1 target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
2 target triple = "x86_64-scei-ps4"
4 define i32 @foo(i32 %goo) {
6 %goo.addr = alloca i32, align 4
7 store i32 %goo, ptr %goo.addr, align 4
8 %0 = load i32, ptr %goo.addr, align 4
9 %1 = load i32, ptr %goo.addr, align 4
10 %mul = mul nsw i32 %0, %1
15 !llvm.module.flags = !{!2, !3}
18 !0 = distinct !DICompileUnit(language: DW_LANG_C_plus_plus, file: !1, enums: !4)
19 !1 = !DIFile(filename: "foo.cpp", directory: "tmp")
20 !2 = !{i32 2, !"Dwarf Version", i32 4}
21 !3 = !{i32 2, !"Debug Info Version", i32 3}