[LLVM][NVPTX] Add support for griddepcontrol instruction (#123511)
[llvm-project.git] / lldb / source / Plugins / Platform / MacOSX / PlatformAppleSimulator.cpp
blob4cfb0a81dc6e41ddf60d95d225e65895868a7bb4
1 //===-- PlatformAppleSimulator.cpp ----------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
9 #include "PlatformAppleSimulator.h"
11 #if defined(__APPLE__)
12 #include <dlfcn.h>
13 #endif
15 #include "lldb/Core/Debugger.h"
16 #include "lldb/Core/Module.h"
17 #include "lldb/Core/PluginManager.h"
18 #include "lldb/Host/HostInfo.h"
19 #include "lldb/Host/PseudoTerminal.h"
20 #include "lldb/Target/Process.h"
21 #include "lldb/Utility/LLDBAssert.h"
22 #include "lldb/Utility/LLDBLog.h"
23 #include "lldb/Utility/Log.h"
24 #include "lldb/Utility/Status.h"
25 #include "lldb/Utility/StreamString.h"
27 #include "llvm/Support/Threading.h"
29 #include <mutex>
30 #include <thread>
32 using namespace lldb;
33 using namespace lldb_private;
35 #if !defined(__APPLE__)
36 #define UNSUPPORTED_ERROR ("Apple simulators aren't supported on this platform")
37 #endif
39 /// Default Constructor
40 PlatformAppleSimulator::PlatformAppleSimulator(
41 const char *class_name, const char *description, ConstString plugin_name,
42 llvm::Triple::OSType preferred_os,
43 llvm::SmallVector<llvm::StringRef, 4> supported_triples,
44 std::string sdk_name_primary, std::string sdk_name_secondary,
45 lldb_private::XcodeSDK::Type sdk_type,
46 CoreSimulatorSupport::DeviceType::ProductFamilyID kind)
47 : PlatformDarwin(true), m_class_name(class_name),
48 m_description(description), m_plugin_name(plugin_name), m_kind(kind),
49 m_os_type(preferred_os), m_supported_triples(supported_triples),
50 m_sdk_name_primary(std::move(sdk_name_primary)),
51 m_sdk_name_secondary(std::move(sdk_name_secondary)),
52 m_sdk_type(sdk_type) {}
54 /// Destructor.
55 ///
56 /// The destructor is virtual since this class is designed to be
57 /// inherited from by the plug-in instance.
58 PlatformAppleSimulator::~PlatformAppleSimulator() = default;
60 lldb_private::Status PlatformAppleSimulator::LaunchProcess(
61 lldb_private::ProcessLaunchInfo &launch_info) {
62 #if defined(__APPLE__)
63 LoadCoreSimulator();
64 CoreSimulatorSupport::Device device(GetSimulatorDevice());
66 if (device.GetState() != CoreSimulatorSupport::Device::State::Booted) {
67 Status boot_err;
68 device.Boot(boot_err);
69 if (boot_err.Fail())
70 return boot_err;
73 auto spawned = device.Spawn(launch_info);
75 if (spawned) {
76 launch_info.SetProcessID(spawned.GetPID());
77 return Status();
78 } else
79 return spawned.GetError();
80 #else
81 Status err;
82 err = Status::FromErrorString(UNSUPPORTED_ERROR);
83 return err;
84 #endif
87 void PlatformAppleSimulator::GetStatus(Stream &strm) {
88 Platform::GetStatus(strm);
89 llvm::StringRef sdk = GetSDKFilepath();
90 if (!sdk.empty())
91 strm << " SDK Path: \"" << sdk << "\"\n";
92 else
93 strm << " SDK Path: error: unable to locate SDK\n";
95 #if defined(__APPLE__)
96 // This will get called by subclasses, so just output status on the current
97 // simulator
98 PlatformAppleSimulator::LoadCoreSimulator();
100 std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath();
101 CoreSimulatorSupport::DeviceSet devices =
102 CoreSimulatorSupport::DeviceSet::GetAvailableDevices(
103 developer_dir.c_str());
104 const size_t num_devices = devices.GetNumDevices();
105 if (num_devices) {
106 strm.Printf("Available devices:\n");
107 for (size_t i = 0; i < num_devices; ++i) {
108 CoreSimulatorSupport::Device device = devices.GetDeviceAtIndex(i);
109 strm << " " << device.GetUDID() << ": " << device.GetName() << "\n";
112 if (m_device.has_value() && m_device->operator bool()) {
113 strm << "Current device: " << m_device->GetUDID() << ": "
114 << m_device->GetName();
115 if (m_device->GetState() == CoreSimulatorSupport::Device::State::Booted) {
116 strm << " state = booted";
118 strm << "\nType \"platform connect <ARG>\" where <ARG> is a device "
119 "UDID or a device name to disconnect and connect to a "
120 "different device.\n";
122 } else {
123 strm << "No current device is selected, \"platform connect <ARG>\" "
124 "where <ARG> is a device UDID or a device name to connect to "
125 "a specific device.\n";
128 } else {
129 strm << "No devices are available.\n";
131 #else
132 strm << UNSUPPORTED_ERROR;
133 #endif
136 Status PlatformAppleSimulator::ConnectRemote(Args &args) {
137 #if defined(__APPLE__)
138 Status error;
139 if (args.GetArgumentCount() == 1) {
140 if (m_device)
141 DisconnectRemote();
142 PlatformAppleSimulator::LoadCoreSimulator();
143 const char *arg_cstr = args.GetArgumentAtIndex(0);
144 if (arg_cstr) {
145 std::string arg_str(arg_cstr);
146 std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath();
147 CoreSimulatorSupport::DeviceSet devices =
148 CoreSimulatorSupport::DeviceSet::GetAvailableDevices(
149 developer_dir.c_str());
150 devices.ForEach(
151 [this, &arg_str](const CoreSimulatorSupport::Device &device) -> bool {
152 if (arg_str == device.GetUDID() || arg_str == device.GetName()) {
153 m_device = device;
154 return false; // Stop iterating
155 } else {
156 return true; // Keep iterating
159 if (!m_device)
160 error = Status::FromErrorStringWithFormat(
161 "no device with UDID or name '%s' was found", arg_cstr);
163 } else {
164 error = Status::FromErrorString(
165 "this command take a single UDID argument of the "
166 "device you want to connect to.");
168 return error;
169 #else
170 Status err;
171 err = Status::FromErrorString(UNSUPPORTED_ERROR);
172 return err;
173 #endif
176 Status PlatformAppleSimulator::DisconnectRemote() {
177 #if defined(__APPLE__)
178 m_device.reset();
179 return Status();
180 #else
181 Status err;
182 err = Status::FromErrorString(UNSUPPORTED_ERROR);
183 return err;
184 #endif
187 lldb::ProcessSP
188 PlatformAppleSimulator::DebugProcess(ProcessLaunchInfo &launch_info,
189 Debugger &debugger, Target &target,
190 Status &error) {
191 #if defined(__APPLE__)
192 ProcessSP process_sp;
193 // Make sure we stop at the entry point
194 launch_info.GetFlags().Set(eLaunchFlagDebug);
195 // We always launch the process we are going to debug in a separate process
196 // group, since then we can handle ^C interrupts ourselves w/o having to
197 // worry about the target getting them as well.
198 launch_info.SetLaunchInSeparateProcessGroup(true);
200 error = LaunchProcess(launch_info);
201 if (error.Success()) {
202 if (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID) {
203 ProcessAttachInfo attach_info(launch_info);
204 process_sp = Attach(attach_info, debugger, &target, error);
205 if (process_sp) {
206 launch_info.SetHijackListener(attach_info.GetHijackListener());
208 // Since we attached to the process, it will think it needs to detach
209 // if the process object just goes away without an explicit call to
210 // Process::Kill() or Process::Detach(), so let it know to kill the
211 // process if this happens.
212 process_sp->SetShouldDetach(false);
214 // If we didn't have any file actions, the pseudo terminal might have
215 // been used where the secondary side was given as the file to open for
216 // stdin/out/err after we have already opened the primary so we can
217 // read/write stdin/out/err.
218 int pty_fd = launch_info.GetPTY().ReleasePrimaryFileDescriptor();
219 if (pty_fd != PseudoTerminal::invalid_fd) {
220 process_sp->SetSTDIOFileDescriptor(pty_fd);
226 return process_sp;
227 #else
228 return ProcessSP();
229 #endif
232 FileSpec PlatformAppleSimulator::GetCoreSimulatorPath() {
233 #if defined(__APPLE__)
234 std::lock_guard<std::mutex> guard(m_core_sim_path_mutex);
235 if (!m_core_simulator_framework_path.has_value()) {
236 m_core_simulator_framework_path =
237 FileSpec("/Library/Developer/PrivateFrameworks/CoreSimulator.framework/"
238 "CoreSimulator");
239 FileSystem::Instance().Resolve(*m_core_simulator_framework_path);
241 return m_core_simulator_framework_path.value();
242 #else
243 return FileSpec();
244 #endif
247 void PlatformAppleSimulator::LoadCoreSimulator() {
248 #if defined(__APPLE__)
249 static llvm::once_flag g_load_core_sim_flag;
250 llvm::call_once(g_load_core_sim_flag, [this] {
251 const std::string core_sim_path(GetCoreSimulatorPath().GetPath());
252 if (core_sim_path.size())
253 dlopen(core_sim_path.c_str(), RTLD_LAZY);
255 #endif
258 #if defined(__APPLE__)
259 CoreSimulatorSupport::Device PlatformAppleSimulator::GetSimulatorDevice() {
260 if (!m_device.has_value()) {
261 const CoreSimulatorSupport::DeviceType::ProductFamilyID dev_id = m_kind;
262 std::string developer_dir =
263 HostInfo::GetXcodeDeveloperDirectory().GetPath();
264 m_device = CoreSimulatorSupport::DeviceSet::GetAvailableDevices(
265 developer_dir.c_str())
266 .GetFanciest(dev_id);
269 if (m_device.has_value())
270 return m_device.value();
271 else
272 return CoreSimulatorSupport::Device();
274 #endif
276 std::vector<ArchSpec> PlatformAppleSimulator::GetSupportedArchitectures(
277 const ArchSpec &process_host_arch) {
278 std::vector<ArchSpec> result(m_supported_triples.size());
279 llvm::transform(m_supported_triples, result.begin(),
280 [](llvm::StringRef triple) { return ArchSpec(triple); });
281 return result;
284 static llvm::StringRef GetXcodeSDKDir(std::string preferred,
285 std::string secondary) {
286 llvm::StringRef sdk;
287 auto get_sdk = [&](std::string sdk) -> llvm::StringRef {
288 auto sdk_path_or_err =
289 HostInfo::GetSDKRoot(HostInfo::SDKOptions{XcodeSDK(std::move(sdk))});
290 if (!sdk_path_or_err) {
291 Debugger::ReportError("Error while searching for Xcode SDK: " +
292 toString(sdk_path_or_err.takeError()));
293 return {};
295 return *sdk_path_or_err;
298 sdk = get_sdk(preferred);
299 if (sdk.empty())
300 sdk = get_sdk(secondary);
301 return sdk;
304 llvm::StringRef PlatformAppleSimulator::GetSDKFilepath() {
305 if (!m_have_searched_for_sdk) {
306 m_sdk = GetXcodeSDKDir(m_sdk_name_primary, m_sdk_name_secondary);
307 m_have_searched_for_sdk = true;
309 return m_sdk;
312 PlatformSP PlatformAppleSimulator::CreateInstance(
313 const char *class_name, const char *description, ConstString plugin_name,
314 llvm::SmallVector<llvm::Triple::ArchType, 4> supported_arch,
315 llvm::Triple::OSType preferred_os,
316 llvm::SmallVector<llvm::Triple::OSType, 4> supported_os,
317 llvm::SmallVector<llvm::StringRef, 4> supported_triples,
318 std::string sdk_name_primary, std::string sdk_name_secondary,
319 lldb_private::XcodeSDK::Type sdk_type,
320 CoreSimulatorSupport::DeviceType::ProductFamilyID kind, bool force,
321 const ArchSpec *arch) {
322 Log *log = GetLog(LLDBLog::Platform);
323 if (log) {
324 const char *arch_name;
325 if (arch && arch->GetArchitectureName())
326 arch_name = arch->GetArchitectureName();
327 else
328 arch_name = "<null>";
330 const char *triple_cstr =
331 arch ? arch->GetTriple().getTriple().c_str() : "<null>";
333 LLDB_LOGF(log, "%s::%s(force=%s, arch={%s,%s})", class_name, __FUNCTION__,
334 force ? "true" : "false", arch_name, triple_cstr);
337 bool create = force;
338 if (!create && arch && arch->IsValid()) {
339 if (llvm::is_contained(supported_arch, arch->GetMachine())) {
340 const llvm::Triple &triple = arch->GetTriple();
341 switch (triple.getVendor()) {
342 case llvm::Triple::Apple:
343 create = true;
344 break;
346 #if defined(__APPLE__)
347 // Only accept "unknown" for the vendor if the host is Apple and if
348 // "unknown" wasn't specified (it was just returned because it was NOT
349 // specified)
350 case llvm::Triple::UnknownVendor:
351 create = !arch->TripleVendorWasSpecified();
352 break;
353 #endif
354 default:
355 break;
358 if (create) {
359 if (llvm::is_contained(supported_os, triple.getOS()))
360 create = true;
361 #if defined(__APPLE__)
362 // Only accept "unknown" for the OS if the host is Apple and it
363 // "unknown" wasn't specified (it was just returned because it was NOT
364 // specified)
365 else if (triple.getOS() == llvm::Triple::UnknownOS)
366 create = !arch->TripleOSWasSpecified();
367 #endif
368 else
369 create = false;
373 if (create) {
374 LLDB_LOGF(log, "%s::%s() creating platform", class_name, __FUNCTION__);
376 return PlatformSP(new PlatformAppleSimulator(
377 class_name, description, plugin_name, preferred_os, supported_triples,
378 sdk_name_primary, sdk_name_secondary, sdk_type, kind));
381 LLDB_LOGF(log, "%s::%s() aborting creation of platform", class_name,
382 __FUNCTION__);
384 return PlatformSP();
387 Status PlatformAppleSimulator::GetSymbolFile(const FileSpec &platform_file,
388 const UUID *uuid_ptr,
389 FileSpec &local_file) {
390 Status error;
391 char platform_file_path[PATH_MAX];
392 if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path))) {
393 char resolved_path[PATH_MAX];
395 llvm::StringRef sdk = GetSDKFilepath();
396 if (!sdk.empty()) {
397 ::snprintf(resolved_path, sizeof(resolved_path), "%s/%s",
398 sdk.str().c_str(), platform_file_path);
400 // First try in the SDK and see if the file is in there
401 local_file.SetFile(resolved_path, FileSpec::Style::native);
402 FileSystem::Instance().Resolve(local_file);
403 if (FileSystem::Instance().Exists(local_file))
404 return error;
406 // Else fall back to the actual path itself
407 local_file.SetFile(platform_file_path, FileSpec::Style::native);
408 FileSystem::Instance().Resolve(local_file);
409 if (FileSystem::Instance().Exists(local_file))
410 return error;
412 error = Status::FromErrorStringWithFormatv(
413 "unable to locate a platform file for '{0}' in platform '{1}'",
414 platform_file_path, GetPluginName());
415 } else {
416 error = Status::FromErrorString("invalid platform file argument");
418 return error;
421 Status PlatformAppleSimulator::GetSharedModule(
422 const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp,
423 const FileSpecList *module_search_paths_ptr,
424 llvm::SmallVectorImpl<lldb::ModuleSP> *old_modules, bool *did_create_ptr) {
425 // For iOS/tvOS/watchOS, the SDK files are all cached locally on the
426 // host system. So first we ask for the file in the cached SDK, then
427 // we attempt to get a shared module for the right architecture with
428 // the right UUID.
429 Status error;
430 ModuleSpec platform_module_spec(module_spec);
431 const FileSpec &platform_file = module_spec.GetFileSpec();
432 error = GetSymbolFile(platform_file, module_spec.GetUUIDPtr(),
433 platform_module_spec.GetFileSpec());
434 if (error.Success()) {
435 error = ResolveExecutable(platform_module_spec, module_sp,
436 module_search_paths_ptr);
437 } else {
438 const bool always_create = false;
439 error = ModuleList::GetSharedModule(module_spec, module_sp,
440 module_search_paths_ptr, old_modules,
441 did_create_ptr, always_create);
443 if (module_sp)
444 module_sp->SetPlatformFileSpec(platform_file);
446 return error;
449 uint32_t PlatformAppleSimulator::FindProcesses(
450 const ProcessInstanceInfoMatch &match_info,
451 ProcessInstanceInfoList &process_infos) {
452 ProcessInstanceInfoList all_osx_process_infos;
453 // First we get all OSX processes
454 const uint32_t n = Host::FindProcesses(match_info, all_osx_process_infos);
456 // Now we filter them down to only the matching triples.
457 for (uint32_t i = 0; i < n; ++i) {
458 const ProcessInstanceInfo &proc_info = all_osx_process_infos[i];
459 const llvm::Triple &triple = proc_info.GetArchitecture().GetTriple();
460 if (triple.getOS() == m_os_type &&
461 triple.getEnvironment() == llvm::Triple::Simulator) {
462 process_infos.push_back(proc_info);
465 return process_infos.size();
468 /// Whether to skip creating a simulator platform.
469 static bool shouldSkipSimulatorPlatform(bool force, const ArchSpec *arch) {
470 // If the arch is known not to specify a simulator environment, skip creating
471 // the simulator platform (we can create it later if there's a matching arch).
472 // This avoids very slow xcrun queries for non-simulator archs (the slowness
473 // is due to xcrun not caching negative queries.
474 return !force && arch && arch->IsValid() &&
475 !arch->TripleEnvironmentWasSpecified();
478 static const char *g_ios_plugin_name = "ios-simulator";
479 static const char *g_ios_description = "iPhone simulator platform plug-in.";
481 /// IPhone Simulator Plugin.
482 struct PlatformiOSSimulator {
483 static void Initialize() {
484 PluginManager::RegisterPlugin(g_ios_plugin_name, g_ios_description,
485 PlatformiOSSimulator::CreateInstance);
488 static void Terminate() {
489 PluginManager::UnregisterPlugin(PlatformiOSSimulator::CreateInstance);
492 static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
493 if (shouldSkipSimulatorPlatform(force, arch))
494 return nullptr;
496 return PlatformAppleSimulator::CreateInstance(
497 "PlatformiOSSimulator", g_ios_description,
498 ConstString(g_ios_plugin_name),
499 {llvm::Triple::aarch64, llvm::Triple::x86_64, llvm::Triple::x86},
500 llvm::Triple::IOS,
501 {// Deprecated, but still support Darwin for historical reasons.
502 llvm::Triple::Darwin, llvm::Triple::MacOSX,
503 // IOS is not used for simulator triples, but accept it just in
504 // case.
505 llvm::Triple::IOS},
507 #ifdef __APPLE__
508 #if __arm64__
509 "arm64e-apple-ios-simulator", "arm64-apple-ios-simulator",
510 "x86_64-apple-ios-simulator", "x86_64h-apple-ios-simulator",
511 #else
512 "x86_64h-apple-ios-simulator", "x86_64-apple-ios-simulator",
513 "i386-apple-ios-simulator",
514 #endif
515 #endif
517 "iPhoneSimulator.Internal.sdk", "iPhoneSimulator.sdk",
518 XcodeSDK::Type::iPhoneSimulator,
519 CoreSimulatorSupport::DeviceType::ProductFamilyID::iPhone, force, arch);
523 static const char *g_tvos_plugin_name = "tvos-simulator";
524 static const char *g_tvos_description = "tvOS simulator platform plug-in.";
526 /// Apple TV Simulator Plugin.
527 struct PlatformAppleTVSimulator {
528 static void Initialize() {
529 PluginManager::RegisterPlugin(g_tvos_plugin_name, g_tvos_description,
530 PlatformAppleTVSimulator::CreateInstance);
533 static void Terminate() {
534 PluginManager::UnregisterPlugin(PlatformAppleTVSimulator::CreateInstance);
537 static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
538 if (shouldSkipSimulatorPlatform(force, arch))
539 return nullptr;
540 return PlatformAppleSimulator::CreateInstance(
541 "PlatformAppleTVSimulator", g_tvos_description,
542 ConstString(g_tvos_plugin_name),
543 {llvm::Triple::aarch64, llvm::Triple::x86_64}, llvm::Triple::TvOS,
544 {llvm::Triple::TvOS},
546 #ifdef __APPLE__
547 #if __arm64__
548 "arm64e-apple-tvos-simulator", "arm64-apple-tvos-simulator",
549 "x86_64h-apple-tvos-simulator", "x86_64-apple-tvos-simulator",
550 #else
551 "x86_64h-apple-tvos-simulator", "x86_64-apple-tvos-simulator",
552 #endif
553 #endif
555 "AppleTVSimulator.Internal.sdk", "AppleTVSimulator.sdk",
556 XcodeSDK::Type::AppleTVSimulator,
557 CoreSimulatorSupport::DeviceType::ProductFamilyID::appleTV, force,
558 arch);
563 static const char *g_watchos_plugin_name = "watchos-simulator";
564 static const char *g_watchos_description =
565 "Apple Watch simulator platform plug-in.";
567 /// Apple Watch Simulator Plugin.
568 struct PlatformAppleWatchSimulator {
569 static void Initialize() {
570 PluginManager::RegisterPlugin(g_watchos_plugin_name, g_watchos_description,
571 PlatformAppleWatchSimulator::CreateInstance);
574 static void Terminate() {
575 PluginManager::UnregisterPlugin(
576 PlatformAppleWatchSimulator::CreateInstance);
579 static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
580 if (shouldSkipSimulatorPlatform(force, arch))
581 return nullptr;
582 return PlatformAppleSimulator::CreateInstance(
583 "PlatformAppleWatchSimulator", g_watchos_description,
584 ConstString(g_watchos_plugin_name),
585 {llvm::Triple::aarch64, llvm::Triple::x86_64, llvm::Triple::x86},
586 llvm::Triple::WatchOS, {llvm::Triple::WatchOS},
588 #ifdef __APPLE__
589 #if __arm64__
590 "arm64e-apple-watchos-simulator", "arm64-apple-watchos-simulator",
591 #else
592 "x86_64-apple-watchos-simulator", "x86_64h-apple-watchos-simulator",
593 "i386-apple-watchos-simulator",
594 #endif
595 #endif
597 "WatchSimulator.Internal.sdk", "WatchSimulator.sdk",
598 XcodeSDK::Type::WatchSimulator,
599 CoreSimulatorSupport::DeviceType::ProductFamilyID::appleWatch, force,
600 arch);
604 static const char *g_xros_plugin_name = "xros-simulator";
605 static const char *g_xros_description = "XROS simulator platform plug-in.";
607 /// XRSimulator Plugin.
608 struct PlatformXRSimulator {
609 static void Initialize() {
610 PluginManager::RegisterPlugin(g_xros_plugin_name, g_xros_description,
611 PlatformXRSimulator::CreateInstance);
614 static void Terminate() {
615 PluginManager::UnregisterPlugin(PlatformXRSimulator::CreateInstance);
618 static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
619 return PlatformAppleSimulator::CreateInstance(
620 "PlatformXRSimulator", g_xros_description,
621 ConstString(g_xros_plugin_name),
622 {llvm::Triple::aarch64, llvm::Triple::x86_64, llvm::Triple::x86},
623 llvm::Triple::XROS, {llvm::Triple::XROS},
625 #ifdef __APPLE__
626 #if __arm64__
627 "arm64e-apple-xros-simulator", "arm64-apple-xros-simulator",
628 #else
629 "x86_64-apple-xros-simulator", "x86_64h-apple-xros-simulator",
630 #endif
631 #endif
633 "XRSimulator.Internal.sdk", "XRSimulator.sdk",
634 XcodeSDK::Type::XRSimulator,
635 CoreSimulatorSupport::DeviceType::ProductFamilyID::appleXR, force,
636 arch);
640 static unsigned g_initialize_count = 0;
642 // Static Functions
643 void PlatformAppleSimulator::Initialize() {
644 if (g_initialize_count++ == 0) {
645 PlatformDarwin::Initialize();
646 PlatformiOSSimulator::Initialize();
647 PlatformAppleTVSimulator::Initialize();
648 PlatformAppleWatchSimulator::Initialize();
649 PlatformXRSimulator::Initialize();
653 void PlatformAppleSimulator::Terminate() {
654 if (g_initialize_count > 0)
655 if (--g_initialize_count == 0) {
656 PlatformXRSimulator::Terminate();
657 PlatformAppleWatchSimulator::Terminate();
658 PlatformAppleTVSimulator::Terminate();
659 PlatformiOSSimulator::Terminate();
660 PlatformDarwin::Terminate();