[mlir][py] Enable loading only specified dialects during creation. (#121421)
[llvm-project.git] / lldb / source / Breakpoint / Breakpoint.cpp
blob337c1a4ac401fa247685896003a6ce32c3a95b6e
1 //===-- Breakpoint.cpp ----------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
9 #include "llvm/Support/Casting.h"
11 #include "lldb/Breakpoint/Breakpoint.h"
12 #include "lldb/Breakpoint/BreakpointLocation.h"
13 #include "lldb/Breakpoint/BreakpointLocationCollection.h"
14 #include "lldb/Breakpoint/BreakpointPrecondition.h"
15 #include "lldb/Breakpoint/BreakpointResolver.h"
16 #include "lldb/Breakpoint/BreakpointResolverFileLine.h"
17 #include "lldb/Core/Address.h"
18 #include "lldb/Core/Module.h"
19 #include "lldb/Core/ModuleList.h"
20 #include "lldb/Core/SearchFilter.h"
21 #include "lldb/Core/Section.h"
22 #include "lldb/Symbol/CompileUnit.h"
23 #include "lldb/Symbol/Function.h"
24 #include "lldb/Symbol/Symbol.h"
25 #include "lldb/Symbol/SymbolContext.h"
26 #include "lldb/Target/SectionLoadList.h"
27 #include "lldb/Target/Target.h"
28 #include "lldb/Target/ThreadSpec.h"
29 #include "lldb/Utility/LLDBLog.h"
30 #include "lldb/Utility/Log.h"
31 #include "lldb/Utility/Stream.h"
32 #include "lldb/Utility/StreamString.h"
34 #include <memory>
36 using namespace lldb;
37 using namespace lldb_private;
38 using namespace llvm;
40 const char *Breakpoint::g_option_names[static_cast<uint32_t>(
41 Breakpoint::OptionNames::LastOptionName)]{"Names", "Hardware"};
43 // Breakpoint constructor
44 Breakpoint::Breakpoint(Target &target, SearchFilterSP &filter_sp,
45 BreakpointResolverSP &resolver_sp, bool hardware,
46 bool resolve_indirect_symbols)
47 : m_hardware(hardware), m_target(target), m_filter_sp(filter_sp),
48 m_resolver_sp(resolver_sp), m_options(true), m_locations(*this),
49 m_resolve_indirect_symbols(resolve_indirect_symbols), m_hit_counter() {}
51 Breakpoint::Breakpoint(Target &new_target, const Breakpoint &source_bp)
52 : m_hardware(source_bp.m_hardware), m_target(new_target),
53 m_name_list(source_bp.m_name_list), m_options(source_bp.m_options),
54 m_locations(*this),
55 m_resolve_indirect_symbols(source_bp.m_resolve_indirect_symbols),
56 m_hit_counter() {}
58 // Destructor
59 Breakpoint::~Breakpoint() = default;
61 BreakpointSP Breakpoint::CopyFromBreakpoint(TargetSP new_target,
62 const Breakpoint& bp_to_copy_from) {
63 if (!new_target)
64 return BreakpointSP();
66 BreakpointSP bp(new Breakpoint(*new_target, bp_to_copy_from));
67 // Now go through and copy the filter & resolver:
68 bp->m_resolver_sp = bp_to_copy_from.m_resolver_sp->CopyForBreakpoint(bp);
69 bp->m_filter_sp = bp_to_copy_from.m_filter_sp->CreateCopy(new_target);
70 return bp;
73 // Serialization
74 StructuredData::ObjectSP Breakpoint::SerializeToStructuredData() {
75 // Serialize the resolver:
76 StructuredData::DictionarySP breakpoint_dict_sp(
77 new StructuredData::Dictionary());
78 StructuredData::DictionarySP breakpoint_contents_sp(
79 new StructuredData::Dictionary());
81 if (!m_name_list.empty()) {
82 StructuredData::ArraySP names_array_sp(new StructuredData::Array());
83 for (auto name : m_name_list) {
84 names_array_sp->AddItem(
85 StructuredData::StringSP(new StructuredData::String(name)));
87 breakpoint_contents_sp->AddItem(Breakpoint::GetKey(OptionNames::Names),
88 names_array_sp);
91 breakpoint_contents_sp->AddBooleanItem(
92 Breakpoint::GetKey(OptionNames::Hardware), m_hardware);
94 StructuredData::ObjectSP resolver_dict_sp(
95 m_resolver_sp->SerializeToStructuredData());
96 if (!resolver_dict_sp)
97 return StructuredData::ObjectSP();
99 breakpoint_contents_sp->AddItem(BreakpointResolver::GetSerializationKey(),
100 resolver_dict_sp);
102 StructuredData::ObjectSP filter_dict_sp(
103 m_filter_sp->SerializeToStructuredData());
104 if (!filter_dict_sp)
105 return StructuredData::ObjectSP();
107 breakpoint_contents_sp->AddItem(SearchFilter::GetSerializationKey(),
108 filter_dict_sp);
110 StructuredData::ObjectSP options_dict_sp(
111 m_options.SerializeToStructuredData());
112 if (!options_dict_sp)
113 return StructuredData::ObjectSP();
115 breakpoint_contents_sp->AddItem(BreakpointOptions::GetSerializationKey(),
116 options_dict_sp);
118 breakpoint_dict_sp->AddItem(GetSerializationKey(), breakpoint_contents_sp);
119 return breakpoint_dict_sp;
122 lldb::BreakpointSP Breakpoint::CreateFromStructuredData(
123 TargetSP target_sp, StructuredData::ObjectSP &object_data, Status &error) {
124 BreakpointSP result_sp;
125 if (!target_sp)
126 return result_sp;
128 StructuredData::Dictionary *breakpoint_dict = object_data->GetAsDictionary();
130 if (!breakpoint_dict || !breakpoint_dict->IsValid()) {
131 error = Status::FromErrorString(
132 "Can't deserialize from an invalid data object.");
133 return result_sp;
136 StructuredData::Dictionary *resolver_dict;
137 bool success = breakpoint_dict->GetValueForKeyAsDictionary(
138 BreakpointResolver::GetSerializationKey(), resolver_dict);
139 if (!success) {
140 error = Status::FromErrorString(
141 "Breakpoint data missing toplevel resolver key");
142 return result_sp;
145 Status create_error;
146 BreakpointResolverSP resolver_sp =
147 BreakpointResolver::CreateFromStructuredData(*resolver_dict,
148 create_error);
149 if (create_error.Fail()) {
150 error = Status::FromErrorStringWithFormatv(
151 "Error creating breakpoint resolver from data: {0}.", create_error);
152 return result_sp;
155 StructuredData::Dictionary *filter_dict;
156 success = breakpoint_dict->GetValueForKeyAsDictionary(
157 SearchFilter::GetSerializationKey(), filter_dict);
158 SearchFilterSP filter_sp;
159 if (!success)
160 filter_sp =
161 std::make_shared<SearchFilterForUnconstrainedSearches>(target_sp);
162 else {
163 filter_sp = SearchFilter::CreateFromStructuredData(target_sp, *filter_dict,
164 create_error);
165 if (create_error.Fail()) {
166 error = Status::FromErrorStringWithFormat(
167 "Error creating breakpoint filter from data: %s.",
168 create_error.AsCString());
169 return result_sp;
173 std::unique_ptr<BreakpointOptions> options_up;
174 StructuredData::Dictionary *options_dict;
175 Target& target = *target_sp;
176 success = breakpoint_dict->GetValueForKeyAsDictionary(
177 BreakpointOptions::GetSerializationKey(), options_dict);
178 if (success) {
179 options_up = BreakpointOptions::CreateFromStructuredData(
180 target, *options_dict, create_error);
181 if (create_error.Fail()) {
182 error = Status::FromErrorStringWithFormat(
183 "Error creating breakpoint options from data: %s.",
184 create_error.AsCString());
185 return result_sp;
189 bool hardware = false;
190 success = breakpoint_dict->GetValueForKeyAsBoolean(
191 Breakpoint::GetKey(OptionNames::Hardware), hardware);
193 result_sp = target.CreateBreakpoint(filter_sp, resolver_sp, false,
194 hardware, true);
196 if (result_sp && options_up) {
197 result_sp->m_options = *options_up;
200 StructuredData::Array *names_array;
201 success = breakpoint_dict->GetValueForKeyAsArray(
202 Breakpoint::GetKey(OptionNames::Names), names_array);
203 if (success && names_array) {
204 size_t num_names = names_array->GetSize();
205 for (size_t i = 0; i < num_names; i++) {
206 if (std::optional<llvm::StringRef> maybe_name =
207 names_array->GetItemAtIndexAsString(i))
208 target.AddNameToBreakpoint(result_sp, *maybe_name, error);
212 return result_sp;
215 bool Breakpoint::SerializedBreakpointMatchesNames(
216 StructuredData::ObjectSP &bkpt_object_sp, std::vector<std::string> &names) {
217 if (!bkpt_object_sp)
218 return false;
220 StructuredData::Dictionary *bkpt_dict = bkpt_object_sp->GetAsDictionary();
221 if (!bkpt_dict)
222 return false;
224 if (names.empty())
225 return true;
227 StructuredData::Array *names_array;
229 bool success =
230 bkpt_dict->GetValueForKeyAsArray(GetKey(OptionNames::Names), names_array);
231 // If there are no names, it can't match these names;
232 if (!success)
233 return false;
235 size_t num_names = names_array->GetSize();
237 for (size_t i = 0; i < num_names; i++) {
238 std::optional<llvm::StringRef> maybe_name =
239 names_array->GetItemAtIndexAsString(i);
240 if (maybe_name && llvm::is_contained(names, *maybe_name))
241 return true;
243 return false;
246 const lldb::TargetSP Breakpoint::GetTargetSP() {
247 return m_target.shared_from_this();
250 bool Breakpoint::IsInternal() const { return LLDB_BREAK_ID_IS_INTERNAL(m_bid); }
252 BreakpointLocationSP Breakpoint::AddLocation(const Address &addr,
253 bool *new_location) {
254 return m_locations.AddLocation(addr, m_resolve_indirect_symbols,
255 new_location);
258 BreakpointLocationSP Breakpoint::FindLocationByAddress(const Address &addr) {
259 return m_locations.FindByAddress(addr);
262 break_id_t Breakpoint::FindLocationIDByAddress(const Address &addr) {
263 return m_locations.FindIDByAddress(addr);
266 BreakpointLocationSP Breakpoint::FindLocationByID(break_id_t bp_loc_id) {
267 return m_locations.FindByID(bp_loc_id);
270 BreakpointLocationSP Breakpoint::GetLocationAtIndex(size_t index) {
271 return m_locations.GetByIndex(index);
274 void Breakpoint::RemoveInvalidLocations(const ArchSpec &arch) {
275 m_locations.RemoveInvalidLocations(arch);
278 // For each of the overall options we need to decide how they propagate to the
279 // location options. This will determine the precedence of options on the
280 // breakpoint vs. its locations.
282 // Disable at the breakpoint level should override the location settings. That
283 // way you can conveniently turn off a whole breakpoint without messing up the
284 // individual settings.
286 void Breakpoint::SetEnabled(bool enable) {
287 if (enable == m_options.IsEnabled())
288 return;
290 m_options.SetEnabled(enable);
291 if (enable)
292 m_locations.ResolveAllBreakpointSites();
293 else
294 m_locations.ClearAllBreakpointSites();
296 SendBreakpointChangedEvent(enable ? eBreakpointEventTypeEnabled
297 : eBreakpointEventTypeDisabled);
300 bool Breakpoint::IsEnabled() { return m_options.IsEnabled(); }
302 void Breakpoint::SetIgnoreCount(uint32_t n) {
303 if (m_options.GetIgnoreCount() == n)
304 return;
306 m_options.SetIgnoreCount(n);
307 SendBreakpointChangedEvent(eBreakpointEventTypeIgnoreChanged);
310 void Breakpoint::DecrementIgnoreCount() {
311 uint32_t ignore = m_options.GetIgnoreCount();
312 if (ignore != 0)
313 m_options.SetIgnoreCount(ignore - 1);
316 uint32_t Breakpoint::GetIgnoreCount() const {
317 return m_options.GetIgnoreCount();
320 uint32_t Breakpoint::GetHitCount() const { return m_hit_counter.GetValue(); }
322 void Breakpoint::ResetHitCount() {
323 m_hit_counter.Reset();
324 m_locations.ResetHitCount();
327 bool Breakpoint::IsOneShot() const { return m_options.IsOneShot(); }
329 void Breakpoint::SetOneShot(bool one_shot) { m_options.SetOneShot(one_shot); }
331 bool Breakpoint::IsAutoContinue() const { return m_options.IsAutoContinue(); }
333 void Breakpoint::SetAutoContinue(bool auto_continue) {
334 m_options.SetAutoContinue(auto_continue);
337 void Breakpoint::SetThreadID(lldb::tid_t thread_id) {
338 if (m_options.GetThreadSpec()->GetTID() == thread_id)
339 return;
341 m_options.GetThreadSpec()->SetTID(thread_id);
342 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
345 lldb::tid_t Breakpoint::GetThreadID() const {
346 if (m_options.GetThreadSpecNoCreate() == nullptr)
347 return LLDB_INVALID_THREAD_ID;
348 else
349 return m_options.GetThreadSpecNoCreate()->GetTID();
352 void Breakpoint::SetThreadIndex(uint32_t index) {
353 if (m_options.GetThreadSpec()->GetIndex() == index)
354 return;
356 m_options.GetThreadSpec()->SetIndex(index);
357 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
360 uint32_t Breakpoint::GetThreadIndex() const {
361 if (m_options.GetThreadSpecNoCreate() == nullptr)
362 return 0;
363 else
364 return m_options.GetThreadSpecNoCreate()->GetIndex();
367 void Breakpoint::SetThreadName(const char *thread_name) {
368 if (m_options.GetThreadSpec()->GetName() != nullptr &&
369 ::strcmp(m_options.GetThreadSpec()->GetName(), thread_name) == 0)
370 return;
372 m_options.GetThreadSpec()->SetName(thread_name);
373 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
376 const char *Breakpoint::GetThreadName() const {
377 if (m_options.GetThreadSpecNoCreate() == nullptr)
378 return nullptr;
379 else
380 return m_options.GetThreadSpecNoCreate()->GetName();
383 void Breakpoint::SetQueueName(const char *queue_name) {
384 if (m_options.GetThreadSpec()->GetQueueName() != nullptr &&
385 ::strcmp(m_options.GetThreadSpec()->GetQueueName(), queue_name) == 0)
386 return;
388 m_options.GetThreadSpec()->SetQueueName(queue_name);
389 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
392 const char *Breakpoint::GetQueueName() const {
393 if (m_options.GetThreadSpecNoCreate() == nullptr)
394 return nullptr;
395 else
396 return m_options.GetThreadSpecNoCreate()->GetQueueName();
399 void Breakpoint::SetCondition(const char *condition) {
400 m_options.SetCondition(condition);
401 SendBreakpointChangedEvent(eBreakpointEventTypeConditionChanged);
404 const char *Breakpoint::GetConditionText() const {
405 return m_options.GetConditionText();
408 // This function is used when "baton" doesn't need to be freed
409 void Breakpoint::SetCallback(BreakpointHitCallback callback, void *baton,
410 bool is_synchronous) {
411 // The default "Baton" class will keep a copy of "baton" and won't free or
412 // delete it when it goes out of scope.
413 m_options.SetCallback(callback, std::make_shared<UntypedBaton>(baton),
414 is_synchronous);
416 SendBreakpointChangedEvent(eBreakpointEventTypeCommandChanged);
419 // This function is used when a baton needs to be freed and therefore is
420 // contained in a "Baton" subclass.
421 void Breakpoint::SetCallback(BreakpointHitCallback callback,
422 const BatonSP &callback_baton_sp,
423 bool is_synchronous) {
424 m_options.SetCallback(callback, callback_baton_sp, is_synchronous);
427 void Breakpoint::ClearCallback() { m_options.ClearCallback(); }
429 bool Breakpoint::InvokeCallback(StoppointCallbackContext *context,
430 break_id_t bp_loc_id) {
431 return m_options.InvokeCallback(context, GetID(), bp_loc_id);
434 BreakpointOptions &Breakpoint::GetOptions() { return m_options; }
436 const BreakpointOptions &Breakpoint::GetOptions() const { return m_options; }
438 void Breakpoint::ResolveBreakpoint() {
439 if (m_resolver_sp) {
440 ElapsedTime elapsed(m_resolve_time);
441 m_resolver_sp->ResolveBreakpoint(*m_filter_sp);
445 void Breakpoint::ResolveBreakpointInModules(
446 ModuleList &module_list, BreakpointLocationCollection &new_locations) {
447 ElapsedTime elapsed(m_resolve_time);
448 m_locations.StartRecordingNewLocations(new_locations);
450 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
452 m_locations.StopRecordingNewLocations();
455 void Breakpoint::ResolveBreakpointInModules(ModuleList &module_list,
456 bool send_event) {
457 if (m_resolver_sp) {
458 // If this is not an internal breakpoint, set up to record the new
459 // locations, then dispatch an event with the new locations.
460 if (!IsInternal() && send_event) {
461 std::shared_ptr<BreakpointEventData> new_locations_event =
462 std::make_shared<BreakpointEventData>(
463 eBreakpointEventTypeLocationsAdded, shared_from_this());
464 ResolveBreakpointInModules(
465 module_list, new_locations_event->GetBreakpointLocationCollection());
466 if (new_locations_event->GetBreakpointLocationCollection().GetSize() != 0)
467 SendBreakpointChangedEvent(new_locations_event);
468 } else {
469 ElapsedTime elapsed(m_resolve_time);
470 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
475 void Breakpoint::ClearAllBreakpointSites() {
476 m_locations.ClearAllBreakpointSites();
479 // ModulesChanged: Pass in a list of new modules, and
481 void Breakpoint::ModulesChanged(ModuleList &module_list, bool load,
482 bool delete_locations) {
483 Log *log = GetLog(LLDBLog::Breakpoints);
484 LLDB_LOGF(log,
485 "Breakpoint::ModulesChanged: num_modules: %zu load: %i "
486 "delete_locations: %i\n",
487 module_list.GetSize(), load, delete_locations);
489 if (load) {
490 // The logic for handling new modules is:
491 // 1) If the filter rejects this module, then skip it. 2) Run through the
492 // current location list and if there are any locations
493 // for that module, we mark the module as "seen" and we don't try to
494 // re-resolve
495 // breakpoint locations for that module.
496 // However, we do add breakpoint sites to these locations if needed.
497 // 3) If we don't see this module in our breakpoint location list, call
498 // ResolveInModules.
500 ModuleList new_modules; // We'll stuff the "unseen" modules in this list,
501 // and then resolve
502 // them after the locations pass. Have to do it this way because resolving
503 // breakpoints will add new locations potentially.
505 for (ModuleSP module_sp : module_list.Modules()) {
506 bool seen = false;
507 if (!m_filter_sp->ModulePasses(module_sp))
508 continue;
510 BreakpointLocationCollection locations_with_no_section;
511 for (BreakpointLocationSP break_loc_sp :
512 m_locations.BreakpointLocations()) {
514 // If the section for this location was deleted, that means it's Module
515 // has gone away but somebody forgot to tell us. Let's clean it up
516 // here.
517 Address section_addr(break_loc_sp->GetAddress());
518 if (section_addr.SectionWasDeleted()) {
519 locations_with_no_section.Add(break_loc_sp);
520 continue;
523 if (!break_loc_sp->IsEnabled())
524 continue;
526 SectionSP section_sp(section_addr.GetSection());
528 // If we don't have a Section, that means this location is a raw
529 // address that we haven't resolved to a section yet. So we'll have to
530 // look in all the new modules to resolve this location. Otherwise, if
531 // it was set in this module, re-resolve it here.
532 if (section_sp && section_sp->GetModule() == module_sp) {
533 if (!seen)
534 seen = true;
536 if (!break_loc_sp->ResolveBreakpointSite()) {
537 LLDB_LOGF(log,
538 "Warning: could not set breakpoint site for "
539 "breakpoint location %d of breakpoint %d.\n",
540 break_loc_sp->GetID(), GetID());
545 size_t num_to_delete = locations_with_no_section.GetSize();
547 for (size_t i = 0; i < num_to_delete; i++)
548 m_locations.RemoveLocation(locations_with_no_section.GetByIndex(i));
550 if (!seen)
551 new_modules.AppendIfNeeded(module_sp);
554 if (new_modules.GetSize() > 0) {
555 ResolveBreakpointInModules(new_modules);
557 } else {
558 // Go through the currently set locations and if any have breakpoints in
559 // the module list, then remove their breakpoint sites, and their locations
560 // if asked to.
562 std::shared_ptr<BreakpointEventData> removed_locations_event;
563 if (!IsInternal())
564 removed_locations_event = std::make_shared<BreakpointEventData>(
565 eBreakpointEventTypeLocationsRemoved, shared_from_this());
567 for (ModuleSP module_sp : module_list.Modules()) {
568 if (m_filter_sp->ModulePasses(module_sp)) {
569 size_t loc_idx = 0;
570 size_t num_locations = m_locations.GetSize();
571 BreakpointLocationCollection locations_to_remove;
572 for (loc_idx = 0; loc_idx < num_locations; loc_idx++) {
573 BreakpointLocationSP break_loc_sp(m_locations.GetByIndex(loc_idx));
574 SectionSP section_sp(break_loc_sp->GetAddress().GetSection());
575 if (section_sp && section_sp->GetModule() == module_sp) {
576 // Remove this breakpoint since the shared library is unloaded, but
577 // keep the breakpoint location around so we always get complete
578 // hit count and breakpoint lifetime info
579 break_loc_sp->ClearBreakpointSite();
580 if (removed_locations_event) {
581 removed_locations_event->GetBreakpointLocationCollection().Add(
582 break_loc_sp);
584 if (delete_locations)
585 locations_to_remove.Add(break_loc_sp);
589 if (delete_locations) {
590 size_t num_locations_to_remove = locations_to_remove.GetSize();
591 for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++)
592 m_locations.RemoveLocation(locations_to_remove.GetByIndex(loc_idx));
596 SendBreakpointChangedEvent(removed_locations_event);
600 static bool SymbolContextsMightBeEquivalent(SymbolContext &old_sc,
601 SymbolContext &new_sc) {
602 bool equivalent_scs = false;
604 if (old_sc.module_sp.get() == new_sc.module_sp.get()) {
605 // If these come from the same module, we can directly compare the
606 // pointers:
607 if (old_sc.comp_unit && new_sc.comp_unit &&
608 (old_sc.comp_unit == new_sc.comp_unit)) {
609 if (old_sc.function && new_sc.function &&
610 (old_sc.function == new_sc.function)) {
611 equivalent_scs = true;
613 } else if (old_sc.symbol && new_sc.symbol &&
614 (old_sc.symbol == new_sc.symbol)) {
615 equivalent_scs = true;
617 } else {
618 // Otherwise we will compare by name...
619 if (old_sc.comp_unit && new_sc.comp_unit) {
620 if (old_sc.comp_unit->GetPrimaryFile() ==
621 new_sc.comp_unit->GetPrimaryFile()) {
622 // Now check the functions:
623 if (old_sc.function && new_sc.function &&
624 (old_sc.function->GetName() == new_sc.function->GetName())) {
625 equivalent_scs = true;
628 } else if (old_sc.symbol && new_sc.symbol) {
629 if (Mangled::Compare(old_sc.symbol->GetMangled(),
630 new_sc.symbol->GetMangled()) == 0) {
631 equivalent_scs = true;
635 return equivalent_scs;
638 void Breakpoint::ModuleReplaced(ModuleSP old_module_sp,
639 ModuleSP new_module_sp) {
640 Log *log = GetLog(LLDBLog::Breakpoints);
641 LLDB_LOGF(log, "Breakpoint::ModulesReplaced for %s\n",
642 old_module_sp->GetSpecificationDescription().c_str());
643 // First find all the locations that are in the old module
645 BreakpointLocationCollection old_break_locs;
646 for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) {
647 SectionSP section_sp = break_loc_sp->GetAddress().GetSection();
648 if (section_sp && section_sp->GetModule() == old_module_sp) {
649 old_break_locs.Add(break_loc_sp);
653 size_t num_old_locations = old_break_locs.GetSize();
655 if (num_old_locations == 0) {
656 // There were no locations in the old module, so we just need to check if
657 // there were any in the new module.
658 ModuleList temp_list;
659 temp_list.Append(new_module_sp);
660 ResolveBreakpointInModules(temp_list);
661 } else {
662 // First search the new module for locations. Then compare this with the
663 // old list, copy over locations that "look the same" Then delete the old
664 // locations. Finally remember to post the creation event.
666 // Two locations are the same if they have the same comp unit & function
667 // (by name) and there are the same number of locations in the old function
668 // as in the new one.
670 ModuleList temp_list;
671 temp_list.Append(new_module_sp);
672 BreakpointLocationCollection new_break_locs;
673 ResolveBreakpointInModules(temp_list, new_break_locs);
674 BreakpointLocationCollection locations_to_remove;
675 BreakpointLocationCollection locations_to_announce;
677 size_t num_new_locations = new_break_locs.GetSize();
679 if (num_new_locations > 0) {
680 // Break out the case of one location -> one location since that's the
681 // most common one, and there's no need to build up the structures needed
682 // for the merge in that case.
683 if (num_new_locations == 1 && num_old_locations == 1) {
684 bool equivalent_locations = false;
685 SymbolContext old_sc, new_sc;
686 // The only way the old and new location can be equivalent is if they
687 // have the same amount of information:
688 BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0);
689 BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0);
691 if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc) ==
692 new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc)) {
693 equivalent_locations =
694 SymbolContextsMightBeEquivalent(old_sc, new_sc);
697 if (equivalent_locations) {
698 m_locations.SwapLocation(old_loc_sp, new_loc_sp);
699 } else {
700 locations_to_remove.Add(old_loc_sp);
701 locations_to_announce.Add(new_loc_sp);
703 } else {
704 // We don't want to have to keep computing the SymbolContexts for these
705 // addresses over and over, so lets get them up front:
707 typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap;
708 IDToSCMap old_sc_map;
709 for (size_t idx = 0; idx < num_old_locations; idx++) {
710 SymbolContext sc;
711 BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx);
712 lldb::break_id_t loc_id = bp_loc_sp->GetID();
713 bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]);
716 std::map<lldb::break_id_t, SymbolContext> new_sc_map;
717 for (size_t idx = 0; idx < num_new_locations; idx++) {
718 SymbolContext sc;
719 BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx);
720 lldb::break_id_t loc_id = bp_loc_sp->GetID();
721 bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]);
723 // Take an element from the old Symbol Contexts
724 while (old_sc_map.size() > 0) {
725 lldb::break_id_t old_id = old_sc_map.begin()->first;
726 SymbolContext &old_sc = old_sc_map.begin()->second;
728 // Count the number of entries equivalent to this SC for the old
729 // list:
730 std::vector<lldb::break_id_t> old_id_vec;
731 old_id_vec.push_back(old_id);
733 IDToSCMap::iterator tmp_iter;
734 for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end();
735 tmp_iter++) {
736 if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second))
737 old_id_vec.push_back(tmp_iter->first);
740 // Now find all the equivalent locations in the new list.
741 std::vector<lldb::break_id_t> new_id_vec;
742 for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end();
743 tmp_iter++) {
744 if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second))
745 new_id_vec.push_back(tmp_iter->first);
748 // Alright, if we have the same number of potentially equivalent
749 // locations in the old and new modules, we'll just map them one to
750 // one in ascending ID order (assuming the resolver's order would
751 // match the equivalent ones. Otherwise, we'll dump all the old ones,
752 // and just take the new ones, erasing the elements from both maps as
753 // we go.
755 if (old_id_vec.size() == new_id_vec.size()) {
756 llvm::sort(old_id_vec);
757 llvm::sort(new_id_vec);
758 size_t num_elements = old_id_vec.size();
759 for (size_t idx = 0; idx < num_elements; idx++) {
760 BreakpointLocationSP old_loc_sp =
761 old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]);
762 BreakpointLocationSP new_loc_sp =
763 new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]);
764 m_locations.SwapLocation(old_loc_sp, new_loc_sp);
765 old_sc_map.erase(old_id_vec[idx]);
766 new_sc_map.erase(new_id_vec[idx]);
768 } else {
769 for (lldb::break_id_t old_id : old_id_vec) {
770 locations_to_remove.Add(
771 old_break_locs.FindByIDPair(GetID(), old_id));
772 old_sc_map.erase(old_id);
774 for (lldb::break_id_t new_id : new_id_vec) {
775 locations_to_announce.Add(
776 new_break_locs.FindByIDPair(GetID(), new_id));
777 new_sc_map.erase(new_id);
784 // Now remove the remaining old locations, and cons up a removed locations
785 // event. Note, we don't put the new locations that were swapped with an
786 // old location on the locations_to_remove list, so we don't need to worry
787 // about telling the world about removing a location we didn't tell them
788 // about adding.
790 std::shared_ptr<BreakpointEventData> removed_locations_event;
791 if (!IsInternal())
792 removed_locations_event = std::make_shared<BreakpointEventData>(
793 eBreakpointEventTypeLocationsRemoved, shared_from_this());
795 for (BreakpointLocationSP loc_sp :
796 locations_to_remove.BreakpointLocations()) {
797 m_locations.RemoveLocation(loc_sp);
798 if (removed_locations_event)
799 removed_locations_event->GetBreakpointLocationCollection().Add(loc_sp);
801 SendBreakpointChangedEvent(removed_locations_event);
803 // And announce the new ones.
805 if (!IsInternal()) {
806 std::shared_ptr<BreakpointEventData> added_locations_event =
807 std::make_shared<BreakpointEventData>(
808 eBreakpointEventTypeLocationsAdded, shared_from_this());
809 for (BreakpointLocationSP loc_sp :
810 locations_to_announce.BreakpointLocations())
811 added_locations_event->GetBreakpointLocationCollection().Add(loc_sp);
813 SendBreakpointChangedEvent(added_locations_event);
815 m_locations.Compact();
819 void Breakpoint::Dump(Stream *) {}
821 size_t Breakpoint::GetNumResolvedLocations() const {
822 // Return the number of breakpoints that are actually resolved and set down
823 // in the inferior process.
824 return m_locations.GetNumResolvedLocations();
827 bool Breakpoint::HasResolvedLocations() const {
828 return GetNumResolvedLocations() > 0;
831 size_t Breakpoint::GetNumLocations() const { return m_locations.GetSize(); }
833 void Breakpoint::AddName(llvm::StringRef new_name) {
834 m_name_list.insert(new_name.str());
837 void Breakpoint::GetDescription(Stream *s, lldb::DescriptionLevel level,
838 bool show_locations) {
839 assert(s != nullptr);
841 if (!m_kind_description.empty()) {
842 if (level == eDescriptionLevelBrief) {
843 s->PutCString(GetBreakpointKind());
844 return;
845 } else
846 s->Printf("Kind: %s\n", GetBreakpointKind());
849 const size_t num_locations = GetNumLocations();
850 const size_t num_resolved_locations = GetNumResolvedLocations();
852 // They just made the breakpoint, they don't need to be told HOW they made
853 // it... Also, we'll print the breakpoint number differently depending on
854 // whether there is 1 or more locations.
855 if (level != eDescriptionLevelInitial) {
856 s->Printf("%i: ", GetID());
857 GetResolverDescription(s);
858 GetFilterDescription(s);
861 switch (level) {
862 case lldb::eDescriptionLevelBrief:
863 case lldb::eDescriptionLevelFull:
864 if (num_locations > 0) {
865 s->Printf(", locations = %" PRIu64, (uint64_t)num_locations);
866 if (num_resolved_locations > 0)
867 s->Printf(", resolved = %" PRIu64 ", hit count = %d",
868 (uint64_t)num_resolved_locations, GetHitCount());
869 } else {
870 // Don't print the pending notification for exception resolvers since we
871 // don't generally know how to set them until the target is run.
872 if (m_resolver_sp->getResolverID() !=
873 BreakpointResolver::ExceptionResolver)
874 s->Printf(", locations = 0 (pending)");
877 m_options.GetDescription(s, level);
879 if (m_precondition_sp)
880 m_precondition_sp->GetDescription(*s, level);
882 if (level == lldb::eDescriptionLevelFull) {
883 if (!m_name_list.empty()) {
884 s->EOL();
885 s->Indent();
886 s->Printf("Names:");
887 s->EOL();
888 s->IndentMore();
889 for (const std::string &name : m_name_list) {
890 s->Indent();
891 s->Printf("%s\n", name.c_str());
893 s->IndentLess();
895 s->IndentLess();
896 s->EOL();
898 break;
900 case lldb::eDescriptionLevelInitial:
901 s->Printf("Breakpoint %i: ", GetID());
902 if (num_locations == 0) {
903 s->Printf("no locations (pending).");
904 } else if (num_locations == 1 && !show_locations) {
905 // There is only one location, so we'll just print that location
906 // information.
907 GetLocationAtIndex(0)->GetDescription(s, level);
908 } else {
909 s->Printf("%" PRIu64 " locations.", static_cast<uint64_t>(num_locations));
911 s->EOL();
912 break;
914 case lldb::eDescriptionLevelVerbose:
915 // Verbose mode does a debug dump of the breakpoint
916 Dump(s);
917 s->EOL();
918 // s->Indent();
919 m_options.GetDescription(s, level);
920 break;
922 default:
923 break;
926 // The brief description is just the location name (1.2 or whatever). That's
927 // pointless to show in the breakpoint's description, so suppress it.
928 if (show_locations && level != lldb::eDescriptionLevelBrief) {
929 s->IndentMore();
930 for (size_t i = 0; i < num_locations; ++i) {
931 BreakpointLocation *loc = GetLocationAtIndex(i).get();
932 loc->GetDescription(s, level);
933 s->EOL();
935 s->IndentLess();
939 void Breakpoint::GetResolverDescription(Stream *s) {
940 if (m_resolver_sp)
941 m_resolver_sp->GetDescription(s);
944 bool Breakpoint::GetMatchingFileLine(ConstString filename,
945 uint32_t line_number,
946 BreakpointLocationCollection &loc_coll) {
947 // TODO: To be correct, this method needs to fill the breakpoint location
948 // collection
949 // with the location IDs which match the filename and line_number.
952 if (m_resolver_sp) {
953 BreakpointResolverFileLine *resolverFileLine =
954 dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get());
956 // TODO: Handle SourceLocationSpec column information
957 if (resolverFileLine &&
958 resolverFileLine->m_location_spec.GetFileSpec().GetFilename() ==
959 filename &&
960 resolverFileLine->m_location_spec.GetLine() == line_number) {
961 return true;
964 return false;
967 void Breakpoint::GetFilterDescription(Stream *s) {
968 m_filter_sp->GetDescription(s);
971 bool Breakpoint::EvaluatePrecondition(StoppointCallbackContext &context) {
972 if (!m_precondition_sp)
973 return true;
975 return m_precondition_sp->EvaluatePrecondition(context);
978 void Breakpoint::SendBreakpointChangedEvent(
979 lldb::BreakpointEventType eventKind) {
980 if (!IsInternal() && GetTarget().EventTypeHasListeners(
981 Target::eBroadcastBitBreakpointChanged)) {
982 std::shared_ptr<BreakpointEventData> data =
983 std::make_shared<BreakpointEventData>(eventKind, shared_from_this());
985 GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data);
989 void Breakpoint::SendBreakpointChangedEvent(
990 const lldb::EventDataSP &breakpoint_data_sp) {
991 if (!breakpoint_data_sp)
992 return;
994 if (!IsInternal() &&
995 GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged))
996 GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged,
997 breakpoint_data_sp);
1000 const char *Breakpoint::BreakpointEventTypeAsCString(BreakpointEventType type) {
1001 switch (type) {
1002 case eBreakpointEventTypeInvalidType: return "invalid";
1003 case eBreakpointEventTypeAdded: return "breakpoint added";
1004 case eBreakpointEventTypeRemoved: return "breakpoint removed";
1005 case eBreakpointEventTypeLocationsAdded: return "locations added";
1006 case eBreakpointEventTypeLocationsRemoved: return "locations removed";
1007 case eBreakpointEventTypeLocationsResolved: return "locations resolved";
1008 case eBreakpointEventTypeEnabled: return "breakpoint enabled";
1009 case eBreakpointEventTypeDisabled: return "breakpoint disabled";
1010 case eBreakpointEventTypeCommandChanged: return "command changed";
1011 case eBreakpointEventTypeConditionChanged: return "condition changed";
1012 case eBreakpointEventTypeIgnoreChanged: return "ignore count changed";
1013 case eBreakpointEventTypeThreadChanged: return "thread changed";
1014 case eBreakpointEventTypeAutoContinueChanged: return "autocontinue changed";
1016 llvm_unreachable("Fully covered switch above!");
1019 Log *Breakpoint::BreakpointEventData::GetLogChannel() {
1020 return GetLog(LLDBLog::Breakpoints);
1023 Breakpoint::BreakpointEventData::BreakpointEventData(
1024 BreakpointEventType sub_type, const BreakpointSP &new_breakpoint_sp)
1025 : m_breakpoint_event(sub_type), m_new_breakpoint_sp(new_breakpoint_sp) {}
1027 Breakpoint::BreakpointEventData::~BreakpointEventData() = default;
1029 llvm::StringRef Breakpoint::BreakpointEventData::GetFlavorString() {
1030 return "Breakpoint::BreakpointEventData";
1033 llvm::StringRef Breakpoint::BreakpointEventData::GetFlavor() const {
1034 return BreakpointEventData::GetFlavorString();
1037 BreakpointSP Breakpoint::BreakpointEventData::GetBreakpoint() const {
1038 return m_new_breakpoint_sp;
1041 BreakpointEventType
1042 Breakpoint::BreakpointEventData::GetBreakpointEventType() const {
1043 return m_breakpoint_event;
1046 void Breakpoint::BreakpointEventData::Dump(Stream *s) const {
1047 if (!s)
1048 return;
1049 BreakpointEventType event_type = GetBreakpointEventType();
1050 break_id_t bkpt_id = GetBreakpoint()->GetID();
1051 s->Format("bkpt: {0} type: {1}", bkpt_id,
1052 BreakpointEventTypeAsCString(event_type));
1055 const Breakpoint::BreakpointEventData *
1056 Breakpoint::BreakpointEventData::GetEventDataFromEvent(const Event *event) {
1057 if (event) {
1058 const EventData *event_data = event->GetData();
1059 if (event_data &&
1060 event_data->GetFlavor() == BreakpointEventData::GetFlavorString())
1061 return static_cast<const BreakpointEventData *>(event->GetData());
1063 return nullptr;
1066 BreakpointEventType
1067 Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent(
1068 const EventSP &event_sp) {
1069 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1071 if (data == nullptr)
1072 return eBreakpointEventTypeInvalidType;
1073 else
1074 return data->GetBreakpointEventType();
1077 BreakpointSP Breakpoint::BreakpointEventData::GetBreakpointFromEvent(
1078 const EventSP &event_sp) {
1079 BreakpointSP bp_sp;
1081 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1082 if (data)
1083 bp_sp = data->m_new_breakpoint_sp;
1085 return bp_sp;
1088 size_t Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent(
1089 const EventSP &event_sp) {
1090 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1091 if (data)
1092 return data->m_locations.GetSize();
1094 return 0;
1097 lldb::BreakpointLocationSP
1098 Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent(
1099 const lldb::EventSP &event_sp, uint32_t bp_loc_idx) {
1100 lldb::BreakpointLocationSP bp_loc_sp;
1102 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1103 if (data) {
1104 bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx);
1107 return bp_loc_sp;
1110 json::Value Breakpoint::GetStatistics() {
1111 json::Object bp;
1112 bp.try_emplace("id", GetID());
1113 bp.try_emplace("resolveTime", m_resolve_time.get().count());
1114 bp.try_emplace("numLocations", (int64_t)GetNumLocations());
1115 bp.try_emplace("numResolvedLocations", (int64_t)GetNumResolvedLocations());
1116 bp.try_emplace("hitCount", (int64_t)GetHitCount());
1117 bp.try_emplace("internal", IsInternal());
1118 if (!m_kind_description.empty())
1119 bp.try_emplace("kindDescription", m_kind_description);
1120 // Put the full structured data for reproducing this breakpoint in a key/value
1121 // pair named "details". This allows the breakpoint's details to be visible
1122 // in the stats in case we need to reproduce a breakpoint that has long
1123 // resolve times
1124 StructuredData::ObjectSP bp_data_sp = SerializeToStructuredData();
1125 if (bp_data_sp) {
1126 std::string buffer;
1127 llvm::raw_string_ostream ss(buffer);
1128 json::OStream json_os(ss);
1129 bp_data_sp->Serialize(json_os);
1130 if (auto expected_value = llvm::json::parse(buffer)) {
1131 bp.try_emplace("details", std::move(*expected_value));
1132 } else {
1133 std::string details_error = toString(expected_value.takeError());
1134 json::Object details;
1135 details.try_emplace("error", details_error);
1136 bp.try_emplace("details", std::move(details));
1139 return json::Value(std::move(bp));
1142 void Breakpoint::ResetStatistics() { m_resolve_time.reset(); }