1 // RUN: mlir-translate -no-implicit-module -split-input-file -test-spirv-roundtrip %s | FileCheck %s
3 // Test branch with one block argument
5 spirv.module Logical GLSL450 requires #spirv.vce<v1.0, [Shader], []> {
6 spirv.func @foo() -> () "None" {
7 // CHECK: %[[CST:.*]] = spirv.Constant 0
8 %zero = spirv.Constant 0 : i32
9 // CHECK-NEXT: spirv.Branch ^bb1(%[[CST]] : i32)
10 spirv.Branch ^bb1(%zero : i32)
11 // CHECK-NEXT: ^bb1(%{{.*}}: i32):
16 spirv.func @main() -> () "None" {
19 spirv.EntryPoint "GLCompute" @main
24 // Test branch with multiple block arguments
26 spirv.module Logical GLSL450 requires #spirv.vce<v1.0, [Shader], []> {
27 spirv.func @foo() -> () "None" {
28 // CHECK: %[[ZERO:.*]] = spirv.Constant 0
29 %zero = spirv.Constant 0 : i32
30 // CHECK-NEXT: %[[ONE:.*]] = spirv.Constant 1
31 %one = spirv.Constant 1.0 : f32
32 // CHECK-NEXT: spirv.Branch ^bb1(%[[ZERO]], %[[ONE]] : i32, f32)
33 spirv.Branch ^bb1(%zero, %one : i32, f32)
35 // CHECK-NEXT: ^bb1(%{{.*}}: i32, %{{.*}}: f32): // pred: ^bb0
36 ^bb1(%arg0: i32, %arg1: f32):
40 spirv.func @main() -> () "None" {
43 spirv.EntryPoint "GLCompute" @main
48 // Test using block arguments within branch
50 spirv.module Logical GLSL450 requires #spirv.vce<v1.0, [Shader], []> {
51 spirv.func @foo() -> () "None" {
52 // CHECK: %[[CST0:.*]] = spirv.Constant 0
53 %zero = spirv.Constant 0 : i32
54 // CHECK-NEXT: spirv.Branch ^bb1(%[[CST0]] : i32)
55 spirv.Branch ^bb1(%zero : i32)
57 // CHECK-NEXT: ^bb1(%[[ARG:.*]]: i32):
59 // CHECK-NEXT: %[[ADD:.*]] = spirv.IAdd %[[ARG]], %[[ARG]] : i32
60 %0 = spirv.IAdd %arg0, %arg0 : i32
61 // CHECK-NEXT: %[[CST1:.*]] = spirv.Constant 0
62 // CHECK-NEXT: spirv.Branch ^bb2(%[[CST1]], %[[ADD]] : i32, i32)
63 spirv.Branch ^bb2(%zero, %0 : i32, i32)
65 // CHECK-NEXT: ^bb2(%{{.*}}: i32, %{{.*}}: i32):
66 ^bb2(%arg1: i32, %arg2: i32):
70 spirv.func @main() -> () "None" {
73 spirv.EntryPoint "GLCompute" @main
78 // Test block not following domination order
80 spirv.module Logical GLSL450 requires #spirv.vce<v1.0, [Shader], []> {
81 spirv.func @foo() -> () "None" {
82 // CHECK: spirv.Branch ^bb1
86 // CHECK-NEXT: %[[ZERO:.*]] = spirv.Constant 0
87 // CHECK-NEXT: %[[ONE:.*]] = spirv.Constant 1
88 // CHECK-NEXT: spirv.Branch ^bb2(%[[ZERO]], %[[ONE]] : i32, f32)
90 // CHECK-NEXT: ^bb2(%{{.*}}: i32, %{{.*}}: f32):
91 ^bb2(%arg0: i32, %arg1: f32):
92 // CHECK-NEXT: spirv.Return
95 // This block is reordered to follow domination order.
97 %zero = spirv.Constant 0 : i32
98 %one = spirv.Constant 1.0 : f32
99 spirv.Branch ^bb2(%zero, %one : i32, f32)
102 spirv.func @main() -> () "None" {
105 spirv.EntryPoint "GLCompute" @main
110 // Test multiple predecessors
112 spirv.module Logical GLSL450 requires #spirv.vce<v1.0, [Shader], []> {
113 spirv.func @foo() -> () "None" {
114 %var = spirv.Variable : !spirv.ptr<i32, Function>
116 // CHECK: spirv.mlir.selection
117 spirv.mlir.selection {
118 %true = spirv.Constant true
119 // CHECK: spirv.BranchConditional %{{.*}}, ^bb1, ^bb2
120 spirv.BranchConditional %true, ^true, ^false
124 // CHECK-NEXT: %[[ZERO:.*]] = spirv.Constant 0
125 %zero = spirv.Constant 0 : i32
126 // CHECK-NEXT: spirv.Branch ^bb3(%[[ZERO]] : i32)
127 spirv.Branch ^phi(%zero: i32)
131 // CHECK-NEXT: %[[ONE:.*]] = spirv.Constant 1
132 %one = spirv.Constant 1 : i32
133 // CHECK-NEXT: spirv.Branch ^bb3(%[[ONE]] : i32)
134 spirv.Branch ^phi(%one: i32)
136 // CHECK-NEXT: ^bb3(%[[ARG:.*]]: i32):
138 // CHECK-NEXT: spirv.Store "Function" %{{.*}}, %[[ARG]] : i32
139 spirv.Store "Function" %var, %arg : i32
140 // CHECK-NEXT: spirv.Return
145 // CHECK-NEXT: spirv.mlir.merge
151 spirv.func @main() -> () "None" {
154 spirv.EntryPoint "GLCompute" @main
159 // Test nested loops with block arguments
161 spirv.module Logical GLSL450 requires #spirv.vce<v1.0, [Shader], []> {
162 spirv.GlobalVariable @__builtin_var_NumWorkgroups__ built_in("NumWorkgroups") : !spirv.ptr<vector<3xi32>, Input>
163 spirv.GlobalVariable @__builtin_var_WorkgroupId__ built_in("WorkgroupId") : !spirv.ptr<vector<3xi32>, Input>
164 spirv.func @fmul_kernel() "None" {
165 %3 = spirv.Constant 12 : i32
166 %4 = spirv.Constant 32 : i32
167 %5 = spirv.Constant 4 : i32
168 %6 = spirv.mlir.addressof @__builtin_var_WorkgroupId__ : !spirv.ptr<vector<3xi32>, Input>
169 %7 = spirv.Load "Input" %6 : vector<3xi32>
170 %8 = spirv.CompositeExtract %7[0 : i32] : vector<3xi32>
171 %9 = spirv.mlir.addressof @__builtin_var_WorkgroupId__ : !spirv.ptr<vector<3xi32>, Input>
172 %10 = spirv.Load "Input" %9 : vector<3xi32>
173 %11 = spirv.CompositeExtract %10[1 : i32] : vector<3xi32>
174 %18 = spirv.mlir.addressof @__builtin_var_NumWorkgroups__ : !spirv.ptr<vector<3xi32>, Input>
175 %19 = spirv.Load "Input" %18 : vector<3xi32>
176 %20 = spirv.CompositeExtract %19[0 : i32] : vector<3xi32>
177 %21 = spirv.mlir.addressof @__builtin_var_NumWorkgroups__ : !spirv.ptr<vector<3xi32>, Input>
178 %22 = spirv.Load "Input" %21 : vector<3xi32>
179 %23 = spirv.CompositeExtract %22[1 : i32] : vector<3xi32>
180 %30 = spirv.IMul %11, %4 : i32
181 %31 = spirv.IMul %23, %4 : i32
183 // CHECK: spirv.Branch ^[[FN_BB:.*]](%{{.*}} : i32)
184 // CHECK: ^[[FN_BB]](%[[FN_BB_ARG:.*]]: i32):
185 // CHECK: spirv.mlir.loop {
187 // CHECK: spirv.Branch ^bb1(%[[FN_BB_ARG]] : i32)
188 spirv.Branch ^bb1(%30 : i32)
189 // CHECK: ^[[LP1_HDR:.*]](%[[LP1_HDR_ARG:.*]]: i32):
191 // CHECK: spirv.SLessThan
192 %33 = spirv.SLessThan %32, %3 : i32
193 // CHECK: spirv.BranchConditional %{{.*}}, ^[[LP1_BDY:.*]], ^[[LP1_MG:.*]]
194 spirv.BranchConditional %33, ^bb2, ^bb3
195 // CHECK: ^[[LP1_BDY]]:
197 // CHECK: %[[MUL:.*]] = spirv.IMul
198 %34 = spirv.IMul %8, %5 : i32
200 %35 = spirv.IMul %20, %5 : i32
201 // CHECK: spirv.Branch ^[[LP1_CNT:.*]](%[[MUL]] : i32)
202 // CHECK: ^[[LP1_CNT]](%[[LP1_CNT_ARG:.*]]: i32):
203 // CHECK: spirv.mlir.loop {
205 // CHECK: spirv.Branch ^[[LP2_HDR:.*]](%[[LP1_CNT_ARG]] : i32)
206 spirv.Branch ^bb1(%34 : i32)
207 // CHECK: ^[[LP2_HDR]](%[[LP2_HDR_ARG:.*]]: i32):
209 // CHECK: spirv.SLessThan %[[LP2_HDR_ARG]]
210 %38 = spirv.SLessThan %37, %5 : i32
211 // CHECK: spirv.BranchConditional %{{.*}}, ^[[LP2_BDY:.*]], ^[[LP2_MG:.*]]
212 spirv.BranchConditional %38, ^bb2, ^bb3
213 // CHECK: ^[[LP2_BDY]]:
215 // CHECK: %[[ADD1:.*]] = spirv.IAdd
216 %48 = spirv.IAdd %37, %35 : i32
217 // CHECK: spirv.Branch ^[[LP2_HDR]](%[[ADD1]] : i32)
218 spirv.Branch ^bb1(%48 : i32)
219 // CHECK: ^[[LP2_MG]]:
221 // CHECK: spirv.mlir.merge
224 // CHECK: %[[ADD2:.*]] = spirv.IAdd %[[LP1_HDR_ARG]]
225 %36 = spirv.IAdd %32, %31 : i32
226 // CHECK: spirv.Branch ^[[LP1_HDR]](%[[ADD2]] : i32)
227 spirv.Branch ^bb1(%36 : i32)
228 // CHECK: ^[[LP1_MG]]:
230 // CHECK: spirv.mlir.merge
236 spirv.EntryPoint "GLCompute" @fmul_kernel, @__builtin_var_WorkgroupId__, @__builtin_var_NumWorkgroups__
237 spirv.ExecutionMode @fmul_kernel "LocalSize", 32, 1, 1
242 // Test back-to-back loops with block arguments
244 spirv.module Logical GLSL450 requires #spirv.vce<v1.0, [Shader], []> {
245 spirv.func @fmul_kernel() "None" {
246 %cst4 = spirv.Constant 4 : i32
248 %val1 = spirv.Constant 43 : i32
249 %val2 = spirv.Constant 44 : i32
251 // CHECK: spirv.Constant 43
252 // CHECK-NEXT: spirv.Branch ^[[BB1:.+]](%{{.+}} : i32)
253 // CHECK-NEXT: ^[[BB1]](%{{.+}}: i32):
254 // CHECK-NEXT: spirv.mlir.loop
255 spirv.mlir.loop { // loop 1
256 spirv.Branch ^bb1(%val1 : i32)
257 ^bb1(%loop1_bb_arg: i32):
258 %loop1_lt = spirv.SLessThan %loop1_bb_arg, %cst4 : i32
259 spirv.BranchConditional %loop1_lt, ^bb2, ^bb3
261 %loop1_add = spirv.IAdd %loop1_bb_arg, %cst4 : i32
262 spirv.Branch ^bb1(%loop1_add : i32)
267 // CHECK: spirv.Constant 44
268 // CHECK-NEXT: spirv.Branch ^[[BB2:.+]](%{{.+}} : i32)
269 // CHECK-NEXT: ^[[BB2]](%{{.+}}: i32):
270 // CHECK-NEXT: spirv.mlir.loop
271 spirv.mlir.loop { // loop 2
272 spirv.Branch ^bb1(%val2 : i32)
273 ^bb1(%loop2_bb_arg: i32):
274 %loop2_lt = spirv.SLessThan %loop2_bb_arg, %cst4 : i32
275 spirv.BranchConditional %loop2_lt, ^bb2, ^bb3
277 %loop2_add = spirv.IAdd %loop2_bb_arg, %cst4 : i32
278 spirv.Branch ^bb1(%loop2_add : i32)
286 spirv.EntryPoint "GLCompute" @fmul_kernel
287 spirv.ExecutionMode @fmul_kernel "LocalSize", 32, 1, 1
292 spirv.module Logical GLSL450 requires #spirv.vce<v1.0, [Shader], []> {
293 // CHECK-LABEL: @cond_branch_true_argument
294 spirv.func @cond_branch_true_argument() -> () "None" {
295 %true = spirv.Constant true
296 %zero = spirv.Constant 0 : i32
297 %one = spirv.Constant 1 : i32
298 // CHECK: spirv.BranchConditional %{{.*}}, ^[[true1:.*]](%{{.*}}, %{{.*}} : i32, i32), ^[[false1:.*]]
299 spirv.BranchConditional %true, ^true1(%zero, %zero: i32, i32), ^false1
300 // CHECK: [[true1]](%{{.*}}: i32, %{{.*}}: i32)
301 ^true1(%arg0: i32, %arg1: i32):
303 // CHECK: [[false1]]:
311 spirv.module Logical GLSL450 requires #spirv.vce<v1.0, [Shader], []> {
312 // CHECK-LABEL: @cond_branch_false_argument
313 spirv.func @cond_branch_false_argument() -> () "None" {
314 %true = spirv.Constant true
315 %zero = spirv.Constant 0 : i32
316 %one = spirv.Constant 1 : i32
317 // CHECK: spirv.BranchConditional %{{.*}}, ^[[true1:.*]], ^[[false1:.*]](%{{.*}}, %{{.*}} : i32, i32)
318 spirv.BranchConditional %true, ^true1, ^false1(%zero, %zero: i32, i32)
322 // CHECK: [[false1]](%{{.*}}: i32, %{{.*}}: i32):
323 ^false1(%arg0: i32, %arg1: i32):
330 spirv.module Logical GLSL450 requires #spirv.vce<v1.0, [Shader], []> {
331 // CHECK-LABEL: @cond_branch_true_and_false_argument
332 spirv.func @cond_branch_true_and_false_argument() -> () "None" {
333 %true = spirv.Constant true
334 %zero = spirv.Constant 0 : i32
335 %one = spirv.Constant 1 : i32
336 // CHECK: spirv.BranchConditional %{{.*}}, ^[[true1:.*]](%{{.*}} : i32), ^[[false1:.*]](%{{.*}}, %{{.*}} : i32, i32)
337 spirv.BranchConditional %true, ^true1(%one: i32), ^false1(%zero, %zero: i32, i32)
338 // CHECK: [[true1]](%{{.*}}: i32):
341 // CHECK: [[false1]](%{{.*}}: i32, %{{.*}}: i32):
342 ^false1(%arg1: i32, %arg2: i32):