1 // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -emit-llvm -xhlsl -o - %s | FileCheck %s
3 // CHECK:!dx.valver = !{![[valver:[0-9]+]]}
4 // CHECK:![[valver]] = !{i32 1, i32 8}
6 float bar(float a, float b);
8 float foo(float a, float b) {