1 ; RUN: opt -S -passes="print<dxil-metadata>" -disable-output %s 2>&1 | FileCheck %s
2 target triple = "dxil-pc-shadermodel6-amplification"
4 ; CHECK: Shader Model Version : 6
5 ; CHECK-NEXT: DXIL Version : 1.0
6 ; CHECK-NEXT: Target Shader Stage : amplification
7 ; CHECK-NEXT: Validator Version : 0
9 ; CHECK-NEXT: Function Shader Stage : amplification
10 ; CHECK-NEXT: NumThreads: 0,0,0
13 define void @entry() #0 {
18 attributes #0 = { noinline nounwind "hlsl.shader"="amplification" }