[flang] Fix crash in HLFIR generation (#118399)
[llvm-project.git] / libc / src / __support / FPUtil / nearest_integer.h
blob5d0deddd751f598740afd7a33b63faa98ed1ff9e
1 //===-- Fast rounding to nearest integer for floating point -----*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
9 #ifndef LLVM_LIBC_SRC___SUPPORT_FPUTIL_NEAREST_INTEGER_H
10 #define LLVM_LIBC_SRC___SUPPORT_FPUTIL_NEAREST_INTEGER_H
12 #include "src/__support/macros/config.h"
13 #include "src/__support/macros/optimization.h" // LIBC_UNLIKELY
14 #include "src/__support/macros/properties/architectures.h"
15 #include "src/__support/macros/properties/cpu_features.h"
17 #if (defined(LIBC_TARGET_ARCH_IS_X86_64) && defined(LIBC_TARGET_CPU_HAS_SSE4_2))
18 #include "x86_64/nearest_integer.h"
19 #elif defined(LIBC_TARGET_ARCH_IS_AARCH64)
20 #include "aarch64/nearest_integer.h"
21 #elif defined(LIBC_TARGET_ARCH_IS_GPU)
23 namespace LIBC_NAMESPACE_DECL {
24 namespace fputil {
26 LIBC_INLINE float nearest_integer(float x) { return __builtin_rintf(x); }
28 LIBC_INLINE double nearest_integer(double x) { return __builtin_rint(x); }
30 } // namespace fputil
31 } // namespace LIBC_NAMESPACE_DECL
33 #else
35 namespace LIBC_NAMESPACE_DECL {
36 namespace fputil {
38 // This is a fast implementation for rounding to a nearest integer that.
40 // Notice that for AARCH64 and x86-64 with SSE4.2 support, we will use their
41 // corresponding rounding instruction instead. And in those cases, the results
42 // are rounded to the nearest integer, tie-to-even.
43 LIBC_INLINE float nearest_integer(float x) {
44 if (x < 0x1p24f && x > -0x1p24f) {
45 float r = x < 0 ? (x - 0x1.0p23f) + 0x1.0p23f : (x + 0x1.0p23f) - 0x1.0p23f;
46 float diff = x - r;
47 // The expression above is correct for the default rounding mode, round-to-
48 // nearest, tie-to-even. For other rounding modes, it might be off by 1,
49 // which is corrected below.
50 if (LIBC_UNLIKELY(diff > 0.5f))
51 return r + 1.0f;
52 if (LIBC_UNLIKELY(diff < -0.5f))
53 return r - 1.0f;
54 return r;
56 return x;
59 LIBC_INLINE double nearest_integer(double x) {
60 if (x < 0x1p53 && x > -0x1p53) {
61 double r = x < 0 ? (x - 0x1.0p52) + 0x1.0p52 : (x + 0x1.0p52) - 0x1.0p52;
62 double diff = x - r;
63 // The expression above is correct for the default rounding mode, round-to-
64 // nearest, tie-to-even. For other rounding modes, it might be off by 1,
65 // which is corrected below.
66 if (LIBC_UNLIKELY(diff > 0.5))
67 return r + 1.0;
68 if (LIBC_UNLIKELY(diff < -0.5))
69 return r - 1.0;
70 return r;
72 return x;
75 } // namespace fputil
76 } // namespace LIBC_NAMESPACE_DECL
78 #endif
79 #endif // LLVM_LIBC_SRC___SUPPORT_FPUTIL_NEAREST_INTEGER_H