1 //===-- LocateSymbolFile.cpp ----------------------------------------------===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 #include "lldb/Symbol/LocateSymbolFile.h"
11 #include "lldb/Core/Debugger.h"
12 #include "lldb/Core/Module.h"
13 #include "lldb/Core/ModuleList.h"
14 #include "lldb/Core/ModuleSpec.h"
15 #include "lldb/Core/Progress.h"
16 #include "lldb/Host/FileSystem.h"
17 #include "lldb/Symbol/ObjectFile.h"
18 #include "lldb/Utility/ArchSpec.h"
19 #include "lldb/Utility/DataBuffer.h"
20 #include "lldb/Utility/DataExtractor.h"
21 #include "lldb/Utility/LLDBLog.h"
22 #include "lldb/Utility/Log.h"
23 #include "lldb/Utility/StreamString.h"
24 #include "lldb/Utility/Timer.h"
25 #include "lldb/Utility/UUID.h"
27 #include "llvm/ADT/SmallSet.h"
28 #include "llvm/Support/FileSystem.h"
29 #include "llvm/Support/ThreadPool.h"
31 // From MacOSX system header "mach/machine.h"
32 typedef int cpu_type_t
;
33 typedef int cpu_subtype_t
;
36 using namespace lldb_private
;
38 #if defined(__APPLE__)
40 // Forward declaration of method defined in source/Host/macosx/Symbols.cpp
41 int LocateMacOSXFilesUsingDebugSymbols(const ModuleSpec
&module_spec
,
42 ModuleSpec
&return_module_spec
);
46 int LocateMacOSXFilesUsingDebugSymbols(const ModuleSpec
&module_spec
,
47 ModuleSpec
&return_module_spec
) {
48 // Cannot find MacOSX files using debug symbols on non MacOSX.
54 static bool FileAtPathContainsArchAndUUID(const FileSpec
&file_fspec
,
56 const lldb_private::UUID
*uuid
) {
57 ModuleSpecList module_specs
;
58 if (ObjectFile::GetModuleSpecifications(file_fspec
, 0, 0, module_specs
)) {
60 for (size_t i
= 0; i
< module_specs
.GetSize(); ++i
) {
61 bool got_spec
= module_specs
.GetModuleSpecAtIndex(i
, spec
);
62 UNUSED_IF_ASSERT_DISABLED(got_spec
);
64 if ((uuid
== nullptr || (spec
.GetUUIDPtr() && spec
.GetUUID() == *uuid
)) &&
66 (spec
.GetArchitecturePtr() &&
67 spec
.GetArchitecture().IsCompatibleMatch(*arch
)))) {
75 // Given a binary exec_fspec, and a ModuleSpec with an architecture/uuid,
76 // return true if there is a matching dSYM bundle next to the exec_fspec,
77 // and return that value in dsym_fspec.
78 // If there is a .dSYM.yaa compressed archive next to the exec_fspec,
79 // call through Symbols::DownloadObjectAndSymbolFile to download the
80 // expanded/uncompressed dSYM and return that filepath in dsym_fspec.
82 static bool LookForDsymNextToExecutablePath(const ModuleSpec
&mod_spec
,
83 const FileSpec
&exec_fspec
,
84 FileSpec
&dsym_fspec
) {
85 ConstString filename
= exec_fspec
.GetFilename();
86 FileSpec dsym_directory
= exec_fspec
;
87 dsym_directory
.RemoveLastPathComponent();
89 std::string dsym_filename
= filename
.AsCString();
90 dsym_filename
+= ".dSYM";
91 dsym_directory
.AppendPathComponent(dsym_filename
);
92 dsym_directory
.AppendPathComponent("Contents");
93 dsym_directory
.AppendPathComponent("Resources");
94 dsym_directory
.AppendPathComponent("DWARF");
96 if (FileSystem::Instance().Exists(dsym_directory
)) {
98 // See if the binary name exists in the dSYM DWARF
100 dsym_fspec
= dsym_directory
;
101 dsym_fspec
.AppendPathComponent(filename
.AsCString());
102 if (FileSystem::Instance().Exists(dsym_fspec
) &&
103 FileAtPathContainsArchAndUUID(dsym_fspec
, mod_spec
.GetArchitecturePtr(),
104 mod_spec
.GetUUIDPtr())) {
108 // See if we have "../CF.framework" - so we'll look for
109 // CF.framework.dSYM/Contents/Resources/DWARF/CF
110 // We need to drop the last suffix after '.' to match
111 // 'CF' in the DWARF subdir.
112 std::string
binary_name(filename
.AsCString());
113 auto last_dot
= binary_name
.find_last_of('.');
114 if (last_dot
!= std::string::npos
) {
115 binary_name
.erase(last_dot
);
116 dsym_fspec
= dsym_directory
;
117 dsym_fspec
.AppendPathComponent(binary_name
);
118 if (FileSystem::Instance().Exists(dsym_fspec
) &&
119 FileAtPathContainsArchAndUUID(dsym_fspec
,
120 mod_spec
.GetArchitecturePtr(),
121 mod_spec
.GetUUIDPtr())) {
127 // See if we have a .dSYM.yaa next to this executable path.
128 FileSpec dsym_yaa_fspec
= exec_fspec
;
129 dsym_yaa_fspec
.RemoveLastPathComponent();
130 std::string dsym_yaa_filename
= filename
.AsCString();
131 dsym_yaa_filename
+= ".dSYM.yaa";
132 dsym_yaa_fspec
.AppendPathComponent(dsym_yaa_filename
);
134 if (FileSystem::Instance().Exists(dsym_yaa_fspec
)) {
135 ModuleSpec mutable_mod_spec
= mod_spec
;
137 if (Symbols::DownloadObjectAndSymbolFile(mutable_mod_spec
, error
, true) &&
138 FileSystem::Instance().Exists(mutable_mod_spec
.GetSymbolFileSpec())) {
139 dsym_fspec
= mutable_mod_spec
.GetSymbolFileSpec();
147 // Given a ModuleSpec with a FileSpec and optionally uuid/architecture
148 // filled in, look for a .dSYM bundle next to that binary. Returns true
149 // if a .dSYM bundle is found, and that path is returned in the dsym_fspec
152 // This routine looks a few directory layers above the given exec_path -
153 // exec_path might be /System/Library/Frameworks/CF.framework/CF and the
154 // dSYM might be /System/Library/Frameworks/CF.framework.dSYM.
156 // If there is a .dSYM.yaa compressed archive found next to the binary,
157 // we'll call DownloadObjectAndSymbolFile to expand it into a plain .dSYM
159 static bool LocateDSYMInVincinityOfExecutable(const ModuleSpec
&module_spec
,
160 FileSpec
&dsym_fspec
) {
161 Log
*log
= GetLog(LLDBLog::Host
);
162 const FileSpec
&exec_fspec
= module_spec
.GetFileSpec();
164 if (::LookForDsymNextToExecutablePath(module_spec
, exec_fspec
,
167 LLDB_LOGF(log
, "dSYM with matching UUID & arch found at %s",
168 dsym_fspec
.GetPath().c_str());
172 FileSpec parent_dirs
= exec_fspec
;
174 // Remove the binary name from the FileSpec
175 parent_dirs
.RemoveLastPathComponent();
177 // Add a ".dSYM" name to each directory component of the path,
178 // stripping off components. e.g. we may have a binary like
179 // /S/L/F/Foundation.framework/Versions/A/Foundation and
180 // /S/L/F/Foundation.framework.dSYM
182 // so we'll need to start with
183 // /S/L/F/Foundation.framework/Versions/A, add the .dSYM part to the
184 // "A", and if that doesn't exist, strip off the "A" and try it again
185 // with "Versions", etc., until we find a dSYM bundle or we've
186 // stripped off enough path components that there's no need to
189 for (int i
= 0; i
< 4; i
++) {
190 // Does this part of the path have a "." character - could it be a
191 // bundle's top level directory?
192 const char *fn
= parent_dirs
.GetFilename().AsCString();
195 if (::strchr(fn
, '.') != nullptr) {
196 if (::LookForDsymNextToExecutablePath(module_spec
, parent_dirs
,
199 LLDB_LOGF(log
, "dSYM with matching UUID & arch found at %s",
200 dsym_fspec
.GetPath().c_str());
205 parent_dirs
.RemoveLastPathComponent();
213 static FileSpec
LocateExecutableSymbolFileDsym(const ModuleSpec
&module_spec
) {
214 const FileSpec
*exec_fspec
= module_spec
.GetFileSpecPtr();
215 const ArchSpec
*arch
= module_spec
.GetArchitecturePtr();
216 const UUID
*uuid
= module_spec
.GetUUIDPtr();
219 "LocateExecutableSymbolFileDsym (file = %s, arch = %s, uuid = %p)",
220 exec_fspec
? exec_fspec
->GetFilename().AsCString("<NULL>") : "<NULL>",
221 arch
? arch
->GetArchitectureName() : "<NULL>", (const void *)uuid
);
223 FileSpec symbol_fspec
;
224 ModuleSpec dsym_module_spec
;
225 // First try and find the dSYM in the same directory as the executable or in
226 // an appropriate parent directory
227 if (!LocateDSYMInVincinityOfExecutable(module_spec
, symbol_fspec
)) {
228 // We failed to easily find the dSYM above, so use DebugSymbols
229 LocateMacOSXFilesUsingDebugSymbols(module_spec
, dsym_module_spec
);
231 dsym_module_spec
.GetSymbolFileSpec() = symbol_fspec
;
234 return dsym_module_spec
.GetSymbolFileSpec();
237 ModuleSpec
Symbols::LocateExecutableObjectFile(const ModuleSpec
&module_spec
) {
239 const FileSpec
&exec_fspec
= module_spec
.GetFileSpec();
240 const ArchSpec
*arch
= module_spec
.GetArchitecturePtr();
241 const UUID
*uuid
= module_spec
.GetUUIDPtr();
243 "LocateExecutableObjectFile (file = %s, arch = %s, uuid = %p)",
244 exec_fspec
? exec_fspec
.GetFilename().AsCString("<NULL>") : "<NULL>",
245 arch
? arch
->GetArchitectureName() : "<NULL>", (const void *)uuid
);
247 ModuleSpecList module_specs
;
248 ModuleSpec matched_module_spec
;
250 ObjectFile::GetModuleSpecifications(exec_fspec
, 0, 0, module_specs
) &&
251 module_specs
.FindMatchingModuleSpec(module_spec
, matched_module_spec
)) {
252 result
.GetFileSpec() = exec_fspec
;
254 LocateMacOSXFilesUsingDebugSymbols(module_spec
, result
);
260 // Keep "symbols.enable-external-lookup" description in sync with this function.
263 Symbols::LocateExecutableSymbolFile(const ModuleSpec
&module_spec
,
264 const FileSpecList
&default_search_paths
) {
265 FileSpec symbol_file_spec
= module_spec
.GetSymbolFileSpec();
266 if (symbol_file_spec
.IsAbsolute() &&
267 FileSystem::Instance().Exists(symbol_file_spec
))
268 return symbol_file_spec
;
270 Progress
progress(llvm::formatv(
271 "Locating external symbol file for {0}",
272 module_spec
.GetFileSpec().GetFilename().AsCString("<Unknown>")));
274 FileSpecList debug_file_search_paths
= default_search_paths
;
276 // Add module directory.
277 FileSpec module_file_spec
= module_spec
.GetFileSpec();
278 // We keep the unresolved pathname if it fails.
279 FileSystem::Instance().ResolveSymbolicLink(module_file_spec
,
282 ConstString file_dir
= module_file_spec
.GetDirectory();
284 FileSpec
file_spec(file_dir
.AsCString("."));
285 FileSystem::Instance().Resolve(file_spec
);
286 debug_file_search_paths
.AppendIfUnique(file_spec
);
289 if (ModuleList::GetGlobalModuleListProperties().GetEnableExternalLookup()) {
291 // Add current working directory.
293 FileSpec
file_spec(".");
294 FileSystem::Instance().Resolve(file_spec
);
295 debug_file_search_paths
.AppendIfUnique(file_spec
);
299 #if defined(__NetBSD__)
300 // Add /usr/libdata/debug directory.
302 FileSpec
file_spec("/usr/libdata/debug");
303 FileSystem::Instance().Resolve(file_spec
);
304 debug_file_search_paths
.AppendIfUnique(file_spec
);
307 // Add /usr/lib/debug directory.
309 FileSpec
file_spec("/usr/lib/debug");
310 FileSystem::Instance().Resolve(file_spec
);
311 debug_file_search_paths
.AppendIfUnique(file_spec
);
317 std::string uuid_str
;
318 const UUID
&module_uuid
= module_spec
.GetUUID();
319 if (module_uuid
.IsValid()) {
320 // Some debug files are stored in the .build-id directory like this:
321 // /usr/lib/debug/.build-id/ff/e7fe727889ad82bb153de2ad065b2189693315.debug
322 uuid_str
= module_uuid
.GetAsString("");
323 std::transform(uuid_str
.begin(), uuid_str
.end(), uuid_str
.begin(),
325 uuid_str
.insert(2, 1, '/');
326 uuid_str
= uuid_str
+ ".debug";
329 size_t num_directories
= debug_file_search_paths
.GetSize();
330 for (size_t idx
= 0; idx
< num_directories
; ++idx
) {
331 FileSpec dirspec
= debug_file_search_paths
.GetFileSpecAtIndex(idx
);
332 FileSystem::Instance().Resolve(dirspec
);
333 if (!FileSystem::Instance().IsDirectory(dirspec
))
336 std::vector
<std::string
> files
;
337 std::string dirname
= dirspec
.GetPath();
339 if (!uuid_str
.empty())
340 files
.push_back(dirname
+ "/.build-id/" + uuid_str
);
341 if (symbol_file_spec
.GetFilename()) {
342 files
.push_back(dirname
+ "/" +
343 symbol_file_spec
.GetFilename().GetCString());
344 files
.push_back(dirname
+ "/.debug/" +
345 symbol_file_spec
.GetFilename().GetCString());
347 // Some debug files may stored in the module directory like this:
348 // /usr/lib/debug/usr/lib/library.so.debug
349 if (!file_dir
.IsEmpty())
350 files
.push_back(dirname
+ file_dir
.AsCString() + "/" +
351 symbol_file_spec
.GetFilename().GetCString());
354 const uint32_t num_files
= files
.size();
355 for (size_t idx_file
= 0; idx_file
< num_files
; ++idx_file
) {
356 const std::string
&filename
= files
[idx_file
];
357 FileSpec
file_spec(filename
);
358 FileSystem::Instance().Resolve(file_spec
);
360 if (llvm::sys::fs::equivalent(file_spec
.GetPath(),
361 module_file_spec
.GetPath()))
364 if (FileSystem::Instance().Exists(file_spec
)) {
365 lldb_private::ModuleSpecList specs
;
366 const size_t num_specs
=
367 ObjectFile::GetModuleSpecifications(file_spec
, 0, 0, specs
);
369 bool valid_mspec
= false;
370 if (num_specs
== 2) {
371 // Special case to handle both i386 and i686 from ObjectFilePECOFF
373 if (specs
.GetModuleSpecAtIndex(0, mspec
) &&
374 specs
.GetModuleSpecAtIndex(1, mspec2
) &&
375 mspec
.GetArchitecture().GetTriple().isCompatibleWith(
376 mspec2
.GetArchitecture().GetTriple())) {
381 assert(num_specs
<= 1 &&
382 "Symbol Vendor supports only a single architecture");
383 if (num_specs
== 1) {
384 if (specs
.GetModuleSpecAtIndex(0, mspec
)) {
390 // Skip the uuids check if module_uuid is invalid. For example,
391 // this happens for *.dwp files since at the moment llvm-dwp
392 // doesn't output build ids, nor does binutils dwp.
393 if (!module_uuid
.IsValid() || module_uuid
== mspec
.GetUUID())
400 return LocateExecutableSymbolFileDsym(module_spec
);
403 void Symbols::DownloadSymbolFileAsync(const UUID
&uuid
) {
404 if (!ModuleList::GetGlobalModuleListProperties().GetEnableBackgroundLookup())
407 static llvm::SmallSet
<UUID
, 8> g_seen_uuids
;
408 static std::mutex g_mutex
;
409 Debugger::GetThreadPool().async([=]() {
411 std::lock_guard
<std::mutex
> guard(g_mutex
);
412 if (g_seen_uuids
.count(uuid
))
414 g_seen_uuids
.insert(uuid
);
418 ModuleSpec module_spec
;
419 module_spec
.GetUUID() = uuid
;
420 if (!Symbols::DownloadObjectAndSymbolFile(module_spec
, error
,
421 /*force_lookup=*/true,
422 /*copy_executable=*/false))
428 Debugger::ReportSymbolChange(module_spec
);
432 #if !defined(__APPLE__)
434 FileSpec
Symbols::FindSymbolFileInBundle(const FileSpec
&symfile_bundle
,
435 const lldb_private::UUID
*uuid
,
436 const ArchSpec
*arch
) {
441 bool Symbols::DownloadObjectAndSymbolFile(ModuleSpec
&module_spec
,
442 Status
&error
, bool force_lookup
,
443 bool copy_executable
) {
444 // Fill in the module_spec.GetFileSpec() for the object file and/or the
445 // module_spec.GetSymbolFileSpec() for the debug symbols file.