class CodeCompletionResult;
46 namespace clangd {
47 struct ASTSignals;
48 struct Symbol;
49 class URIDistance;
51 // Signals structs are designed to be aggregated from 0 or more sources.
52 // A default instance has neutral signals, and sources are merged into it.
53 // They can be dumped for debugging, and evaluate()d into a score.
55 /// Attributes of a symbol that affect how much we like it.
56 struct SymbolQualitySignals {
57 bool Deprecated = false;
58 bool ReservedName = false; // __foo, _Foo are usually implementation details.
59 // FIXME: make these findable once user types _.
60 bool ImplementationDetail = false;
61 unsigned References = 0;
63 enum SymbolCategory {
64 Unknown = 0,
65 Variable,
66 Macro,
67 Type,
68 Function,
69 Constructor,
70 Destructor,
71 Namespace,
72 Keyword,
73 Operator,
74 } Category = Unknown;
76 void merge(const CodeCompletionResult &SemaCCResult);
77 void merge(const Symbol &IndexResult);
79 // Condense these signals down to a single number, higher is better.
80 float evaluateHeuristics() const;
82 llvm::raw_ostream &operator<<(llvm::raw_ostream &,
83 const SymbolQualitySignals &);
85 /// Attributes of a symbol-query pair that affect how much we like it.
86 struct SymbolRelevanceSignals {
87 /// The name of the symbol (for ContextWords). Must be explicitly assigned.
88 llvm::StringRef Name;
89 /// 0-1+ fuzzy-match score for unqualified name. Must be explicitly assigned.
90 float NameMatch = 1;
91 /// Lowercase words relevant to the context (e.g. near the completion point).
92 llvm::StringSet<>* ContextWords = nullptr;
93 bool Forbidden = false; // Unavailable (e.g const) or inaccessible (private).
94 /// Whether fixits needs to be applied for that completion or not.
95 bool NeedsFixIts = false;
96 bool InBaseClass = false; // A member from base class of the accessed class.
98 URIDistance *FileProximityMatch = nullptr;
99 /// These are used to calculate proximity between the index symbol and the
100 /// query.
101 llvm::StringRef SymbolURI;
102 /// FIXME: unify with index proximity score - signals should be
103 /// source-independent.
104 /// Proximity between best declaration and the query. [0-1], 1 is closest.
105 float SemaFileProximityScore = 0;
107 // Scope proximity is only considered (both index and sema) when this is set.
108 ScopeDistance *ScopeProximityMatch = nullptr;
109 std::optional<llvm::StringRef> SymbolScope;
110 // A symbol from sema should be accessible from the current scope.
111 bool SemaSaysInScope = false;
113 // An approximate measure of where we expect the symbol to be used.
114 enum AccessibleScope {
115 FunctionScope,
116 ClassScope,
117 FileScope,
118 GlobalScope,
119 } Scope = GlobalScope;
121 enum QueryType {
122 CodeComplete,
123 Generic,
124 } Query = Generic;
126 CodeCompletionContext::Kind Context = CodeCompletionContext::CCC_Other;
128 // Whether symbol is an instance member of a class.
129 bool IsInstanceMember = false;
131 // Whether clang provided a preferred type in the completion context.
132 bool HadContextType = false;
133 // Whether a source completion item or a symbol had a type information.
134 bool HadSymbolType = false;
135 // Whether the item matches the type expected in the completion context.
136 bool TypeMatchesPreferred = false;
138 /// Length of the unqualified partial name of Symbol typed in
139 /// CompletionPrefix.
140 unsigned FilterLength = 0;
142 const ASTSignals *MainFileSignals = nullptr;
143 /// Number of references to the candidate in the main file.
144 unsigned MainFileRefs = 0;
145 /// Number of unique symbols in the main file which belongs to candidate's
146 /// namespace. This indicates how relevant the namespace is in the current
147 /// file.
148 unsigned ScopeRefsInFile = 0;
150 /// Set of derived signals computed by calculateDerivedSignals(). Must not be
151 /// set explicitly.
152 struct DerivedSignals {
153 /// Whether Name contains some word from context.
154 bool NameMatchesContext = false;
155 /// Min distance between SymbolURI and all the headers included by the TU.
156 unsigned FileProximityDistance = FileDistance::Unreachable;
157 /// Min distance between SymbolScope and all the available scopes.
158 unsigned ScopeProximityDistance = FileDistance::Unreachable;
161 DerivedSignals calculateDerivedSignals() const;
163 void merge(const CodeCompletionResult &SemaResult);
164 void merge(const Symbol &IndexResult);
165 void computeASTSignals(const CodeCompletionResult &SemaResult);
167 // Condense these signals down to a single number, higher is better.
168 float evaluateHeuristics() const;
170 llvm::raw_ostream &operator<<(llvm::raw_ostream &,
171 const SymbolRelevanceSignals &);
173 /// Combine symbol quality and relevance into a single score.
174 float evaluateSymbolAndRelevance(float SymbolQuality, float SymbolRelevance);
176 /// Same semantics as CodeComplete::Score. Quality score and Relevance score
177 /// have been removed since DecisionForest cannot assign individual scores to
178 /// Quality and Relevance signals.
179 struct DecisionForestScores {
180 float Total = 0.f;
181 float ExcludingName = 0.f;
184 DecisionForestScores
185 evaluateDecisionForest(const SymbolQualitySignals &Quality,
186 const SymbolRelevanceSignals &Relevance, float Base);
188 /// TopN<T> is a lossy container that preserves only the "best" N elements.
189 template <typename T, typename Compare = std::greater<T>> class TopN {
190 public:
191 using value_type = T;
192 TopN(size_t N, Compare Greater = Compare())
193 : N(N), Greater(std::move(Greater)) {}
195 // Adds a candidate to the set.
196 // Returns true if a candidate was dropped to get back under N.
197 bool push(value_type &&V) {
198 bool Dropped = false;
199 if (Heap.size() >= N) {
200 Dropped = true;
201 if (N > 0 && Greater(V, Heap.front())) {
202 std::pop_heap(Heap.begin(), Heap.end(), Greater);
203 Heap.back() = std::move(V);
204 std::push_heap(Heap.begin(), Heap.end(), Greater);
206 } else {
207 Heap.push_back(std::move(V));
208 std::push_heap(Heap.begin(), Heap.end(), Greater);
210 assert(Heap.size() <= N);
211 assert(std::is_heap(Heap.begin(), Heap.end(), Greater));
212 return Dropped;
215 // Returns candidates from best to worst.
216 std::vector<value_type> items() && {
217 std::sort_heap(Heap.begin(), Heap.end(), Greater);
218 assert(Heap.size() <= N);
219 return std::move(Heap);
222 private:
223 const size_t N;
224 std::vector<value_type> Heap; // Min-heap, comparator is Greater.
225 Compare Greater;
228 /// Returns a string that sorts in the same order as (-Score, Tiebreak), for
229 /// LSP. (The highest score compares smallest so it sorts at the top).
230 std::string sortText(float Score, llvm::StringRef Tiebreak = "");
232 struct SignatureQualitySignals {
233 uint32_t NumberOfParameters = 0;
234 uint32_t NumberOfOptionalParameters = 0;
235 CodeCompleteConsumer::OverloadCandidate::CandidateKind Kind =
236 CodeCompleteConsumer::OverloadCandidate::CandidateKind::CK_Function;
238 llvm::raw_ostream &operator<<(llvm::raw_ostream &,
239 const SignatureQualitySignals &);
241 } // namespace clangd
242 } // namespace clang
244 #endif // LLVM_CLANG_TOOLS_EXTRA_CLANGD_QUALITY_H