ELF: Have __rela_iplt_{start,end} surround .rela.iplt with --pack-dyn-relocs=android.
[llvm-project.git] / mlir / lib / Conversion / SCFToGPU / SCFToGPUPass.cpp
blob572753986b42e1563a7d0563845d3dffba9003fd
1 //===- SCFToGPUPass.cpp - Convert a loop nest to a GPU kernel -----------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
9 #include "mlir/Conversion/SCFToGPU/SCFToGPUPass.h"
11 #include "mlir/Conversion/SCFToGPU/SCFToGPU.h"
12 #include "mlir/Dialect/Affine/IR/AffineOps.h"
13 #include "mlir/Dialect/Arith/IR/Arith.h"
14 #include "mlir/Dialect/Complex/IR/Complex.h"
15 #include "mlir/Dialect/GPU/IR/GPUDialect.h"
16 #include "mlir/Dialect/SCF/IR/SCF.h"
17 #include "mlir/Pass/Pass.h"
18 #include "mlir/Transforms/DialectConversion.h"
19 #include "llvm/ADT/ArrayRef.h"
20 #include "llvm/Support/CommandLine.h"
22 namespace mlir {
23 #define GEN_PASS_DEF_CONVERTAFFINEFORTOGPU
24 #define GEN_PASS_DEF_CONVERTPARALLELLOOPTOGPU
25 #include "mlir/Conversion/Passes.h.inc"
26 } // namespace mlir
28 using namespace mlir;
29 using namespace mlir::scf;
31 namespace {
32 // A pass that traverses top-level loops in the function and converts them to
33 // GPU launch operations. Nested launches are not allowed, so this does not
34 // walk the function recursively to avoid considering nested loops.
35 struct ForLoopMapper : public impl::ConvertAffineForToGPUBase<ForLoopMapper> {
36 ForLoopMapper() = default;
37 ForLoopMapper(unsigned numBlockDims, unsigned numThreadDims) {
38 this->numBlockDims = numBlockDims;
39 this->numThreadDims = numThreadDims;
42 void runOnOperation() override {
43 for (Operation &op : llvm::make_early_inc_range(
44 getOperation().getFunctionBody().getOps())) {
45 if (auto forOp = dyn_cast<affine::AffineForOp>(&op)) {
46 if (failed(convertAffineLoopNestToGPULaunch(forOp, numBlockDims,
47 numThreadDims)))
48 signalPassFailure();
54 struct ParallelLoopToGpuPass
55 : public impl::ConvertParallelLoopToGpuBase<ParallelLoopToGpuPass> {
56 void runOnOperation() override {
57 RewritePatternSet patterns(&getContext());
58 populateParallelLoopToGPUPatterns(patterns);
59 ConversionTarget target(getContext());
60 target.markUnknownOpDynamicallyLegal([](Operation *) { return true; });
61 configureParallelLoopToGPULegality(target);
62 if (failed(applyPartialConversion(getOperation(), target,
63 std::move(patterns))))
64 signalPassFailure();
65 finalizeParallelLoopToGPUConversion(getOperation());
69 } // namespace
71 std::unique_ptr<InterfacePass<FunctionOpInterface>>
72 mlir::createAffineForToGPUPass(unsigned numBlockDims, unsigned numThreadDims) {
73 return std::make_unique<ForLoopMapper>(numBlockDims, numThreadDims);
75 std::unique_ptr<InterfacePass<FunctionOpInterface>>
76 mlir::createAffineForToGPUPass() {
77 return std::make_unique<ForLoopMapper>();
80 std::unique_ptr<Pass> mlir::createParallelLoopToGpuPass() {
81 return std::make_unique<ParallelLoopToGpuPass>();