1 ; RUN: opt -S -passes="print<dxil-metadata>" -disable-output %s 2>&1 | FileCheck %s
3 target triple = "dxil-pc-shadermodel6.6-compute"
5 define void @entry() #0 {
10 attributes #0 = { noinline nounwind "exp-shader"="cs" "hlsl.numthreads"="1,2,1" "hlsl.shader"="compute" }
16 ; CHECK: Shader Model Version : 6.6
17 ; CHECK-NEXT: DXIL Version : 1.6
18 ; CHECK-NEXT: Target Shader Stage : compute
19 ; CHECK-NEXT: Validator Version : 0.0
21 ; CHECK-NEXT: Function Shader Stage : compute
22 ; CHECK-NEXT: NumThreads: 1,2,1