1 // We run this twice, once as Objective-C and once as Objective-C++.
2 // RUN: %clang_cc1 %s -emit-llvm -o - -fobjc-gc -fblocks -fexceptions -triple i386-apple-darwin10 -fobjc-runtime=macosx-fragile-10.5 | FileCheck %s
3 // RUN: %clang_cc1 %s -emit-llvm -o - -fobjc-gc -fblocks -fexceptions -triple i386-apple-darwin10 -fobjc-runtime=macosx-fragile-10.5 -x objective-c++ | FileCheck %s
6 // CHECK: define{{.*}} ptr @{{.*}}test0
7 // CHECK: define internal void @{{.*}}_block_invoke(
8 // CHECK: call ptr @objc_assign_strongCast(
9 // CHECK-NEXT: ret void
16 // cleanup __block variables on EH path
17 // CHECK: define{{.*}} void @{{.*}}test1
19 extern void test1_help(void (^x)(void));
21 // CHECK: [[N:%.*]] = alloca [[N_T:%.*]], align 8
22 // CHECK: [[T0:%.*]] = getelementptr inbounds nuw [[N_T]], ptr [[N]], i32 0, i32 4
23 // CHECK-NEXT: store double 1.000000e+{{0?}}01, ptr [[T0]], align 8
24 __block double n = 10;
26 // CHECK: invoke void @{{.*}}test1_help
27 test1_help(^{ n = 20; });
29 // CHECK: call void @_Block_object_dispose(ptr [[N]], i32 8)
30 // CHECK-NEXT: ret void
32 // CHECK: landingpad { ptr, i32 }
33 // CHECK-NEXT: cleanup
34 // CHECK: call void @_Block_object_dispose(ptr [[N]], i32 8)
35 // CHECK: resume { ptr, i32 }