[clang][bytecode] Fix reporting failed local constexpr initializers (#123588)
[llvm-project.git] / llvm / lib / Support / Parallel.cpp
blob2ba02b73dd8f161dfae4c8f17a4217bd264dc875
1 //===- llvm/Support/Parallel.cpp - Parallel algorithms --------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
9 #include "llvm/Support/Parallel.h"
10 #include "llvm/Config/llvm-config.h"
11 #include "llvm/Support/ManagedStatic.h"
12 #include "llvm/Support/Threading.h"
14 #include <atomic>
15 #include <future>
16 #include <thread>
17 #include <vector>
19 llvm::ThreadPoolStrategy llvm::parallel::strategy;
21 namespace llvm {
22 namespace parallel {
23 #if LLVM_ENABLE_THREADS
25 #ifdef _WIN32
26 static thread_local unsigned threadIndex = UINT_MAX;
28 unsigned getThreadIndex() { GET_THREAD_INDEX_IMPL; }
29 #else
30 thread_local unsigned threadIndex = UINT_MAX;
31 #endif
33 namespace detail {
35 namespace {
37 /// An abstract class that takes closures and runs them asynchronously.
38 class Executor {
39 public:
40 virtual ~Executor() = default;
41 virtual void add(std::function<void()> func) = 0;
42 virtual size_t getThreadCount() const = 0;
44 static Executor *getDefaultExecutor();
47 /// An implementation of an Executor that runs closures on a thread pool
48 /// in filo order.
49 class ThreadPoolExecutor : public Executor {
50 public:
51 explicit ThreadPoolExecutor(ThreadPoolStrategy S) {
52 ThreadCount = S.compute_thread_count();
53 // Spawn all but one of the threads in another thread as spawning threads
54 // can take a while.
55 Threads.reserve(ThreadCount);
56 Threads.resize(1);
57 std::lock_guard<std::mutex> Lock(Mutex);
58 // Use operator[] before creating the thread to avoid data race in .size()
59 // in 'safe libc++' mode.
60 auto &Thread0 = Threads[0];
61 Thread0 = std::thread([this, S] {
62 for (unsigned I = 1; I < ThreadCount; ++I) {
63 Threads.emplace_back([=] { work(S, I); });
64 if (Stop)
65 break;
67 ThreadsCreated.set_value();
68 work(S, 0);
69 });
72 void stop() {
74 std::lock_guard<std::mutex> Lock(Mutex);
75 if (Stop)
76 return;
77 Stop = true;
79 Cond.notify_all();
80 ThreadsCreated.get_future().wait();
83 ~ThreadPoolExecutor() override {
84 stop();
85 std::thread::id CurrentThreadId = std::this_thread::get_id();
86 for (std::thread &T : Threads)
87 if (T.get_id() == CurrentThreadId)
88 T.detach();
89 else
90 T.join();
93 struct Creator {
94 static void *call() { return new ThreadPoolExecutor(strategy); }
96 struct Deleter {
97 static void call(void *Ptr) { ((ThreadPoolExecutor *)Ptr)->stop(); }
100 void add(std::function<void()> F) override {
102 std::lock_guard<std::mutex> Lock(Mutex);
103 WorkStack.push_back(std::move(F));
105 Cond.notify_one();
108 size_t getThreadCount() const override { return ThreadCount; }
110 private:
111 void work(ThreadPoolStrategy S, unsigned ThreadID) {
112 threadIndex = ThreadID;
113 S.apply_thread_strategy(ThreadID);
114 while (true) {
115 std::unique_lock<std::mutex> Lock(Mutex);
116 Cond.wait(Lock, [&] { return Stop || !WorkStack.empty(); });
117 if (Stop)
118 break;
119 auto Task = std::move(WorkStack.back());
120 WorkStack.pop_back();
121 Lock.unlock();
122 Task();
126 std::atomic<bool> Stop{false};
127 std::vector<std::function<void()>> WorkStack;
128 std::mutex Mutex;
129 std::condition_variable Cond;
130 std::promise<void> ThreadsCreated;
131 std::vector<std::thread> Threads;
132 unsigned ThreadCount;
135 Executor *Executor::getDefaultExecutor() {
136 #ifdef _WIN32
137 // The ManagedStatic enables the ThreadPoolExecutor to be stopped via
138 // llvm_shutdown() which allows a "clean" fast exit, e.g. via _exit(). This
139 // stops the thread pool and waits for any worker thread creation to complete
140 // but does not wait for the threads to finish. The wait for worker thread
141 // creation to complete is important as it prevents intermittent crashes on
142 // Windows due to a race condition between thread creation and process exit.
144 // The ThreadPoolExecutor will only be destroyed when the static unique_ptr to
145 // it is destroyed, i.e. in a normal full exit. The ThreadPoolExecutor
146 // destructor ensures it has been stopped and waits for worker threads to
147 // finish. The wait is important as it prevents intermittent crashes on
148 // Windows when the process is doing a full exit.
150 // The Windows crashes appear to only occur with the MSVC static runtimes and
151 // are more frequent with the debug static runtime.
153 // This also prevents intermittent deadlocks on exit with the MinGW runtime.
155 static ManagedStatic<ThreadPoolExecutor, ThreadPoolExecutor::Creator,
156 ThreadPoolExecutor::Deleter>
157 ManagedExec;
158 static std::unique_ptr<ThreadPoolExecutor> Exec(&(*ManagedExec));
159 return Exec.get();
160 #else
161 // ManagedStatic is not desired on other platforms. When `Exec` is destroyed
162 // by llvm_shutdown(), worker threads will clean up and invoke TLS
163 // destructors. This can lead to race conditions if other threads attempt to
164 // access TLS objects that have already been destroyed.
165 static ThreadPoolExecutor Exec(strategy);
166 return &Exec;
167 #endif
169 } // namespace
170 } // namespace detail
172 size_t getThreadCount() {
173 return detail::Executor::getDefaultExecutor()->getThreadCount();
175 #endif
177 // Latch::sync() called by the dtor may cause one thread to block. If is a dead
178 // lock if all threads in the default executor are blocked. To prevent the dead
179 // lock, only allow the root TaskGroup to run tasks parallelly. In the scenario
180 // of nested parallel_for_each(), only the outermost one runs parallelly.
181 TaskGroup::TaskGroup()
182 #if LLVM_ENABLE_THREADS
183 : Parallel((parallel::strategy.ThreadsRequested != 1) &&
184 (threadIndex == UINT_MAX)) {}
185 #else
186 : Parallel(false) {}
187 #endif
188 TaskGroup::~TaskGroup() {
189 // We must ensure that all the workloads have finished before decrementing the
190 // instances count.
191 L.sync();
194 void TaskGroup::spawn(std::function<void()> F) {
195 #if LLVM_ENABLE_THREADS
196 if (Parallel) {
197 L.inc();
198 detail::Executor::getDefaultExecutor()->add([&, F = std::move(F)] {
199 F();
200 L.dec();
202 return;
204 #endif
205 F();
208 } // namespace parallel
209 } // namespace llvm
211 void llvm::parallelFor(size_t Begin, size_t End,
212 llvm::function_ref<void(size_t)> Fn) {
213 #if LLVM_ENABLE_THREADS
214 if (parallel::strategy.ThreadsRequested != 1) {
215 auto NumItems = End - Begin;
216 // Limit the number of tasks to MaxTasksPerGroup to limit job scheduling
217 // overhead on large inputs.
218 auto TaskSize = NumItems / parallel::detail::MaxTasksPerGroup;
219 if (TaskSize == 0)
220 TaskSize = 1;
222 parallel::TaskGroup TG;
223 for (; Begin + TaskSize < End; Begin += TaskSize) {
224 TG.spawn([=, &Fn] {
225 for (size_t I = Begin, E = Begin + TaskSize; I != E; ++I)
226 Fn(I);
229 if (Begin != End) {
230 TG.spawn([=, &Fn] {
231 for (size_t I = Begin; I != End; ++I)
232 Fn(I);
235 return;
237 #endif
239 for (; Begin != End; ++Begin)
240 Fn(Begin);