[rtsan] Add fork/execve interceptors (#117198)
[llvm-project.git] / llvm / test / ObjectYAML / DXContainer / PSVv3-amplification.yaml
blob6f7d151b266c9d75bc06b83617bf04fc515555c3
1 # RUN: yaml2obj %s | obj2yaml | FileCheck %s
3 --- !dxcontainer
4 Header:
5   Hash:            [ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
6                      0x0, 0x0, 0x0, 0x0, 0x0, 0x0 ]
7   Version:
8     Major:           1
9     Minor:           0
10   PartCount:       2
11 Parts:
12   - Name:            PSV0
13     Size:            144
14     PSVInfo:
15       Version:         3
16       ShaderStage:     14
17       PayloadSizeInBytes: 4092
18       MinimumWaveLaneCount: 0
19       MaximumWaveLaneCount: 4294967295
20       UsesViewID:      0
21       SigInputVectors: 0
22       SigOutputVectors: [ 8, 16, 32, 64 ]
23       NumThreadsX:     512
24       NumThreadsY:     1024
25       NumThreadsZ:     2048
26       EntryName: ASEntry
27       ResourceStride:       24
28       Resources:
29         - Type:            Sampler
30           Space:           2
31           LowerBound:      3
32           UpperBound:      4
33           Kind:            TextureCube
34           Flags:
35             UsedByAtomic64:  false
36         - Type:            Invalid
37           Space:           32768
38           LowerBound:      8388608
39           UpperBound:      2147483648
40           Kind:            Invalid
41           Flags:
42             UsedByAtomic64:  false
43       SigInputElements: []
44       SigOutputElements: []
45       SigPatchOrPrimElements: []
46       InputOutputMap:
47         - [  ]
48         - [  ]
49         - [  ]
50         - [  ]
51   - Name:            DXIL
52     Size:            24
53     Program:
54       MajorVersion:    6
55       MinorVersion:    0
56       ShaderKind:      14
57       Size:            6
58       DXILMajorVersion: 0
59       DXILMinorVersion: 1
60       DXILSize:        0
61 ...
63 # CHECK: Name:            PSV0
64 # CHECK: PSVInfo:
65 # CHECK-NEXT: Version:         3
66 # CHECK-NEXT: ShaderStage:     14
67 # CHECK-NEXT: PayloadSizeInBytes: 4092
68 # CHECK-NEXT: MinimumWaveLaneCount: 0
69 # CHECK-NEXT: MaximumWaveLaneCount: 4294967295
70 # CHECK-NEXT: UsesViewID:      0
71 # CHECK-NEXT: SigInputVectors: 0
72 # CHECK-NEXT: SigOutputVectors: [ 8, 16, 32, 64 ]
73 # CHECK-NEXT: NumThreadsX:     512
74 # CHECK-NEXT: NumThreadsY:     1024
75 # CHECK-NEXT: NumThreadsZ:     2048
76 # CHECK-NEXT: EntryName: ASEntry
77 # CHECK-NEXT: ResourceStride: 24
78 # CHECK-NEXT: Resources:
79 # CHECK-NEXT: - Type:            Sampler
80 # CHECK-NEXT: Space:           2
81 # CHECK-NEXT: LowerBound:      3
82 # CHECK-NEXT: UpperBound:      4
83 # CHECK-NEXT: Kind:            TextureCube
84 # CHECK-NEXT: Flags:
85 # CHECK-NEXT: UsedByAtomic64:  false
86 # CHECK-NEXT: - Type:            Invalid
87 # CHECK-NEXT: Space:           32768
88 # CHECK-NEXT: LowerBound:      8388608
89 # CHECK-NEXT: UpperBound:      2147483648
90 # CHECK-NEXT: Kind:            Invalid
91 # CHECK-NEXT: Flags:
92 # CHECK-NEXT: UsedByAtomic64:  false
93 # CHECK-NEXT: SigInputElements: []
94 # CHECK-NEXT: SigOutputElements: []
95 # CHECK-NEXT: SigPatchOrPrimElements: []
96 # CHECK-NEXT: InputOutputMap:
97 # CHECK-NEXT:   - [  ]
98 # CHECK-NEXT:   - [  ]
99 # CHECK-NEXT:   - [  ]
100 # CHECK-NEXT:   - [  ]
101 # CHECK-NEXT: Name