1 //===-- SystemZInstrBuilder.h - Functions to aid building insts -*- C++ -*-===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // This file exposes functions that may be used with BuildMI from the
10 // MachineInstrBuilder.h file to handle SystemZ'isms in a clean way.
12 //===----------------------------------------------------------------------===//
14 #ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZINSTRBUILDER_H
15 #define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZINSTRBUILDER_H
17 #include "llvm/CodeGen/MachineFrameInfo.h"
18 #include "llvm/CodeGen/MachineInstrBuilder.h"
19 #include "llvm/CodeGen/MachineMemOperand.h"
23 /// Add a BDX memory reference for frame object FI to MIB.
24 static inline const MachineInstrBuilder
&
25 addFrameReference(const MachineInstrBuilder
&MIB
, int FI
) {
26 MachineInstr
*MI
= MIB
;
27 MachineFunction
&MF
= *MI
->getParent()->getParent();
28 MachineFrameInfo
&MFFrame
= MF
.getFrameInfo();
29 const MCInstrDesc
&MCID
= MI
->getDesc();
30 auto Flags
= MachineMemOperand::MONone
;
32 Flags
|= MachineMemOperand::MOLoad
;
34 Flags
|= MachineMemOperand::MOStore
;
36 MachineMemOperand
*MMO
= MF
.getMachineMemOperand(
37 MachinePointerInfo::getFixedStack(MF
, FI
, Offset
), Flags
,
38 MFFrame
.getObjectSize(FI
), MFFrame
.getObjectAlign(FI
));
39 return MIB
.addFrameIndex(FI
).addImm(Offset
).addReg(0).addMemOperand(MMO
);
42 } // end namespace llvm