1 ; RUN: llc %s -mtriple=dxil-pc-shadermodel6.3-library --filetype=asm -o - | FileCheck %s
3 ; Make sure we can store groupshared, static vectors and arrays of vectors
5 @"arrayofVecData" = local_unnamed_addr addrspace(3) global [2 x <3 x float>] zeroinitializer, align 16
6 @"vecData" = external addrspace(3) global <4 x i32>, align 4
9 ; CHECK: @arrayofVecData.scalarized.1dim = local_unnamed_addr addrspace(3) global [6 x float] zeroinitializer, align 16
10 ; CHECK: @vecData.scalarized = external addrspace(3) global [4 x i32], align 4
11 ; CHECK-NOT: @arrayofVecData
12 ; CHECK-NOT: @arrayofVecData.scalarized
15 ; CHECK-LABEL: store_array_vec_test
16 define void @store_array_vec_test () local_unnamed_addr #0 {
17 ; CHECK-COUNT-6: store float {{1|2|3|4|6}}.000000e+00, ptr addrspace(3) {{(.*@arrayofVecData.scalarized.1dim.*|%.*)}}, align {{4|8|16}}
18 ; CHECK-NEXT: ret void
19 store <3 x float> <float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, ptr addrspace(3) @"arrayofVecData", align 16
20 store <3 x float> <float 2.000000e+00, float 4.000000e+00, float 6.000000e+00>, ptr addrspace(3) getelementptr inbounds (i8, ptr addrspace(3) @"arrayofVecData", i32 16), align 16
24 ; CHECK-LABEL: store_vec_test
25 define void @store_vec_test(<4 x i32> %inputVec) #0 {
26 ; CHECK-COUNT-4: store i32 %inputVec.{{.*}}, ptr addrspace(3) {{(@vecData.scalarized|getelementptr \(i32, ptr addrspace\(3\) @vecData.scalarized, i32 .*\)|%.*)}}, align 4
27 ; CHECK-NEXT: ret void
28 store <4 x i32> %inputVec, <4 x i32> addrspace(3)* @"vecData", align 4
32 attributes #0 = { convergent norecurse nounwind "hlsl.export"}