[libc][test] Adjust header paths in tests (#119623)
[llvm-project.git] / llvm / utils / gn / build / mac_sdk.gni
blob9a9d35e71cccd7e4a3d7af0f6517db2aa8623382
1 import("//llvm/utils/gn/build/sysroot.gni")
3 have_ios_sdks = true
5 declare_args() {
6   mac_deployment_target = "12"
9 if (sysroot == "") {
10   declare_args() {
11     # Set to true if you don't have Xcode installed, but do have the commandline
12     # tools.
13     mac_use_commandline_tools_sdk = false
14   }
16   # Location of the mac sdk.
17   # The correct way to do this is to call xcrun
18   # (https://reviews.llvm.org/D70835), but that makes `gn gen` take twice as
19   # long and almost everyone has Xcode installed.  So require that people who
20   # don't have it installed set a gn arg.
21   if (mac_use_commandline_tools_sdk) {
22     mac_sdk_path = "/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk"
24     # iOS SDKs aren't available in the commandline tools SDK.
25     have_ios_sdks = false
26   } else {
27     mac_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk"
28     ios_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk"
29     iossim_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk"
30   }
31 } else {
32   ios_sdk_path = sysroot + "/iPhoneOS.sdk"
33   iossim_sdk_path = sysroot + "/iPhoneSimulator.sdk"
34   mac_sdk_path = sysroot + "/MacOSX.sdk"