[rtsan] Add fork/execve interceptors (#117198)
[llvm-project.git] / llvm / test / ObjectYAML / DXContainer / PSVv3-geometry.yaml
blobf661e81fe869b97543adc3e7b2d65f9033acbbaf
1 # RUN: yaml2obj %s | obj2yaml | FileCheck %s
3 --- !dxcontainer
4 Header:
5   Hash:            [ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
6                      0x0, 0x0, 0x0, 0x0, 0x0, 0x0 ]
7   Version:
8     Major:           1
9     Minor:           0
10   PartCount:       2
11 Parts:
12   - Name:            PSV0
13     Size:            144
14     PSVInfo:
15       Version:         3
16       ShaderStage:     2
17       InputPrimitive: 1024
18       OutputTopology: 4096
19       OutputStreamMask: 2056
20       OutputPositionPresent: 1
21       MinimumWaveLaneCount: 0
22       MaximumWaveLaneCount: 4294967295
23       UsesViewID:      0
24       MaxVertexCount:  4096
25       SigInputVectors: 0
26       SigOutputVectors: [ 8, 16, 32, 64 ]
27       NumThreadsX:     512
28       NumThreadsY:     1024
29       NumThreadsZ:     2048
30       EntryName: GSEntry
31       ResourceStride:       24
32       Resources:
33         - Type:            Sampler
34           Space:           2
35           LowerBound:      3
36           UpperBound:      4
37           Kind:            TextureCube
38           Flags:
39             UsedByAtomic64:  false
40         - Type:            Invalid
41           Space:           32768
42           LowerBound:      8388608
43           UpperBound:      2147483648
44           Kind:            Invalid
45           Flags:
46             UsedByAtomic64:  false
47       SigInputElements: []
48       SigOutputElements: []
49       SigPatchOrPrimElements: []
50       InputOutputMap:
51         - [  ]
52         - [  ]
53         - [  ]
54         - [  ]
55   - Name:            DXIL
56     Size:            24
57     Program:
58       MajorVersion:    6
59       MinorVersion:    0
60       ShaderKind:      2
61       Size:            6
62       DXILMajorVersion: 0
63       DXILMinorVersion: 1
64       DXILSize:        0
65 ...
67 # CHECK: Name:            PSV0
68 # CHECK: PSVInfo:
69 # CHECK-NEXT: Version:         3
70 # CHECK-NEXT: ShaderStage:     2
71 # CHECK-NEXT: InputPrimitive: 1024
72 # CHECK-NEXT: OutputTopology: 4096
73 # CHECK-NEXT: OutputStreamMask: 2056
74 # CHECK-NEXT: OutputPositionPresent: 1
75 # CHECK-NEXT: MinimumWaveLaneCount: 0
76 # CHECK-NEXT: MaximumWaveLaneCount: 4294967295
77 # CHECK-NEXT: UsesViewID:      0
78 # CHECK-NEXT: MaxVertexCount:  4096
79 # CHECK-NEXT: SigInputVectors: 0
80 # CHECK-NEXT: SigOutputVectors: [ 8, 16, 32, 64 ]
81 # CHECK-NEXT: NumThreadsX:     512
82 # CHECK-NEXT: NumThreadsY:     1024
83 # CHECK-NEXT: NumThreadsZ:     2048
84 # CHECK-NEXT: EntryName: GSEntry
85 # CHECK-NEXT: ResourceStride: 24
86 # CHECK-NEXT: Resources:
87 # CHECK-NEXT: - Type:            Sampler
88 # CHECK-NEXT: Space:           2
89 # CHECK-NEXT: LowerBound:      3
90 # CHECK-NEXT: UpperBound:      4
91 # CHECK-NEXT: Kind:            TextureCube
92 # CHECK-NEXT: Flags:
93 # CHECK-NEXT: UsedByAtomic64:  false
94 # CHECK-NEXT: - Type:            Invalid
95 # CHECK-NEXT: Space:           32768
96 # CHECK-NEXT: LowerBound:      8388608
97 # CHECK-NEXT: UpperBound:      2147483648
98 # CHECK-NEXT: Kind:            Invalid
99 # CHECK-NEXT: Flags:
100 # CHECK-NEXT: UsedByAtomic64:  false
101 # CHECK-NEXT: SigInputElements: []
102 # CHECK-NEXT: SigOutputElements: []
103 # CHECK-NEXT: SigPatchOrPrimElements: []
104 # CHECK-NEXT: InputOutputMap:
105 # CHECK-NEXT:   - [  ]
106 # CHECK-NEXT:   - [  ]
107 # CHECK-NEXT:   - [  ]
108 # CHECK-NEXT:   - [  ]
109 # CHECK-NEXT: Name