1 //===-- checksum.h ----------------------------------------------*- C++ -*-===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 #ifndef SCUDO_CHECKSUM_H_
10 #define SCUDO_CHECKSUM_H_
12 #include "internal_defs.h"
14 // Hardware CRC32 is supported at compilation via the following:
15 // - for i386 & x86_64: -mcrc32 (earlier: -msse4.2)
16 // - for ARM & AArch64: -march=armv8-a+crc or -mcrc
17 // An additional check must be performed at runtime as well to make sure the
18 // emitted instructions are valid on the target host.
20 #if defined(__CRC32__)
21 // NB: clang has <crc32intrin.h> but GCC does not
22 #include <smmintrin.h>
23 #define CRC32_INTRINSIC \
24 FIRST_32_SECOND_64(__builtin_ia32_crc32si, __builtin_ia32_crc32di)
25 #elif defined(__SSE4_2__)
26 #include <smmintrin.h>
27 #define CRC32_INTRINSIC FIRST_32_SECOND_64(_mm_crc32_u32, _mm_crc32_u64)
29 #ifdef __ARM_FEATURE_CRC32
31 #define CRC32_INTRINSIC FIRST_32_SECOND_64(__crc32cw, __crc32cd)
34 #include <larchintrin.h>
35 #define CRC32_INTRINSIC FIRST_32_SECOND_64(__crcc_w_w_w, __crcc_w_d_w)
40 enum class Checksum
: u8
{
45 // BSD checksum, unlike a software CRC32, doesn't use any array lookup. We save
46 // significantly on memory accesses, as well as 1K of CRC32 table, on platforms
47 // that do no support hardware CRC32. The checksum itself is 16-bit, which is at
48 // odds with CRC32, but enough for our needs.
49 inline u16
computeBSDChecksum(u16 Sum
, uptr Data
) {
50 for (u8 I
= 0; I
< sizeof(Data
); I
++) {
51 Sum
= static_cast<u16
>((Sum
>> 1) | ((Sum
& 1) << 15));
52 Sum
= static_cast<u16
>(Sum
+ (Data
& 0xff));
58 bool hasHardwareCRC32();
59 WEAK u32
computeHardwareCRC32(u32 Crc
, uptr Data
);
63 #endif // SCUDO_CHECKSUM_H_