1 # Discover the projects that use CMake in the subdirectories.
2 # Note that explicit cmake invocation is required every time a new project is
5 foreach(entry ${entries})
6 if(IS_DIRECTORY ${entry} AND EXISTS ${entry}/CMakeLists.txt)
7 if((NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/compiler-rt) AND
8 (NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/dragonegg) AND
9 (NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/libcxx) AND
10 (NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/libcxxabi) AND
11 (NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/libunwind) AND
12 (NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/test-suite) AND
13 (NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/openmp) AND
14 (NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/cross-project-tests))
15 get_filename_component(entry_name "${entry}" NAME)
16 add_llvm_external_project(${entry_name})
21 # Also add in libc++ and compiler-rt trees if present (and we have
22 # a sufficiently recent version of CMake where required).
23 if(${LLVM_BUILD_RUNTIME})
24 # MSVC isn't quite working with libc++ yet, disable it until issues are
26 # FIXME: LLVM_FORCE_BUILD_RUNTIME is currently used by libc++ to force
27 # enable the in-tree build when targeting clang-cl.
28 if(NOT MSVC OR LLVM_FORCE_BUILD_RUNTIME)
29 # Add the projects in reverse order of their dependencies so that the
30 # dependent projects can see the target names of their dependencies.
31 add_llvm_external_project(libunwind)
32 add_llvm_external_project(pstl)
33 add_llvm_external_project(libc)
34 add_llvm_external_project(libcxxabi)
35 add_llvm_external_project(libcxx)
37 if(NOT LLVM_BUILD_EXTERNAL_COMPILER_RT)
38 add_llvm_external_project(compiler-rt)
42 add_llvm_external_project(dragonegg)
43 add_llvm_external_project(openmp)
45 if(LLVM_INCLUDE_TESTS)
46 add_llvm_external_project(cross-project-tests)