[RISCV] Fix mgather -> riscv.masked.strided.load combine not extending indices (...
[llvm-project.git] / llvm / lib / Support / ThreadPool.cpp
blob4eef339000e1980136d4ea98f793cdbc7219fc4d
1 //==-- llvm/Support/ThreadPool.cpp - A ThreadPool implementation -*- C++ -*-==//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file implements a crude C++11 based thread pool.
11 //===----------------------------------------------------------------------===//
13 #include "llvm/Support/ThreadPool.h"
15 #include "llvm/Config/llvm-config.h"
17 #if LLVM_ENABLE_THREADS
18 #include "llvm/Support/FormatVariadic.h"
19 #include "llvm/Support/Threading.h"
20 #else
21 #include "llvm/Support/raw_ostream.h"
22 #endif
24 using namespace llvm;
26 #if LLVM_ENABLE_THREADS
28 // A note on thread groups: Tasks are by default in no group (represented
29 // by nullptr ThreadPoolTaskGroup pointer in the Tasks queue) and functionality
30 // here normally works on all tasks regardless of their group (functions
31 // in that case receive nullptr ThreadPoolTaskGroup pointer as argument).
32 // A task in a group has a pointer to that ThreadPoolTaskGroup in the Tasks
33 // queue, and functions called to work only on tasks from one group take that
34 // pointer.
36 ThreadPool::ThreadPool(ThreadPoolStrategy S)
37 : Strategy(S), MaxThreadCount(S.compute_thread_count()) {}
39 void ThreadPool::grow(int requested) {
40 llvm::sys::ScopedWriter LockGuard(ThreadsLock);
41 if (Threads.size() >= MaxThreadCount)
42 return; // Already hit the max thread pool size.
43 int newThreadCount = std::min<int>(requested, MaxThreadCount);
44 while (static_cast<int>(Threads.size()) < newThreadCount) {
45 int ThreadID = Threads.size();
46 Threads.emplace_back([this, ThreadID] {
47 set_thread_name(formatv("llvm-worker-{0}", ThreadID));
48 Strategy.apply_thread_strategy(ThreadID);
49 processTasks(nullptr);
50 });
54 #ifndef NDEBUG
55 // The group of the tasks run by the current thread.
56 static LLVM_THREAD_LOCAL std::vector<ThreadPoolTaskGroup *>
57 *CurrentThreadTaskGroups = nullptr;
58 #endif
60 // WaitingForGroup == nullptr means all tasks regardless of their group.
61 void ThreadPool::processTasks(ThreadPoolTaskGroup *WaitingForGroup) {
62 while (true) {
63 std::function<void()> Task;
64 ThreadPoolTaskGroup *GroupOfTask;
66 std::unique_lock<std::mutex> LockGuard(QueueLock);
67 bool workCompletedForGroup = false; // Result of workCompletedUnlocked()
68 // Wait for tasks to be pushed in the queue
69 QueueCondition.wait(LockGuard, [&] {
70 return !EnableFlag || !Tasks.empty() ||
71 (WaitingForGroup != nullptr &&
72 (workCompletedForGroup =
73 workCompletedUnlocked(WaitingForGroup)));
74 });
75 // Exit condition
76 if (!EnableFlag && Tasks.empty())
77 return;
78 if (WaitingForGroup != nullptr && workCompletedForGroup)
79 return;
80 // Yeah, we have a task, grab it and release the lock on the queue
82 // We first need to signal that we are active before popping the queue
83 // in order for wait() to properly detect that even if the queue is
84 // empty, there is still a task in flight.
85 ++ActiveThreads;
86 Task = std::move(Tasks.front().first);
87 GroupOfTask = Tasks.front().second;
88 // Need to count active threads in each group separately, ActiveThreads
89 // would never be 0 if waiting for another group inside a wait.
90 if (GroupOfTask != nullptr)
91 ++ActiveGroups[GroupOfTask]; // Increment or set to 1 if new item
92 Tasks.pop_front();
94 #ifndef NDEBUG
95 if (CurrentThreadTaskGroups == nullptr)
96 CurrentThreadTaskGroups = new std::vector<ThreadPoolTaskGroup *>;
97 CurrentThreadTaskGroups->push_back(GroupOfTask);
98 #endif
100 // Run the task we just grabbed
101 Task();
103 #ifndef NDEBUG
104 CurrentThreadTaskGroups->pop_back();
105 if (CurrentThreadTaskGroups->empty()) {
106 delete CurrentThreadTaskGroups;
107 CurrentThreadTaskGroups = nullptr;
109 #endif
111 bool Notify;
112 bool NotifyGroup;
114 // Adjust `ActiveThreads`, in case someone waits on ThreadPool::wait()
115 std::lock_guard<std::mutex> LockGuard(QueueLock);
116 --ActiveThreads;
117 if (GroupOfTask != nullptr) {
118 auto A = ActiveGroups.find(GroupOfTask);
119 if (--(A->second) == 0)
120 ActiveGroups.erase(A);
122 Notify = workCompletedUnlocked(GroupOfTask);
123 NotifyGroup = GroupOfTask != nullptr && Notify;
125 // Notify task completion if this is the last active thread, in case
126 // someone waits on ThreadPool::wait().
127 if (Notify)
128 CompletionCondition.notify_all();
129 // If this was a task in a group, notify also threads waiting for tasks
130 // in this function on QueueCondition, to make a recursive wait() return
131 // after the group it's been waiting for has finished.
132 if (NotifyGroup)
133 QueueCondition.notify_all();
137 bool ThreadPool::workCompletedUnlocked(ThreadPoolTaskGroup *Group) const {
138 if (Group == nullptr)
139 return !ActiveThreads && Tasks.empty();
140 return ActiveGroups.count(Group) == 0 &&
141 !llvm::any_of(Tasks,
142 [Group](const auto &T) { return T.second == Group; });
145 void ThreadPool::wait() {
146 assert(!isWorkerThread()); // Would deadlock waiting for itself.
147 // Wait for all threads to complete and the queue to be empty
148 std::unique_lock<std::mutex> LockGuard(QueueLock);
149 CompletionCondition.wait(LockGuard,
150 [&] { return workCompletedUnlocked(nullptr); });
153 void ThreadPool::wait(ThreadPoolTaskGroup &Group) {
154 // Wait for all threads in the group to complete.
155 if (!isWorkerThread()) {
156 std::unique_lock<std::mutex> LockGuard(QueueLock);
157 CompletionCondition.wait(LockGuard,
158 [&] { return workCompletedUnlocked(&Group); });
159 return;
161 // Make sure to not deadlock waiting for oneself.
162 assert(CurrentThreadTaskGroups == nullptr ||
163 !llvm::is_contained(*CurrentThreadTaskGroups, &Group));
164 // Handle the case of recursive call from another task in a different group,
165 // in which case process tasks while waiting to keep the thread busy and avoid
166 // possible deadlock.
167 processTasks(&Group);
170 bool ThreadPool::isWorkerThread() const {
171 llvm::sys::ScopedReader LockGuard(ThreadsLock);
172 llvm::thread::id CurrentThreadId = llvm::this_thread::get_id();
173 for (const llvm::thread &Thread : Threads)
174 if (CurrentThreadId == Thread.get_id())
175 return true;
176 return false;
179 // The destructor joins all threads, waiting for completion.
180 ThreadPool::~ThreadPool() {
182 std::unique_lock<std::mutex> LockGuard(QueueLock);
183 EnableFlag = false;
185 QueueCondition.notify_all();
186 llvm::sys::ScopedReader LockGuard(ThreadsLock);
187 for (auto &Worker : Threads)
188 Worker.join();
191 #else // LLVM_ENABLE_THREADS Disabled
193 // No threads are launched, issue a warning if ThreadCount is not 0
194 ThreadPool::ThreadPool(ThreadPoolStrategy S) : MaxThreadCount(1) {
195 int ThreadCount = S.compute_thread_count();
196 if (ThreadCount != 1) {
197 errs() << "Warning: request a ThreadPool with " << ThreadCount
198 << " threads, but LLVM_ENABLE_THREADS has been turned off\n";
202 void ThreadPool::wait() {
203 // Sequential implementation running the tasks
204 while (!Tasks.empty()) {
205 auto Task = std::move(Tasks.front().first);
206 Tasks.pop_front();
207 Task();
211 void ThreadPool::wait(ThreadPoolTaskGroup &) {
212 // Simply wait for all, this works even if recursive (the running task
213 // is already removed from the queue).
214 wait();
217 bool ThreadPool::isWorkerThread() const {
218 report_fatal_error("LLVM compiled without multithreading");
221 ThreadPool::~ThreadPool() { wait(); }
223 #endif