1 ; RUN: llc < %s -march=sparc
3 define void @execute_list() {
4 %tmp.33.i = fdiv float 0.000000e+00, 0.000000e+00 ; <float> [#uses=1]
5 %tmp.37.i = fmul float 0.000000e+00, %tmp.33.i ; <float> [#uses=1]
6 %tmp.42.i = fadd float %tmp.37.i, 0.000000e+00 ; <float> [#uses=1]
7 call void @gl_EvalCoord1f( float %tmp.42.i )
11 declare void @gl_EvalCoord1f(float)