[RISCV] Match vcompress during shuffle lowering (#117748)
[llvm-project.git] / llvm / lib / CodeGen / FixupStatepointCallerSaved.cpp
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1 //===-- FixupStatepointCallerSaved.cpp - Fixup caller saved registers ----===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 ///
9 /// \file
10 /// Statepoint instruction in deopt parameters contains values which are
11 /// meaningful to the runtime and should be able to be read at the moment the
12 /// call returns. So we can say that we need to encode the fact that these
13 /// values are "late read" by runtime. If we could express this notion for
14 /// register allocator it would produce the right form for us.
15 /// The need to fixup (i.e this pass) is specifically handling the fact that
16 /// we cannot describe such a late read for the register allocator.
17 /// Register allocator may put the value on a register clobbered by the call.
18 /// This pass forces the spill of such registers and replaces corresponding
19 /// statepoint operands to added spill slots.
20 ///
21 //===----------------------------------------------------------------------===//
23 #include "llvm/ADT/SmallSet.h"
24 #include "llvm/ADT/Statistic.h"
25 #include "llvm/CodeGen/MachineFrameInfo.h"
26 #include "llvm/CodeGen/MachineFunctionPass.h"
27 #include "llvm/CodeGen/StackMaps.h"
28 #include "llvm/CodeGen/TargetInstrInfo.h"
29 #include "llvm/IR/Statepoint.h"
30 #include "llvm/InitializePasses.h"
31 #include "llvm/Support/Debug.h"
33 using namespace llvm;
35 #define DEBUG_TYPE "fixup-statepoint-caller-saved"
36 STATISTIC(NumSpilledRegisters, "Number of spilled register");
37 STATISTIC(NumSpillSlotsAllocated, "Number of spill slots allocated");
38 STATISTIC(NumSpillSlotsExtended, "Number of spill slots extended");
40 static cl::opt<bool> FixupSCSExtendSlotSize(
41 "fixup-scs-extend-slot-size", cl::Hidden, cl::init(false),
42 cl::desc("Allow spill in spill slot of greater size than register size"),
43 cl::Hidden);
45 static cl::opt<bool> PassGCPtrInCSR(
46 "fixup-allow-gcptr-in-csr", cl::Hidden, cl::init(false),
47 cl::desc("Allow passing GC Pointer arguments in callee saved registers"));
49 static cl::opt<bool> EnableCopyProp(
50 "fixup-scs-enable-copy-propagation", cl::Hidden, cl::init(true),
51 cl::desc("Enable simple copy propagation during register reloading"));
53 // This is purely debugging option.
54 // It may be handy for investigating statepoint spilling issues.
55 static cl::opt<unsigned> MaxStatepointsWithRegs(
56 "fixup-max-csr-statepoints", cl::Hidden,
57 cl::desc("Max number of statepoints allowed to pass GC Ptrs in registers"));
59 namespace {
61 class FixupStatepointCallerSaved : public MachineFunctionPass {
62 public:
63 static char ID;
65 FixupStatepointCallerSaved() : MachineFunctionPass(ID) {
66 initializeFixupStatepointCallerSavedPass(*PassRegistry::getPassRegistry());
69 void getAnalysisUsage(AnalysisUsage &AU) const override {
70 AU.setPreservesCFG();
71 MachineFunctionPass::getAnalysisUsage(AU);
74 StringRef getPassName() const override {
75 return "Fixup Statepoint Caller Saved";
78 bool runOnMachineFunction(MachineFunction &MF) override;
81 } // End anonymous namespace.
83 char FixupStatepointCallerSaved::ID = 0;
84 char &llvm::FixupStatepointCallerSavedID = FixupStatepointCallerSaved::ID;
86 INITIALIZE_PASS_BEGIN(FixupStatepointCallerSaved, DEBUG_TYPE,
87 "Fixup Statepoint Caller Saved", false, false)
88 INITIALIZE_PASS_END(FixupStatepointCallerSaved, DEBUG_TYPE,
89 "Fixup Statepoint Caller Saved", false, false)
91 // Utility function to get size of the register.
92 static unsigned getRegisterSize(const TargetRegisterInfo &TRI, Register Reg) {
93 const TargetRegisterClass *RC = TRI.getMinimalPhysRegClass(Reg);
94 return TRI.getSpillSize(*RC);
97 // Try to eliminate redundant copy to register which we're going to
98 // spill, i.e. try to change:
99 // X = COPY Y
100 // SPILL X
101 // to
102 // SPILL Y
103 // If there are no uses of X between copy and STATEPOINT, that COPY
104 // may be eliminated.
105 // Reg - register we're about to spill
106 // RI - On entry points to statepoint.
107 // On successful copy propagation set to new spill point.
108 // IsKill - set to true if COPY is Kill (there are no uses of Y)
109 // Returns either found source copy register or original one.
110 static Register performCopyPropagation(Register Reg,
111 MachineBasicBlock::iterator &RI,
112 bool &IsKill, const TargetInstrInfo &TII,
113 const TargetRegisterInfo &TRI) {
114 // First check if statepoint itself uses Reg in non-meta operands.
115 int Idx = RI->findRegisterUseOperandIdx(Reg, &TRI, false);
116 if (Idx >= 0 && (unsigned)Idx < StatepointOpers(&*RI).getNumDeoptArgsIdx()) {
117 IsKill = false;
118 return Reg;
121 if (!EnableCopyProp)
122 return Reg;
124 MachineBasicBlock *MBB = RI->getParent();
125 MachineBasicBlock::reverse_iterator E = MBB->rend();
126 MachineInstr *Def = nullptr, *Use = nullptr;
127 for (auto It = ++(RI.getReverse()); It != E; ++It) {
128 if (It->readsRegister(Reg, &TRI) && !Use)
129 Use = &*It;
130 if (It->modifiesRegister(Reg, &TRI)) {
131 Def = &*It;
132 break;
136 if (!Def)
137 return Reg;
139 auto DestSrc = TII.isCopyInstr(*Def);
140 if (!DestSrc || DestSrc->Destination->getReg() != Reg)
141 return Reg;
143 Register SrcReg = DestSrc->Source->getReg();
145 if (getRegisterSize(TRI, Reg) != getRegisterSize(TRI, SrcReg))
146 return Reg;
148 LLVM_DEBUG(dbgs() << "spillRegisters: perform copy propagation "
149 << printReg(Reg, &TRI) << " -> " << printReg(SrcReg, &TRI)
150 << "\n");
152 // Insert spill immediately after Def
153 RI = ++MachineBasicBlock::iterator(Def);
154 IsKill = DestSrc->Source->isKill();
156 if (!Use) {
157 // There are no uses of original register between COPY and STATEPOINT.
158 // There can't be any after STATEPOINT, so we can eliminate Def.
159 LLVM_DEBUG(dbgs() << "spillRegisters: removing dead copy " << *Def);
160 Def->eraseFromParent();
161 } else if (IsKill) {
162 // COPY will remain in place, spill will be inserted *after* it, so it is
163 // not a kill of source anymore.
164 const_cast<MachineOperand *>(DestSrc->Source)->setIsKill(false);
167 return SrcReg;
170 namespace {
171 // Pair {Register, FrameIndex}
172 using RegSlotPair = std::pair<Register, int>;
174 // Keeps track of what reloads were inserted in MBB.
175 class RegReloadCache {
176 using ReloadSet = SmallSet<RegSlotPair, 8>;
177 DenseMap<const MachineBasicBlock *, ReloadSet> Reloads;
179 public:
180 RegReloadCache() = default;
182 // Record reload of Reg from FI in block MBB
183 void recordReload(Register Reg, int FI, const MachineBasicBlock *MBB) {
184 RegSlotPair RSP(Reg, FI);
185 auto Res = Reloads[MBB].insert(RSP);
186 (void)Res;
187 assert(Res.second && "reload already exists");
190 // Does basic block MBB contains reload of Reg from FI?
191 bool hasReload(Register Reg, int FI, const MachineBasicBlock *MBB) {
192 RegSlotPair RSP(Reg, FI);
193 return Reloads.count(MBB) && Reloads[MBB].count(RSP);
197 // Cache used frame indexes during statepoint re-write to re-use them in
198 // processing next statepoint instruction.
199 // Two strategies. One is to preserve the size of spill slot while another one
200 // extends the size of spill slots to reduce the number of them, causing
201 // the less total frame size. But unspill will have "implicit" any extend.
202 class FrameIndexesCache {
203 private:
204 struct FrameIndexesPerSize {
205 // List of used frame indexes during processing previous statepoints.
206 SmallVector<int, 8> Slots;
207 // Current index of un-used yet frame index.
208 unsigned Index = 0;
210 MachineFrameInfo &MFI;
211 const TargetRegisterInfo &TRI;
212 // Map size to list of frame indexes of this size. If the mode is
213 // FixupSCSExtendSlotSize then the key 0 is used to keep all frame indexes.
214 // If the size of required spill slot is greater than in a cache then the
215 // size will be increased.
216 DenseMap<unsigned, FrameIndexesPerSize> Cache;
218 // Keeps track of slots reserved for the shared landing pad processing.
219 // Initialized from GlobalIndices for the current EHPad.
220 SmallSet<int, 8> ReservedSlots;
222 // Landing pad can be destination of several statepoints. Every register
223 // defined by such statepoints must be spilled to the same stack slot.
224 // This map keeps that information.
225 DenseMap<const MachineBasicBlock *, SmallVector<RegSlotPair, 8>>
226 GlobalIndices;
228 FrameIndexesPerSize &getCacheBucket(unsigned Size) {
229 // In FixupSCSExtendSlotSize mode the bucket with 0 index is used
230 // for all sizes.
231 return Cache[FixupSCSExtendSlotSize ? 0 : Size];
234 public:
235 FrameIndexesCache(MachineFrameInfo &MFI, const TargetRegisterInfo &TRI)
236 : MFI(MFI), TRI(TRI) {}
237 // Reset the current state of used frame indexes. After invocation of
238 // this function all frame indexes are available for allocation with
239 // the exception of slots reserved for landing pad processing (if any).
240 void reset(const MachineBasicBlock *EHPad) {
241 for (auto &It : Cache)
242 It.second.Index = 0;
244 ReservedSlots.clear();
245 if (EHPad && GlobalIndices.count(EHPad))
246 for (auto &RSP : GlobalIndices[EHPad])
247 ReservedSlots.insert(RSP.second);
250 // Get frame index to spill the register.
251 int getFrameIndex(Register Reg, MachineBasicBlock *EHPad) {
252 // Check if slot for Reg is already reserved at EHPad.
253 auto It = GlobalIndices.find(EHPad);
254 if (It != GlobalIndices.end()) {
255 auto &Vec = It->second;
256 auto Idx = llvm::find_if(
257 Vec, [Reg](RegSlotPair &RSP) { return Reg == RSP.first; });
258 if (Idx != Vec.end()) {
259 int FI = Idx->second;
260 LLVM_DEBUG(dbgs() << "Found global FI " << FI << " for register "
261 << printReg(Reg, &TRI) << " at "
262 << printMBBReference(*EHPad) << "\n");
263 assert(ReservedSlots.count(FI) && "using unreserved slot");
264 return FI;
268 unsigned Size = getRegisterSize(TRI, Reg);
269 FrameIndexesPerSize &Line = getCacheBucket(Size);
270 while (Line.Index < Line.Slots.size()) {
271 int FI = Line.Slots[Line.Index++];
272 if (ReservedSlots.count(FI))
273 continue;
274 // If all sizes are kept together we probably need to extend the
275 // spill slot size.
276 if (MFI.getObjectSize(FI) < Size) {
277 MFI.setObjectSize(FI, Size);
278 MFI.setObjectAlignment(FI, Align(Size));
279 NumSpillSlotsExtended++;
281 return FI;
283 int FI = MFI.CreateSpillStackObject(Size, Align(Size));
284 NumSpillSlotsAllocated++;
285 Line.Slots.push_back(FI);
286 ++Line.Index;
288 // Remember assignment {Reg, FI} for EHPad
289 if (EHPad) {
290 GlobalIndices[EHPad].push_back(std::make_pair(Reg, FI));
291 LLVM_DEBUG(dbgs() << "Reserved FI " << FI << " for spilling reg "
292 << printReg(Reg, &TRI) << " at landing pad "
293 << printMBBReference(*EHPad) << "\n");
296 return FI;
299 // Sort all registers to spill in descendent order. In the
300 // FixupSCSExtendSlotSize mode it will minimize the total frame size.
301 // In non FixupSCSExtendSlotSize mode we can skip this step.
302 void sortRegisters(SmallVectorImpl<Register> &Regs) {
303 if (!FixupSCSExtendSlotSize)
304 return;
305 llvm::sort(Regs, [&](Register &A, Register &B) {
306 return getRegisterSize(TRI, A) > getRegisterSize(TRI, B);
311 // Describes the state of the current processing statepoint instruction.
312 class StatepointState {
313 private:
314 // statepoint instruction.
315 MachineInstr &MI;
316 MachineFunction &MF;
317 // If non-null then statepoint is invoke, and this points to the landing pad.
318 MachineBasicBlock *EHPad;
319 const TargetRegisterInfo &TRI;
320 const TargetInstrInfo &TII;
321 MachineFrameInfo &MFI;
322 // Mask with callee saved registers.
323 const uint32_t *Mask;
324 // Cache of frame indexes used on previous instruction processing.
325 FrameIndexesCache &CacheFI;
326 bool AllowGCPtrInCSR;
327 // Operands with physical registers requiring spilling.
328 SmallVector<unsigned, 8> OpsToSpill;
329 // Set of register to spill.
330 SmallVector<Register, 8> RegsToSpill;
331 // Set of registers to reload after statepoint.
332 SmallVector<Register, 8> RegsToReload;
333 // Map Register to Frame Slot index.
334 DenseMap<Register, int> RegToSlotIdx;
336 public:
337 StatepointState(MachineInstr &MI, const uint32_t *Mask,
338 FrameIndexesCache &CacheFI, bool AllowGCPtrInCSR)
339 : MI(MI), MF(*MI.getMF()), TRI(*MF.getSubtarget().getRegisterInfo()),
340 TII(*MF.getSubtarget().getInstrInfo()), MFI(MF.getFrameInfo()),
341 Mask(Mask), CacheFI(CacheFI), AllowGCPtrInCSR(AllowGCPtrInCSR) {
343 // Find statepoint's landing pad, if any.
344 EHPad = nullptr;
345 MachineBasicBlock *MBB = MI.getParent();
346 // Invoke statepoint must be last one in block.
347 bool Last = std::none_of(++MI.getIterator(), MBB->end().getInstrIterator(),
348 [](MachineInstr &I) {
349 return I.getOpcode() == TargetOpcode::STATEPOINT;
352 if (!Last)
353 return;
355 auto IsEHPad = [](MachineBasicBlock *B) { return B->isEHPad(); };
357 assert(llvm::count_if(MBB->successors(), IsEHPad) < 2 && "multiple EHPads");
359 auto It = llvm::find_if(MBB->successors(), IsEHPad);
360 if (It != MBB->succ_end())
361 EHPad = *It;
364 MachineBasicBlock *getEHPad() const { return EHPad; }
366 // Return true if register is callee saved.
367 bool isCalleeSaved(Register Reg) { return (Mask[Reg / 32] >> Reg % 32) & 1; }
369 // Iterates over statepoint meta args to find caller saver registers.
370 // Also cache the size of found registers.
371 // Returns true if caller save registers found.
372 bool findRegistersToSpill() {
373 SmallSet<Register, 8> GCRegs;
374 // All GC pointer operands assigned to registers produce new value.
375 // Since they're tied to their defs, it is enough to collect def registers.
376 for (const auto &Def : MI.defs())
377 GCRegs.insert(Def.getReg());
379 SmallSet<Register, 8> VisitedRegs;
380 for (unsigned Idx = StatepointOpers(&MI).getVarIdx(),
381 EndIdx = MI.getNumOperands();
382 Idx < EndIdx; ++Idx) {
383 MachineOperand &MO = MI.getOperand(Idx);
384 // Leave `undef` operands as is, StackMaps will rewrite them
385 // into a constant.
386 if (!MO.isReg() || MO.isImplicit() || MO.isUndef())
387 continue;
388 Register Reg = MO.getReg();
389 assert(Reg.isPhysical() && "Only physical regs are expected");
391 if (isCalleeSaved(Reg) && (AllowGCPtrInCSR || !GCRegs.contains(Reg)))
392 continue;
394 LLVM_DEBUG(dbgs() << "Will spill " << printReg(Reg, &TRI) << " at index "
395 << Idx << "\n");
397 if (VisitedRegs.insert(Reg).second)
398 RegsToSpill.push_back(Reg);
399 OpsToSpill.push_back(Idx);
401 CacheFI.sortRegisters(RegsToSpill);
402 return !RegsToSpill.empty();
405 // Spill all caller saved registers right before statepoint instruction.
406 // Remember frame index where register is spilled.
407 void spillRegisters() {
408 for (Register Reg : RegsToSpill) {
409 int FI = CacheFI.getFrameIndex(Reg, EHPad);
411 NumSpilledRegisters++;
412 RegToSlotIdx[Reg] = FI;
414 LLVM_DEBUG(dbgs() << "Spilling " << printReg(Reg, &TRI) << " to FI " << FI
415 << "\n");
417 // Perform trivial copy propagation
418 bool IsKill = true;
419 MachineBasicBlock::iterator InsertBefore(MI);
420 Reg = performCopyPropagation(Reg, InsertBefore, IsKill, TII, TRI);
421 const TargetRegisterClass *RC = TRI.getMinimalPhysRegClass(Reg);
423 LLVM_DEBUG(dbgs() << "Insert spill before " << *InsertBefore);
424 TII.storeRegToStackSlot(*MI.getParent(), InsertBefore, Reg, IsKill, FI,
425 RC, &TRI, Register());
429 void insertReloadBefore(unsigned Reg, MachineBasicBlock::iterator It,
430 MachineBasicBlock *MBB) {
431 const TargetRegisterClass *RC = TRI.getMinimalPhysRegClass(Reg);
432 int FI = RegToSlotIdx[Reg];
433 if (It != MBB->end()) {
434 TII.loadRegFromStackSlot(*MBB, It, Reg, FI, RC, &TRI, Register());
435 return;
438 // To insert reload at the end of MBB, insert it before last instruction
439 // and then swap them.
440 assert(!MBB->empty() && "Empty block");
441 --It;
442 TII.loadRegFromStackSlot(*MBB, It, Reg, FI, RC, &TRI, Register());
443 MachineInstr *Reload = It->getPrevNode();
444 int Dummy = 0;
445 (void)Dummy;
446 assert(TII.isLoadFromStackSlot(*Reload, Dummy) == Reg);
447 assert(Dummy == FI);
448 MBB->remove(Reload);
449 MBB->insertAfter(It, Reload);
452 // Insert reloads of (relocated) registers spilled in statepoint.
453 void insertReloads(MachineInstr *NewStatepoint, RegReloadCache &RC) {
454 MachineBasicBlock *MBB = NewStatepoint->getParent();
455 auto InsertPoint = std::next(NewStatepoint->getIterator());
457 for (auto Reg : RegsToReload) {
458 insertReloadBefore(Reg, InsertPoint, MBB);
459 LLVM_DEBUG(dbgs() << "Reloading " << printReg(Reg, &TRI) << " from FI "
460 << RegToSlotIdx[Reg] << " after statepoint\n");
462 if (EHPad && !RC.hasReload(Reg, RegToSlotIdx[Reg], EHPad)) {
463 RC.recordReload(Reg, RegToSlotIdx[Reg], EHPad);
464 auto EHPadInsertPoint =
465 EHPad->SkipPHIsLabelsAndDebug(EHPad->begin(), Reg);
466 insertReloadBefore(Reg, EHPadInsertPoint, EHPad);
467 LLVM_DEBUG(dbgs() << "...also reload at EHPad "
468 << printMBBReference(*EHPad) << "\n");
473 // Re-write statepoint machine instruction to replace caller saved operands
474 // with indirect memory location (frame index).
475 MachineInstr *rewriteStatepoint() {
476 MachineInstr *NewMI =
477 MF.CreateMachineInstr(TII.get(MI.getOpcode()), MI.getDebugLoc(), true);
478 MachineInstrBuilder MIB(MF, NewMI);
480 unsigned NumOps = MI.getNumOperands();
482 // New indices for the remaining defs.
483 SmallVector<unsigned, 8> NewIndices;
484 unsigned NumDefs = MI.getNumDefs();
485 for (unsigned I = 0; I < NumDefs; ++I) {
486 MachineOperand &DefMO = MI.getOperand(I);
487 assert(DefMO.isReg() && DefMO.isDef() && "Expected Reg Def operand");
488 Register Reg = DefMO.getReg();
489 assert(DefMO.isTied() && "Def is expected to be tied");
490 // We skipped undef uses and did not spill them, so we should not
491 // proceed with defs here.
492 if (MI.getOperand(MI.findTiedOperandIdx(I)).isUndef()) {
493 if (AllowGCPtrInCSR) {
494 NewIndices.push_back(NewMI->getNumOperands());
495 MIB.addReg(Reg, RegState::Define);
497 continue;
499 if (!AllowGCPtrInCSR) {
500 assert(is_contained(RegsToSpill, Reg));
501 RegsToReload.push_back(Reg);
502 } else {
503 if (isCalleeSaved(Reg)) {
504 NewIndices.push_back(NewMI->getNumOperands());
505 MIB.addReg(Reg, RegState::Define);
506 } else {
507 NewIndices.push_back(NumOps);
508 RegsToReload.push_back(Reg);
513 // Add End marker.
514 OpsToSpill.push_back(MI.getNumOperands());
515 unsigned CurOpIdx = 0;
517 for (unsigned I = NumDefs; I < MI.getNumOperands(); ++I) {
518 MachineOperand &MO = MI.getOperand(I);
519 if (I == OpsToSpill[CurOpIdx]) {
520 int FI = RegToSlotIdx[MO.getReg()];
521 MIB.addImm(StackMaps::IndirectMemRefOp);
522 MIB.addImm(getRegisterSize(TRI, MO.getReg()));
523 assert(MO.isReg() && "Should be register");
524 assert(MO.getReg().isPhysical() && "Should be physical register");
525 MIB.addFrameIndex(FI);
526 MIB.addImm(0);
527 ++CurOpIdx;
528 } else {
529 MIB.add(MO);
530 unsigned OldDef;
531 if (AllowGCPtrInCSR && MI.isRegTiedToDefOperand(I, &OldDef)) {
532 assert(OldDef < NumDefs);
533 assert(NewIndices[OldDef] < NumOps);
534 MIB->tieOperands(NewIndices[OldDef], MIB->getNumOperands() - 1);
538 assert(CurOpIdx == (OpsToSpill.size() - 1) && "Not all operands processed");
539 // Add mem operands.
540 NewMI->setMemRefs(MF, MI.memoperands());
541 for (auto It : RegToSlotIdx) {
542 Register R = It.first;
543 int FrameIndex = It.second;
544 auto PtrInfo = MachinePointerInfo::getFixedStack(MF, FrameIndex);
545 MachineMemOperand::Flags Flags = MachineMemOperand::MOLoad;
546 if (is_contained(RegsToReload, R))
547 Flags |= MachineMemOperand::MOStore;
548 auto *MMO =
549 MF.getMachineMemOperand(PtrInfo, Flags, getRegisterSize(TRI, R),
550 MFI.getObjectAlign(FrameIndex));
551 NewMI->addMemOperand(MF, MMO);
554 // Insert new statepoint and erase old one.
555 MI.getParent()->insert(MI, NewMI);
557 LLVM_DEBUG(dbgs() << "rewritten statepoint to : " << *NewMI << "\n");
558 MI.eraseFromParent();
559 return NewMI;
563 class StatepointProcessor {
564 private:
565 MachineFunction &MF;
566 const TargetRegisterInfo &TRI;
567 FrameIndexesCache CacheFI;
568 RegReloadCache ReloadCache;
570 public:
571 StatepointProcessor(MachineFunction &MF)
572 : MF(MF), TRI(*MF.getSubtarget().getRegisterInfo()),
573 CacheFI(MF.getFrameInfo(), TRI) {}
575 bool process(MachineInstr &MI, bool AllowGCPtrInCSR) {
576 StatepointOpers SO(&MI);
577 uint64_t Flags = SO.getFlags();
578 // Do nothing for LiveIn, it supports all registers.
579 if (Flags & (uint64_t)StatepointFlags::DeoptLiveIn)
580 return false;
581 LLVM_DEBUG(dbgs() << "\nMBB " << MI.getParent()->getNumber() << " "
582 << MI.getParent()->getName() << " : process statepoint "
583 << MI);
584 CallingConv::ID CC = SO.getCallingConv();
585 const uint32_t *Mask = TRI.getCallPreservedMask(MF, CC);
586 StatepointState SS(MI, Mask, CacheFI, AllowGCPtrInCSR);
587 CacheFI.reset(SS.getEHPad());
589 if (!SS.findRegistersToSpill())
590 return false;
592 SS.spillRegisters();
593 auto *NewStatepoint = SS.rewriteStatepoint();
594 SS.insertReloads(NewStatepoint, ReloadCache);
595 return true;
598 } // namespace
600 bool FixupStatepointCallerSaved::runOnMachineFunction(MachineFunction &MF) {
601 if (skipFunction(MF.getFunction()))
602 return false;
604 const Function &F = MF.getFunction();
605 if (!F.hasGC())
606 return false;
608 SmallVector<MachineInstr *, 16> Statepoints;
609 for (MachineBasicBlock &BB : MF)
610 for (MachineInstr &I : BB)
611 if (I.getOpcode() == TargetOpcode::STATEPOINT)
612 Statepoints.push_back(&I);
614 if (Statepoints.empty())
615 return false;
617 bool Changed = false;
618 StatepointProcessor SPP(MF);
619 unsigned NumStatepoints = 0;
620 bool AllowGCPtrInCSR = PassGCPtrInCSR;
621 for (MachineInstr *I : Statepoints) {
622 ++NumStatepoints;
623 if (MaxStatepointsWithRegs.getNumOccurrences() &&
624 NumStatepoints >= MaxStatepointsWithRegs)
625 AllowGCPtrInCSR = false;
626 Changed |= SPP.process(*I, AllowGCPtrInCSR);
628 return Changed;