[mlir][py] Enable loading only specified dialects during creation. (#121421)
[llvm-project.git] / lld / ELF / Thunks.h
blob446345b8517f9324eb2ec3068ce17c9f29b4e043
1 //===- Thunks.h --------------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
9 #ifndef LLD_ELF_THUNKS_H
10 #define LLD_ELF_THUNKS_H
12 #include "llvm/ADT/SmallVector.h"
13 #include "Relocations.h"
15 namespace lld::elf {
16 struct Ctx;
17 class Defined;
18 class InputFile;
19 class Symbol;
20 class ThunkSection;
21 // Class to describe an instance of a Thunk.
22 // A Thunk is a code-sequence inserted by the linker in between a caller and
23 // the callee. The relocation to the callee is redirected to the Thunk, which
24 // after executing transfers control to the callee. Typical uses of Thunks
25 // include transferring control from non-pi to pi and changing state on
26 // targets like ARM.
28 // Thunks can be created for Defined, Shared and Undefined Symbols.
29 // Thunks are assigned to synthetic ThunkSections
30 class Thunk {
31 public:
32 Thunk(Ctx &, Symbol &destination, int64_t addend);
33 virtual ~Thunk();
35 virtual uint32_t size() = 0;
36 virtual void writeTo(uint8_t *buf) = 0;
38 // All Thunks must define at least one symbol, known as the thunk target
39 // symbol, so that we can redirect relocations to it. The thunk may define
40 // additional symbols, but these are never targets for relocations.
41 virtual void addSymbols(ThunkSection &isec) = 0;
43 void setOffset(uint64_t offset);
44 Defined *addSymbol(StringRef name, uint8_t type, uint64_t value,
45 InputSectionBase &section);
47 // Some Thunks must be placed immediately before their Target as they elide
48 // a branch and fall through to the first Symbol in the Target.
49 virtual InputSection *getTargetInputSection() const { return nullptr; }
51 // To reuse a Thunk the InputSection and the relocation must be compatible
52 // with it.
53 virtual bool isCompatibleWith(const InputSection &,
54 const Relocation &) const {
55 return true;
58 // Thunks that indirectly branch to targets may need a synthetic landing
59 // pad generated close to the target. For example AArch64 when BTI is
60 // enabled.
61 virtual bool needsSyntheticLandingPad() { return false; }
63 Defined *getThunkTargetSym() const { return syms[0]; }
65 Ctx &ctx;
66 Symbol &destination;
67 int64_t addend;
68 // Alternative target when indirect branch to destination can't be used.
69 Symbol *landingPad = nullptr;
70 llvm::SmallVector<Defined *, 3> syms;
71 uint64_t offset = 0;
72 // The alignment requirement for this Thunk, defaults to the size of the
73 // typical code section alignment.
74 uint32_t alignment = 4;
77 // For a Relocation to symbol S create a Thunk to be added to a synthetic
78 // ThunkSection.
79 std::unique_ptr<Thunk> addThunk(Ctx &, const InputSection &isec,
80 Relocation &rel);
82 // Create a landing pad Thunk for use when indirect branches from Thunks
83 // are restricted.
84 std::unique_ptr<Thunk> addLandingPadThunk(Ctx &, Symbol &s, int64_t a);
86 void writePPC32PltCallStub(Ctx &, uint8_t *buf, uint64_t gotPltVA,
87 const InputFile *file, int64_t addend);
88 void writePPC64LoadAndBranch(Ctx &, uint8_t *buf, int64_t offset);
90 } // namespace lld::elf
92 #endif