1 // REQUIRES: system-windows
3 // RUN: %dexter --fail-lt 1.0 -w --builder 'clang-cl_vs2015' \
4 // RUN: --debugger 'dbgeng' --cflags '/Od /Z7 /Zi' \
5 // RUN: --ldflags '/Od /Z7 /Zi' -- %s
7 // RUN: %dexter --fail-lt 1.0 -w --builder 'clang-cl_vs2015' \
8 // RUN: --debugger 'dbgeng' --cflags '/O2 /Z7 /Zi' \
9 // RUN: --ldflags '/O2 /Z7 /Zi' -- %s
11 // This code is structured to have an early exit with an epilogue in the middle
12 // of the function, which creates a gap between the beginning of the inlined
13 // code region and the end. Previously, this confused cdb.
15 volatile bool shutting_down_
= true;
16 volatile bool tearing_down_
= true;
18 void __attribute__((optnone
)) setCrashString(const char *) {}
19 void __attribute__((optnone
)) doTailCall() {}
20 extern "C" void __declspec(noreturn
) abort();
22 void __forceinline
inlineCrashFrame() {
23 if (shutting_down_
|| tearing_down_
) {
24 setCrashString("crashing");
25 // MSVC lays out calls to abort out of line, gets the layout we want.
26 abort(); // DexLabel('stop')
30 void __declspec(noinline
) callerOfInlineCrashFrame(bool is_keeping_alive
) {
37 int __attribute__((optnone
)) main() {
38 callerOfInlineCrashFrame(true);
42 DexExpectProgramState({'frames':[
43 {'function': 'inlineCrashFrame', 'location':{'lineno' : ref('stop')} },
44 {'function': 'callerOfInlineCrashFrame'},