[clang][NFC] simplify the unset check in `ParseLabeledStatement` (#117430)
[llvm-project.git] / llvm / lib / CodeGen / MachineDominators.cpp
bloba2cc8fdfa7c9f9450a5f29a40fa548e3654997e0
1 //===- MachineDominators.cpp - Machine Dominator Calculation --------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file implements simple dominator construction algorithms for finding
10 // forward dominators on machine functions.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/CodeGen/MachineDominators.h"
15 #include "llvm/ADT/SmallBitVector.h"
16 #include "llvm/CodeGen/Passes.h"
17 #include "llvm/InitializePasses.h"
18 #include "llvm/Pass.h"
19 #include "llvm/PassRegistry.h"
20 #include "llvm/Support/CommandLine.h"
21 #include "llvm/Support/GenericDomTreeConstruction.h"
23 using namespace llvm;
25 namespace llvm {
26 // Always verify dominfo if expensive checking is enabled.
27 #ifdef EXPENSIVE_CHECKS
28 bool VerifyMachineDomInfo = true;
29 #else
30 bool VerifyMachineDomInfo = false;
31 #endif
32 } // namespace llvm
34 static cl::opt<bool, true> VerifyMachineDomInfoX(
35 "verify-machine-dom-info", cl::location(VerifyMachineDomInfo), cl::Hidden,
36 cl::desc("Verify machine dominator info (time consuming)"));
38 namespace llvm {
39 template class DomTreeNodeBase<MachineBasicBlock>;
40 template class DominatorTreeBase<MachineBasicBlock, false>; // DomTreeBase
42 namespace DomTreeBuilder {
43 template void Calculate<MBBDomTree>(MBBDomTree &DT);
44 template void CalculateWithUpdates<MBBDomTree>(MBBDomTree &DT, MBBUpdates U);
46 template void InsertEdge<MBBDomTree>(MBBDomTree &DT, MachineBasicBlock *From,
47 MachineBasicBlock *To);
49 template void DeleteEdge<MBBDomTree>(MBBDomTree &DT, MachineBasicBlock *From,
50 MachineBasicBlock *To);
52 template void ApplyUpdates<MBBDomTree>(MBBDomTree &DT, MBBDomTreeGraphDiff &,
53 MBBDomTreeGraphDiff *);
55 template bool Verify<MBBDomTree>(const MBBDomTree &DT,
56 MBBDomTree::VerificationLevel VL);
57 } // namespace DomTreeBuilder
60 bool MachineDominatorTree::invalidate(
61 MachineFunction &, const PreservedAnalyses &PA,
62 MachineFunctionAnalysisManager::Invalidator &) {
63 // Check whether the analysis, all analyses on machine functions, or the
64 // machine function's CFG have been preserved.
65 auto PAC = PA.getChecker<MachineDominatorTreeAnalysis>();
66 return !PAC.preserved() &&
67 !PAC.preservedSet<AllAnalysesOn<MachineFunction>>() &&
68 !PAC.preservedSet<CFGAnalyses>();
71 AnalysisKey MachineDominatorTreeAnalysis::Key;
73 MachineDominatorTreeAnalysis::Result
74 MachineDominatorTreeAnalysis::run(MachineFunction &MF,
75 MachineFunctionAnalysisManager &) {
76 return MachineDominatorTree(MF);
79 PreservedAnalyses
80 MachineDominatorTreePrinterPass::run(MachineFunction &MF,
81 MachineFunctionAnalysisManager &MFAM) {
82 OS << "MachineDominatorTree for machine function: " << MF.getName() << '\n';
83 MFAM.getResult<MachineDominatorTreeAnalysis>(MF).print(OS);
84 return PreservedAnalyses::all();
87 char MachineDominatorTreeWrapperPass::ID = 0;
89 INITIALIZE_PASS(MachineDominatorTreeWrapperPass, "machinedomtree",
90 "MachineDominator Tree Construction", true, true)
92 MachineDominatorTreeWrapperPass::MachineDominatorTreeWrapperPass()
93 : MachineFunctionPass(ID) {
94 initializeMachineDominatorTreeWrapperPassPass(
95 *PassRegistry::getPassRegistry());
98 void MachineDominatorTree::calculate(MachineFunction &F) {
99 CriticalEdgesToSplit.clear();
100 NewBBs.clear();
101 recalculate(F);
104 char &llvm::MachineDominatorsID = MachineDominatorTreeWrapperPass::ID;
106 bool MachineDominatorTreeWrapperPass::runOnMachineFunction(MachineFunction &F) {
107 DT = MachineDominatorTree(F);
108 return false;
111 void MachineDominatorTreeWrapperPass::releaseMemory() { DT.reset(); }
113 void MachineDominatorTreeWrapperPass::verifyAnalysis() const {
114 if (VerifyMachineDomInfo && DT)
115 if (!DT->verify(MachineDominatorTree::VerificationLevel::Basic))
116 report_fatal_error("MachineDominatorTree verification failed!");
119 void MachineDominatorTreeWrapperPass::print(raw_ostream &OS,
120 const Module *) const {
121 if (DT)
122 DT->print(OS);
125 void MachineDominatorTree::applySplitCriticalEdges() const {
126 // Bail out early if there is nothing to do.
127 if (CriticalEdgesToSplit.empty())
128 return;
130 // For each element in CriticalEdgesToSplit, remember whether or not element
131 // is the new immediate domminator of its successor. The mapping is done by
132 // index, i.e., the information for the ith element of CriticalEdgesToSplit is
133 // the ith element of IsNewIDom.
134 SmallBitVector IsNewIDom(CriticalEdgesToSplit.size(), true);
135 size_t Idx = 0;
137 // Collect all the dominance properties info, before invalidating
138 // the underlying DT.
139 for (CriticalEdge &Edge : CriticalEdgesToSplit) {
140 // Update dominator information.
141 MachineBasicBlock *Succ = Edge.ToBB;
142 MachineDomTreeNode *SuccDTNode = Base::getNode(Succ);
144 for (MachineBasicBlock *PredBB : Succ->predecessors()) {
145 if (PredBB == Edge.NewBB)
146 continue;
147 // If we are in this situation:
148 // FromBB1 FromBB2
149 // + +
150 // + + + +
151 // + + + +
152 // ... Split1 Split2 ...
153 // + +
154 // + +
155 // +
156 // Succ
157 // Instead of checking the domiance property with Split2, we check it with
158 // FromBB2 since Split2 is still unknown of the underlying DT structure.
159 if (NewBBs.count(PredBB)) {
160 assert(PredBB->pred_size() == 1 && "A basic block resulting from a "
161 "critical edge split has more "
162 "than one predecessor!");
163 PredBB = *PredBB->pred_begin();
165 if (!Base::dominates(SuccDTNode, Base::getNode(PredBB))) {
166 IsNewIDom[Idx] = false;
167 break;
170 ++Idx;
173 // Now, update DT with the collected dominance properties info.
174 Idx = 0;
175 for (CriticalEdge &Edge : CriticalEdgesToSplit) {
176 // We know FromBB dominates NewBB.
177 MachineDomTreeNode *NewDTNode =
178 const_cast<MachineDominatorTree *>(this)->Base::addNewBlock(
179 Edge.NewBB, Edge.FromBB);
181 // If all the other predecessors of "Succ" are dominated by "Succ" itself
182 // then the new block is the new immediate dominator of "Succ". Otherwise,
183 // the new block doesn't dominate anything.
184 if (IsNewIDom[Idx])
185 const_cast<MachineDominatorTree *>(this)->Base::changeImmediateDominator(
186 Base::getNode(Edge.ToBB), NewDTNode);
187 ++Idx;
189 NewBBs.clear();
190 CriticalEdgesToSplit.clear();