4 The following is a mostly unordered set of the ideas for improvements to the
5 LLDB debugger. Some are fairly deep, some would require less effort.
7 Speed up type realization in lldb
8 ---------------------------------
10 The type of problem I'm addressing here is the situation where you are
11 debugging a large program (lldb built with debug clang/swift will do) and you
12 go to print a simple expression, and lldb goes away for 30 seconds. When you
13 sample it, it is always busily churning through all the CU's in the world
14 looking for something. The problem isn't that looking for something in
15 particular is slow, but rather that we somehow turned an bounded search (maybe
16 a subtype of "std::string" into an unbounded search (all things with the name
17 of that subtype.) Or didn't stop when we got a reasonable answer proximate to
18 the context of the search, but let the search leak out globally. And quite
19 likely there are other issues that I haven't guessed yet. But if you end up
20 churning though 3 or 4 Gig of debug info, that's going to be slow no matter how
21 well written your debug reader is...
23 My guess is the work will be more in the general symbol lookup than in the
24 DWARF parser in particular, but it may be a combination of both.
26 As a user debugging a largish program, this is the most obvious lameness of
29 Symbol name completion in the expression parser
30 -----------------------------------------------
32 This is the other obvious lameness of lldb. You can do:
36 (lldb) frame var foo.b
38 and we will tell you it is "foo.bar". But you can't do that in the expression
39 parser. This will require collaboration with the clang/swift folks to get the
40 right extension points in the compiler. And whatever they are, lldb will need
41 use them to tell the compiler about what names are available. It will be
42 important to avoid the pitfalls of #1 where we wander into the entire DWARF
45 Make a high speed asynchronous communication channel
46 ----------------------------------------------------
48 All lldb debugging nowadays is done by talking to a debug agent. We used the
49 gdb-remote protocol because that is universal, and good enough, and you have to
50 support it anyway since so many little devices & JTAG's and VM's etc support
51 it. But it is really old, not terribly high performance, and can't really
52 handle sending or receiving messages while the process is supposedly running.
53 It should have compression built in, remove the hand-built checksums and rely
54 on the robust communication protocols we always have nowadays, allow for
55 out-of-order requests/replies, allow for reconnecting to a temporarily
56 disconnected debug session, regularize all of the packet formatting into JSON
57 or BSON or whatever while including a way to do large binary transfers. It must
58 be possible to come up with something faster, and better tunable for the many
59 communications pathways we end up supporting.
61 Fix local variable lookup in the lldb expression parser
62 -------------------------------------------------------
64 The injection of local variables into the clang expression parser is
65 currently done incorrectly - it happens too late in the lookup. This results
66 in namespace variables & functions, same named types and ivars shadowing
67 locals when it should be the other way around. An attempt was made to fix
68 this by manually inserting all the visible local variables into wrapper
69 function in the expression text. This mostly gets the job done but that
70 method means you have to realize all the types and locations of all local
71 variables for even the simplest of expressions, and when run on large
72 programs (e.g. lldb) it would cause unacceptable delays. And it was very
73 fragile since an error in realizing any of the locals would cause all
74 expressions run in that context to fail. We need to fix this by adjusting
75 the points where name lookup calls out to lldb in clang.
77 Support calling SB & commands everywhere and support non-stop debugging
78 -----------------------------------------------------------------------
80 There is a fairly ad-hoc system to handle when it is safe to run SB API's and
81 command line commands. This is actually a bit of a tricky problem, since we
82 allow access to the command line and SB API from some funky places in lldb. The
83 Operating System plugins are the most obvious instance, since they get run
84 right after lldb is told by debugserver that the process has stopped, but
85 before it has finished collating the information from the stop for presentation
86 to the higher levels. But breakpoint callbacks have some of the same problems,
87 and other things like the scripted stepping operations and any fancier
88 extension points we want to add to the debugger are going to be hard to
89 implement robustly till we work on a finer-grained and more explicit control
90 over who gets to control the process state.
92 We also won't have any chance of supporting non-stop debugging - which is a
93 useful mode for programs that have a lot of high-priority or real-time worker
94 threads - until we get this sorted out.
96 Finish the language abstraction and remove all the unnecessary API's
97 --------------------------------------------------------------------
99 An important part of making lldb a more useful "debugger toolkit" as opposed to
100 a C/C++/ObjC/Swift debugger is to have a clean abstraction for language
101 support. We did most, but not all, of the physical separation. We need to
102 finish that. And then by force of necessity the API's really look like the
103 interface to a C++ type system with a few swift bits added on. How you would
104 go about adding a new language is unclear and much more trouble than it is
105 worth at present. But if we made this nice, we could add a lot of value to
106 other language projects.
108 Add some syntax to generate data formatters from type definitions
109 -----------------------------------------------------------------
111 Uses of the data formatters fall into two types. There are data formatters for
112 types where the structure elements pretty much tell you how to present the
113 data, you just need a little expression language to express how to turn them
114 into what the user expects to see. Then there are the ones (like pretty much
115 all our Foundation/AppKit/UIKit formatters) that use deep magic to figure out
116 how the type is actually laid out. The latter are pretty much always going to
117 have to be done by hand.
119 But for the ones where the information is expressed in the fields, it would be
120 great to have a way to express the instructions to produce summaries and
121 children in some form you could embed next to the types and have the compiler
122 produce a byte code form of the instructions and then make that available to
123 lldb along with the library. This isn't as simple as having clang run over the
124 headers and produce something from the types directly. After all, clang has no
125 way of knowing that the interesting thing about a std::vector is the elements
126 that you get by calling size (for the summary) and [] for the elements. But it
127 shouldn't be hard to come up with a generic markup to express this.
129 Allow the expression parser to access dynamic type/data formatter information
130 -----------------------------------------------------------------------------
132 This seems like a smaller one. The symptom is your object is Foo child of
133 Bar, and in the Locals view you see all the fields of Foo, but because the
134 static type of the object is Bar, you can't see any of the fields of Foo.
135 But if you could get this working, you could hijack the mechanism to make
136 the results of the value object summaries/synthetic children available to
137 expressions. And if you can do that, you could add other properties to an
138 object externally (through Python or some other extension point) and then
139 have these also available in the expression parser. You could use this to
140 express invariants for data structures, or other more advanced uses of types
143 Another version of this is to allow access to synthetic children in the
144 expression parser. Otherwise you end up in situations like:
148 (lldb) print return_a_foo()
149 (SomeVectorLikeType) $1 = {
161 (lldb) print return_a_foo()[2]
163 fails because the expression parser doesn't know anything about the
164 array-like nature of SomeVectorLikeType that it gets from the synthetic
167 Recover thread information lazily
168 ---------------------------------
170 LLDB stores all the user intentions for a thread in the ThreadPlans stored in
171 the Thread class. That allows us to reliably implement a very natural model for
172 users moving through a debug session. For example, if step-over stops at a
173 breakpoint in an function in a younger region of the stack, continue will
174 complete the step-over rather than having to manually step out. But that means
175 that it is important that the Thread objects live as long as the Threads they
176 represent. For programs with many threads, but only one that you are debugging,
177 that makes stepping less efficient, since now you have to fetch the thread list
178 on every step or stepping doesn't work correctly. This is especially an issue
179 when the threads are provided by an Operating System plugin, where it may take
180 non-trivial work to reconstruct the thread list. It would be better to fetch
181 threads lazily but keep "unseen" threads in a holding area, and only retire
182 them when we know we've fetched the whole thread list and ensured they are no
185 Make Python-backed commands first class citizens
186 ------------------------------------------------
188 As it stands, Python commands have no way to advertise their options. They are
189 required to parse their arguments by hand. That leads to inconsistency, and
190 more importantly means they can't take advantage of auto-generated help and
191 command completion. This leaves python-backed commands feeling worse than
194 As part of this job, it would also be great to hook automatically hook the
195 "type" of an option value or argument (e.g. eArgTypeShlibName) to sensible
196 default completers. You need to be able to over-ride this in more complicated
197 scenarios (like in "break set" where the presence of a "-s" option limits the
198 search for completion of a "-n" option.) But in common cases it is unnecessary
199 busy-work to have to supply the completer AND the type. If this worked, then it
200 would be easier for Python commands to also get correct completers.
202 Reimplement the command interpreter commands using the SB API
203 -------------------------------------------------------------
205 Currently, all the CommandObject::DoExecute methods are implemented using the
206 lldb_private API's. That generally means that there's code that gets duplicated
207 between the CommandObject and the SB API that does roughly the same thing. We
208 would reduce this code duplication, present a single coherent face to the users
209 of lldb, and keep ourselves more honest about what we need in the SB API's if
210 we implemented the CommandObjects::DoExecute methods using the SB API's.
212 BTW, it is only the way it was much easier to develop lldb if it had a
213 functioning command-line early on. So we did that first, and developed the SB
214 API's when lldb was more mature. There's no good technical reason to have the
215 commands use the lldb_private API's.
217 Documentation and better examples
218 ---------------------------------
220 We need to put the lldb syntax docs in the tutorial somewhere that is more
221 easily accessible. On suggestion is to add non-command based help to the help
222 system, and then have a "help lldb" or "help syntax" type command with this
223 info. Be nice if the non-command based help could be hierarchical so you could
226 There's a fair bit of docs about the SB API's, but it is spotty. Some classes
227 are well documented in the Python "help (lldb.SBWhatever)" and some are not.
229 We need more conceptual docs. And we need more examples. And we could provide a
230 clean pluggable example for using LLDB standalone from Python. The
231 process_events.py is a start of this, but it just handles process events, and
232 it is really a quick sketch not a polished expandable proto-tool.
234 Make a more accessible plugin architecture for lldb
235 ---------------------------------------------------
237 Right now, you can only use the Python or SB API's to extend an extant lldb.
238 You can't implement any of the actual lldb Plugins as plugins. That means
239 anybody that wants to add new Object file/Process/Language etc support has to
240 build and distribute their own lldb. This is tricky because the API's the
241 plugins use are currently not stable (and recently have been changing quite a
242 lot.) We would have to define a subset of lldb_private that you could use, and
243 some way of telling whether the plugins were compatible with the lldb. But
244 long-term, making this sort of extension possible will make lldb more appealing
245 for research and 3rd party uses.
247 Use instruction emulation to reduce the overhead for breakpoints
248 ----------------------------------------------------------------
250 At present, breakpoints are implemented by inserting a trap instruction, then
251 when the trap is hit, replace the trap with the actual instruction and single
252 step. Then swap back and continue. This causes problems for read only text, and
253 also means that no-stop debugging must either stop all threads briefly to handle
254 this two-step or risk missing some breakpoint hits. If you emulated the
255 instruction and wrote back the results, you wouldn't have these problems, and
256 it would also save a stop per breakpoint hit. Since we use breakpoints to
257 implement stepping, this savings could be significant on slow connections.
259 Use the JIT to speed up conditional breakpoint evaluation
260 ---------------------------------------------------------
262 We already JIT and cache the conditional expressions for breakpoints for the C
263 family of languages, so we aren't re-compiling every time you hit the
264 breakpoint. And if we couldn't IR interpret the expression, we leave the JIT'ed
265 code in place for reuse. But it would be even better if we could also insert
266 the "stop or not" decision into the code at the breakpoint, so you would only
267 actually stop the process when the condition was true. Greg's idea was that if
268 you had a conditional breakpoint set when you started the debug session, Xcode
269 could rebuild and insert enough no-ops that we could instrument the breakpoint
270 site and call the conditional expression, and only trap if the conditional was
273 Broaden the idea in "target stop-hook" to cover more events in the debugger
274 ---------------------------------------------------------------------------
276 Shared library loads, command execution, User directed memory/register reads
277 and writes are all places where you would reasonably want to hook into the
280 Mock classes for testing
281 ------------------------
283 We need "ProcessMock" and "ObjectFileMock" and the like. These would be real
284 plugin implementations for their underlying lldb classes, with the addition
285 that you can prime them from some sort of text based input files. For classes
286 that manage changes over time (like process) you would need to program the
287 state at StopPoint 0, StopPoint 1, etc. These could then be used for testing
288 reactions to complex threading problems & the like, and also for simulating
289 hard-to-test environments (like bare board debugging).
291 Expression parser needs syntax for "{symbol,type} A in CU B.cpp"
292 ----------------------------------------------------------------
294 Sometimes you need to specify non-visible or ambiguous types to the expression
295 parser. We were planning to do $b_dot_cpp$A or something like. You might want
296 to specify a static in a function, in a source file, or in a shared library. So
297 the syntax should support all these.
299 Add a "testButDontAbort" style test to the UnitTest framework
300 -------------------------------------------------------------
302 The way we use unittest now (maybe this is the only way it can work, I don't
303 know) you can't report a real failure and continue with the test. That is
304 appropriate in some cases: if I'm supposed to hit breakpoint A before I
305 evaluate an expression, and don't hit breakpoint A, the test should fail. But
306 it means that if I want to test five different expressions, I can either do it
307 in one test, which is good because it means I only have to fire up one process,
308 attach to it, and get it to a certain point. But it also means if the first
309 test fails, the other four don't even get run. So though at first we wrote a
310 bunch of test like this, as time went on we switched more to writing "one at a
311 time" tests because they were more robust against a single failure. That makes
312 the test suite run much more slowly. It would be great to add a
313 "test_but_dont_abort" variant of the tests, then we could gang tests that all
314 drive to the same place and do similar things. As an added benefit, it would
315 allow us to be more thorough in writing tests, since each test would have lower
318 Convert the dotest style tests to use lldbutil.run_to_source_breakpoint
319 -----------------------------------------------------------------------
321 run_to_source_breakpoint & run_to_name_breakpoint provide a compact API that
322 does in one line what the first 10 or 20 lines of most of the old tests now do
323 by hand. Using these functions makes tests much more readable, and by
324 centralizing common functionality will make maintaining the testsuites easier
325 in the future. This is more of a finger exercise, and perhaps best implemented
326 by a rule like: "If you touch a test case, and it isn't using
327 run_to_source_breakpoint, please make it do so".
329 Unify Watchpoint's & Breakpoints
330 --------------------------------
332 Option handling isn't shared, and more importantly the PerformAction's have a
333 lot of duplicated common code, most of which works less well on the Watchpoint
339 This is kind of a holy grail, it's hard to support for complex apps (many
340 threads, shared memory, etc.) But it would be SO nice to have...
345 By this I mean allowing some threads in the target program to run while
346 stopping other threads. This is supported in name in lldb at present, but lldb
347 makes the assumption "If I get a stop, I won't get another stop unless I
348 actually run the program." in a bunch of places so getting it to work reliably
349 will be some a good bit of work. And figuring out how to present this in the UI
355 We did this in gdb without a real JIT. The implementation shouldn't be that
356 hard, especially if you can build the executable for fix and continue. The
357 tricky part is how to verify that the user can only do the kinds of fixes that
358 are safe to do. No changing object sizes is easy to detect, but there were many
359 more subtle changes (function you are fixing is on the stack...) that take more
360 work to prevent. And then you have to explain these conditions the user in some
363 Unified IR interpreter
364 ----------------------
366 Currently IRInterpreter implements a portion of the LLVM IR, but it doesn't
367 handle vector data types and there are plenty of instructions it also doesn't
368 support. Conversely, lli supports most of LLVM's IR but it doesn't handle
369 remote memory and its function calling support is very rudimentary. It would be
370 useful to unify these and make the IR interpreter -- both for LLVM and LLDB --
371 better. An alternate strategy would be simply to JIT into the current process
372 but have callbacks for non-stack memory access.
374 Teach lldb to predict exception propagation at the throw site
375 -------------------------------------------------------------
377 There are a bunch of places in lldb where we need to know at the point where an
378 exception is thrown, what frame will catch the exception.
380 For instance, if an expression throws an exception, we need to know whether the
381 exception will be caught in the course of the expression evaluation. If so it
382 would be safe to let the expression continue. But since we would destroy the
383 state of the thread if we let the exception escape the expression, we currently
384 stop the expression evaluation if we see a throw. If we knew where it would be
385 caught we could distinguish these two cases.
387 Similarly, when you step over a call that throws, you want to stop at the throw
388 point if you know the exception will unwind past the frame you were stepping in,
389 but it would annoying to have the step abort every time an exception was thrown.
390 If we could predict the catching frame, we could do this right.
392 And of course, this would be a useful piece of information to display when stopped
395 Add predicates to the nodes of settings
396 ---------------------------------------
398 It would be very useful to be able to give values to settings that are dependent
399 on the triple, or executable name, for targets, or on whether a process is local
400 or remote, or on the name of a thread, etc. The original intent (and there is
401 a sketch of this in the settings parsing code) was to be able to say:
405 (lldb) settings set target{arch=x86_64}.process.thread{name=foo}...
407 The exact details are still to be worked out, however.
409 Resurrect Type Validators
410 -------------------------
412 This half-implemented feature was removed in
413 https://reviews.llvm.org/D71310 but the general idea might still be
414 useful: Type Validators look at a ValueObject, and make sure that
415 there is nothing semantically wrong with the object's contents to
416 easily catch corrupted data.