1 //===-- ArchitectureArm.cpp -----------------------------------------------===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 #include "Plugins/Architecture/Arm/ArchitectureArm.h"
10 #include "Plugins/Process/Utility/ARMDefines.h"
11 #include "Plugins/Process/Utility/InstructionUtils.h"
12 #include "lldb/Core/PluginManager.h"
13 #include "lldb/Target/RegisterContext.h"
14 #include "lldb/Target/Thread.h"
15 #include "lldb/Utility/ArchSpec.h"
17 using namespace lldb_private
;
20 LLDB_PLUGIN_DEFINE(ArchitectureArm
)
22 void ArchitectureArm::Initialize() {
23 PluginManager::RegisterPlugin(GetPluginNameStatic(),
24 "Arm-specific algorithms",
25 &ArchitectureArm::Create
);
28 void ArchitectureArm::Terminate() {
29 PluginManager::UnregisterPlugin(&ArchitectureArm::Create
);
32 std::unique_ptr
<Architecture
> ArchitectureArm::Create(const ArchSpec
&arch
) {
33 if (arch
.GetMachine() != llvm::Triple::arm
)
35 return std::unique_ptr
<Architecture
>(new ArchitectureArm());
38 void ArchitectureArm::OverrideStopInfo(Thread
&thread
) const {
39 // We need to check if we are stopped in Thumb mode in a IT instruction and
40 // detect if the condition doesn't pass. If this is the case it means we
41 // won't actually execute this instruction. If this happens we need to clear
42 // the stop reason to no thread plans think we are stopped for a reason and
43 // the plans should keep going.
45 // We do this because when single stepping many ARM processes, debuggers
46 // often use the BVR/BCR registers that says "stop when the PC is not equal
47 // to its current value". This method of stepping means we can end up
48 // stopping on instructions inside an if/then block that wouldn't get
49 // executed. By fixing this we can stop the debugger from seeming like you
50 // stepped through both the "if" _and_ the "else" clause when source level
51 // stepping because the debugger stops regardless due to the BVR/BCR
54 // It also means we can set breakpoints on instructions inside an if/then
55 // block and correctly skip them if we use the BKPT instruction. The ARM and
56 // Thumb BKPT instructions are unconditional even when executed in a Thumb IT
59 // If your debugger inserts software traps in ARM/Thumb code, it will need to
60 // use 16 and 32 bit instruction for 16 and 32 bit thumb instructions
61 // respectively. If your debugger inserts a 16 bit thumb trap on top of a 32
62 // bit thumb instruction for an opcode that is inside an if/then, it will
63 // change the it/then to conditionally execute your
64 // 16 bit trap and then cause your program to crash if it executes the
65 // trailing 16 bits (the second half of the 32 bit thumb instruction you
66 // partially overwrote).
68 RegisterContextSP
reg_ctx_sp(thread
.GetRegisterContext());
72 const uint32_t cpsr
= reg_ctx_sp
->GetFlags(0);
76 // Read the J and T bits to get the ISETSTATE
77 const uint32_t J
= Bit32(cpsr
, 24);
78 const uint32_t T
= Bit32(cpsr
, 5);
79 const uint32_t ISETSTATE
= J
<< 1 | T
;
81 // NOTE: I am pretty sure we want to enable the code below
82 // that detects when we stop on an instruction in ARM mode that is conditional
83 // and the condition doesn't pass. This can happen if you set a breakpoint on
84 // an instruction that is conditional. We currently will _always_ stop on the
85 // instruction which is bad. You can also run into this while single stepping
86 // and you could appear to run code in the "if" and in the "else" clause
87 // because it would stop at all of the conditional instructions in both. In
88 // such cases, we really don't want to stop at this location.
89 // I will check with the lldb-dev list first before I enable this.
91 // ARM mode: check for condition on instruction
92 const addr_t pc
= reg_ctx_sp
->GetPC();
94 // If we fail to read the opcode we will get UINT64_MAX as the result in
95 // "opcode" which we can use to detect if we read a valid opcode.
96 const uint64_t opcode
= thread
.GetProcess()->ReadUnsignedIntegerFromMemory(pc
, 4, UINT64_MAX
, error
);
97 if (opcode
<= UINT32_MAX
)
99 const uint32_t condition
= Bits32((uint32_t)opcode
, 31, 28);
100 if (!ARMConditionPassed(condition
, cpsr
))
102 // We ARE stopped on an ARM instruction whose condition doesn't
103 // pass so this instruction won't get executed. Regardless of why
104 // it stopped, we need to clear the stop info
105 thread
.SetStopInfo (StopInfoSP());
109 } else if (ISETSTATE
== 1) {
111 const uint32_t ITSTATE
= Bits32(cpsr
, 15, 10) << 2 | Bits32(cpsr
, 26, 25);
113 const uint32_t condition
= Bits32(ITSTATE
, 7, 4);
114 if (!ARMConditionPassed(condition
, cpsr
)) {
115 // We ARE stopped in a Thumb IT instruction on an instruction whose
116 // condition doesn't pass so this instruction won't get executed.
117 // Regardless of why it stopped, we need to clear the stop info
118 thread
.SetStopInfo(StopInfoSP());
124 addr_t
ArchitectureArm::GetCallableLoadAddress(addr_t code_addr
,
125 AddressClass addr_class
) const {
126 bool is_alternate_isa
= false;
128 switch (addr_class
) {
129 case AddressClass::eData
:
130 case AddressClass::eDebug
:
131 return LLDB_INVALID_ADDRESS
;
132 case AddressClass::eCodeAlternateISA
:
133 is_alternate_isa
= true;
138 if ((code_addr
& 2u) || is_alternate_isa
)
139 return code_addr
| 1u;
143 addr_t
ArchitectureArm::GetOpcodeLoadAddress(addr_t opcode_addr
,
144 AddressClass addr_class
) const {
145 switch (addr_class
) {
146 case AddressClass::eData
:
147 case AddressClass::eDebug
:
148 return LLDB_INVALID_ADDRESS
;
151 return opcode_addr
& ~(1ull);