[WebAssembly] Add new target feature in support of 'extended-const' proposal
[llvm-project.git] / llvm / lib / CodeGen / StackSlotColoring.cpp
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1 //===- StackSlotColoring.cpp - Stack slot coloring pass. ------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file implements the stack slot coloring pass.
11 //===----------------------------------------------------------------------===//
13 #include "llvm/ADT/BitVector.h"
14 #include "llvm/ADT/SmallVector.h"
15 #include "llvm/ADT/Statistic.h"
16 #include "llvm/CodeGen/LiveInterval.h"
17 #include "llvm/CodeGen/LiveIntervals.h"
18 #include "llvm/CodeGen/LiveStacks.h"
19 #include "llvm/CodeGen/MachineBasicBlock.h"
20 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
21 #include "llvm/CodeGen/MachineFrameInfo.h"
22 #include "llvm/CodeGen/MachineFunction.h"
23 #include "llvm/CodeGen/MachineFunctionPass.h"
24 #include "llvm/CodeGen/MachineInstr.h"
25 #include "llvm/CodeGen/MachineMemOperand.h"
26 #include "llvm/CodeGen/MachineOperand.h"
27 #include "llvm/CodeGen/Passes.h"
28 #include "llvm/CodeGen/PseudoSourceValue.h"
29 #include "llvm/CodeGen/SlotIndexes.h"
30 #include "llvm/CodeGen/TargetInstrInfo.h"
31 #include "llvm/CodeGen/TargetRegisterInfo.h"
32 #include "llvm/CodeGen/TargetSubtargetInfo.h"
33 #include "llvm/InitializePasses.h"
34 #include "llvm/Pass.h"
35 #include "llvm/Support/Casting.h"
36 #include "llvm/Support/CommandLine.h"
37 #include "llvm/Support/Debug.h"
38 #include "llvm/Support/raw_ostream.h"
39 #include <algorithm>
40 #include <cassert>
41 #include <cstdint>
42 #include <iterator>
43 #include <vector>
45 using namespace llvm;
47 #define DEBUG_TYPE "stack-slot-coloring"
49 static cl::opt<bool>
50 DisableSharing("no-stack-slot-sharing",
51 cl::init(false), cl::Hidden,
52 cl::desc("Suppress slot sharing during stack coloring"));
54 static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden);
56 STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring");
57 STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated");
59 namespace {
61 class StackSlotColoring : public MachineFunctionPass {
62 LiveStacks* LS;
63 MachineFrameInfo *MFI;
64 const TargetInstrInfo *TII;
65 const MachineBlockFrequencyInfo *MBFI;
67 // SSIntervals - Spill slot intervals.
68 std::vector<LiveInterval*> SSIntervals;
70 // SSRefs - Keep a list of MachineMemOperands for each spill slot.
71 // MachineMemOperands can be shared between instructions, so we need
72 // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not
73 // become FI0 -> FI1 -> FI2.
74 SmallVector<SmallVector<MachineMemOperand *, 8>, 16> SSRefs;
76 // OrigAlignments - Alignments of stack objects before coloring.
77 SmallVector<Align, 16> OrigAlignments;
79 // OrigSizes - Sizes of stack objects before coloring.
80 SmallVector<unsigned, 16> OrigSizes;
82 // AllColors - If index is set, it's a spill slot, i.e. color.
83 // FIXME: This assumes PEI locate spill slot with smaller indices
84 // closest to stack pointer / frame pointer. Therefore, smaller
85 // index == better color. This is per stack ID.
86 SmallVector<BitVector, 2> AllColors;
88 // NextColor - Next "color" that's not yet used. This is per stack ID.
89 SmallVector<int, 2> NextColors = { -1 };
91 // UsedColors - "Colors" that have been assigned. This is per stack ID
92 SmallVector<BitVector, 2> UsedColors;
94 // Assignments - Color to intervals mapping.
95 SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments;
97 public:
98 static char ID; // Pass identification
100 StackSlotColoring() : MachineFunctionPass(ID) {
101 initializeStackSlotColoringPass(*PassRegistry::getPassRegistry());
104 void getAnalysisUsage(AnalysisUsage &AU) const override {
105 AU.setPreservesCFG();
106 AU.addRequired<SlotIndexes>();
107 AU.addPreserved<SlotIndexes>();
108 AU.addRequired<LiveStacks>();
109 AU.addRequired<MachineBlockFrequencyInfo>();
110 AU.addPreserved<MachineBlockFrequencyInfo>();
111 AU.addPreservedID(MachineDominatorsID);
112 MachineFunctionPass::getAnalysisUsage(AU);
115 bool runOnMachineFunction(MachineFunction &MF) override;
117 private:
118 void InitializeSlots();
119 void ScanForSpillSlotRefs(MachineFunction &MF);
120 bool OverlapWithAssignments(LiveInterval *li, int Color) const;
121 int ColorSlot(LiveInterval *li);
122 bool ColorSlots(MachineFunction &MF);
123 void RewriteInstruction(MachineInstr &MI, SmallVectorImpl<int> &SlotMapping,
124 MachineFunction &MF);
125 bool RemoveDeadStores(MachineBasicBlock* MBB);
128 } // end anonymous namespace
130 char StackSlotColoring::ID = 0;
132 char &llvm::StackSlotColoringID = StackSlotColoring::ID;
134 INITIALIZE_PASS_BEGIN(StackSlotColoring, DEBUG_TYPE,
135 "Stack Slot Coloring", false, false)
136 INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
137 INITIALIZE_PASS_DEPENDENCY(LiveStacks)
138 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
139 INITIALIZE_PASS_END(StackSlotColoring, DEBUG_TYPE,
140 "Stack Slot Coloring", false, false)
142 namespace {
144 // IntervalSorter - Comparison predicate that sort live intervals by
145 // their weight.
146 struct IntervalSorter {
147 bool operator()(LiveInterval* LHS, LiveInterval* RHS) const {
148 return LHS->weight() > RHS->weight();
152 } // end anonymous namespace
154 /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
155 /// references and update spill slot weights.
156 void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) {
157 SSRefs.resize(MFI->getObjectIndexEnd());
159 // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
160 for (MachineBasicBlock &MBB : MF) {
161 for (MachineInstr &MI : MBB) {
162 for (const MachineOperand &MO : MI.operands()) {
163 if (!MO.isFI())
164 continue;
165 int FI = MO.getIndex();
166 if (FI < 0)
167 continue;
168 if (!LS->hasInterval(FI))
169 continue;
170 LiveInterval &li = LS->getInterval(FI);
171 if (!MI.isDebugInstr())
172 li.incrementWeight(
173 LiveIntervals::getSpillWeight(false, true, MBFI, MI));
175 for (MachineInstr::mmo_iterator MMOI = MI.memoperands_begin(),
176 EE = MI.memoperands_end();
177 MMOI != EE; ++MMOI) {
178 MachineMemOperand *MMO = *MMOI;
179 if (const FixedStackPseudoSourceValue *FSV =
180 dyn_cast_or_null<FixedStackPseudoSourceValue>(
181 MMO->getPseudoValue())) {
182 int FI = FSV->getFrameIndex();
183 if (FI >= 0)
184 SSRefs[FI].push_back(MMO);
191 /// InitializeSlots - Process all spill stack slot liveintervals and add them
192 /// to a sorted (by weight) list.
193 void StackSlotColoring::InitializeSlots() {
194 int LastFI = MFI->getObjectIndexEnd();
196 // There is always at least one stack ID.
197 AllColors.resize(1);
198 UsedColors.resize(1);
200 OrigAlignments.resize(LastFI);
201 OrigSizes.resize(LastFI);
202 AllColors[0].resize(LastFI);
203 UsedColors[0].resize(LastFI);
204 Assignments.resize(LastFI);
206 using Pair = std::iterator_traits<LiveStacks::iterator>::value_type;
208 SmallVector<Pair *, 16> Intervals;
210 Intervals.reserve(LS->getNumIntervals());
211 for (auto &I : *LS)
212 Intervals.push_back(&I);
213 llvm::sort(Intervals,
214 [](Pair *LHS, Pair *RHS) { return LHS->first < RHS->first; });
216 // Gather all spill slots into a list.
217 LLVM_DEBUG(dbgs() << "Spill slot intervals:\n");
218 for (auto *I : Intervals) {
219 LiveInterval &li = I->second;
220 LLVM_DEBUG(li.dump());
221 int FI = Register::stackSlot2Index(li.reg());
222 if (MFI->isDeadObjectIndex(FI))
223 continue;
225 SSIntervals.push_back(&li);
226 OrigAlignments[FI] = MFI->getObjectAlign(FI);
227 OrigSizes[FI] = MFI->getObjectSize(FI);
229 auto StackID = MFI->getStackID(FI);
230 if (StackID != 0) {
231 AllColors.resize(StackID + 1);
232 UsedColors.resize(StackID + 1);
233 AllColors[StackID].resize(LastFI);
234 UsedColors[StackID].resize(LastFI);
237 AllColors[StackID].set(FI);
239 LLVM_DEBUG(dbgs() << '\n');
241 // Sort them by weight.
242 llvm::stable_sort(SSIntervals, IntervalSorter());
244 NextColors.resize(AllColors.size());
246 // Get first "color".
247 for (unsigned I = 0, E = AllColors.size(); I != E; ++I)
248 NextColors[I] = AllColors[I].find_first();
251 /// OverlapWithAssignments - Return true if LiveInterval overlaps with any
252 /// LiveIntervals that have already been assigned to the specified color.
253 bool
254 StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const {
255 const SmallVectorImpl<LiveInterval *> &OtherLIs = Assignments[Color];
256 for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) {
257 LiveInterval *OtherLI = OtherLIs[i];
258 if (OtherLI->overlaps(*li))
259 return true;
261 return false;
264 /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
265 int StackSlotColoring::ColorSlot(LiveInterval *li) {
266 int Color = -1;
267 bool Share = false;
268 int FI = Register::stackSlot2Index(li->reg());
269 uint8_t StackID = MFI->getStackID(FI);
271 if (!DisableSharing) {
273 // Check if it's possible to reuse any of the used colors.
274 Color = UsedColors[StackID].find_first();
275 while (Color != -1) {
276 if (!OverlapWithAssignments(li, Color)) {
277 Share = true;
278 ++NumEliminated;
279 break;
281 Color = UsedColors[StackID].find_next(Color);
285 if (Color != -1 && MFI->getStackID(Color) != MFI->getStackID(FI)) {
286 LLVM_DEBUG(dbgs() << "cannot share FIs with different stack IDs\n");
287 Share = false;
290 // Assign it to the first available color (assumed to be the best) if it's
291 // not possible to share a used color with other objects.
292 if (!Share) {
293 assert(NextColors[StackID] != -1 && "No more spill slots?");
294 Color = NextColors[StackID];
295 UsedColors[StackID].set(Color);
296 NextColors[StackID] = AllColors[StackID].find_next(NextColors[StackID]);
299 assert(MFI->getStackID(Color) == MFI->getStackID(FI));
301 // Record the assignment.
302 Assignments[Color].push_back(li);
303 LLVM_DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n");
305 // Change size and alignment of the allocated slot. If there are multiple
306 // objects sharing the same slot, then make sure the size and alignment
307 // are large enough for all.
308 Align Alignment = OrigAlignments[FI];
309 if (!Share || Alignment > MFI->getObjectAlign(Color))
310 MFI->setObjectAlignment(Color, Alignment);
311 int64_t Size = OrigSizes[FI];
312 if (!Share || Size > MFI->getObjectSize(Color))
313 MFI->setObjectSize(Color, Size);
314 return Color;
317 /// Colorslots - Color all spill stack slots and rewrite all frameindex machine
318 /// operands in the function.
319 bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
320 unsigned NumObjs = MFI->getObjectIndexEnd();
321 SmallVector<int, 16> SlotMapping(NumObjs, -1);
322 SmallVector<float, 16> SlotWeights(NumObjs, 0.0);
323 SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs);
324 BitVector UsedColors(NumObjs);
326 LLVM_DEBUG(dbgs() << "Color spill slot intervals:\n");
327 bool Changed = false;
328 for (LiveInterval *li : SSIntervals) {
329 int SS = Register::stackSlot2Index(li->reg());
330 int NewSS = ColorSlot(li);
331 assert(NewSS >= 0 && "Stack coloring failed?");
332 SlotMapping[SS] = NewSS;
333 RevMap[NewSS].push_back(SS);
334 SlotWeights[NewSS] += li->weight();
335 UsedColors.set(NewSS);
336 Changed |= (SS != NewSS);
339 LLVM_DEBUG(dbgs() << "\nSpill slots after coloring:\n");
340 for (LiveInterval *li : SSIntervals) {
341 int SS = Register::stackSlot2Index(li->reg());
342 li->setWeight(SlotWeights[SS]);
344 // Sort them by new weight.
345 llvm::stable_sort(SSIntervals, IntervalSorter());
347 #ifndef NDEBUG
348 for (LiveInterval *li : SSIntervals)
349 LLVM_DEBUG(li->dump());
350 LLVM_DEBUG(dbgs() << '\n');
351 #endif
353 if (!Changed)
354 return false;
356 // Rewrite all MachineMemOperands.
357 for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) {
358 int NewFI = SlotMapping[SS];
359 if (NewFI == -1 || (NewFI == (int)SS))
360 continue;
362 const PseudoSourceValue *NewSV = MF.getPSVManager().getFixedStack(NewFI);
363 SmallVectorImpl<MachineMemOperand *> &RefMMOs = SSRefs[SS];
364 for (unsigned i = 0, e = RefMMOs.size(); i != e; ++i)
365 RefMMOs[i]->setValue(NewSV);
368 // Rewrite all MO_FrameIndex operands. Look for dead stores.
369 for (MachineBasicBlock &MBB : MF) {
370 for (MachineInstr &MI : MBB)
371 RewriteInstruction(MI, SlotMapping, MF);
372 RemoveDeadStores(&MBB);
375 // Delete unused stack slots.
376 for (int StackID = 0, E = AllColors.size(); StackID != E; ++StackID) {
377 int NextColor = NextColors[StackID];
378 while (NextColor != -1) {
379 LLVM_DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n");
380 MFI->RemoveStackObject(NextColor);
381 NextColor = AllColors[StackID].find_next(NextColor);
385 return true;
388 /// RewriteInstruction - Rewrite specified instruction by replacing references
389 /// to old frame index with new one.
390 void StackSlotColoring::RewriteInstruction(MachineInstr &MI,
391 SmallVectorImpl<int> &SlotMapping,
392 MachineFunction &MF) {
393 // Update the operands.
394 for (MachineOperand &MO : MI.operands()) {
395 if (!MO.isFI())
396 continue;
397 int OldFI = MO.getIndex();
398 if (OldFI < 0)
399 continue;
400 int NewFI = SlotMapping[OldFI];
401 if (NewFI == -1 || NewFI == OldFI)
402 continue;
404 assert(MFI->getStackID(OldFI) == MFI->getStackID(NewFI));
405 MO.setIndex(NewFI);
408 // The MachineMemOperands have already been updated.
411 /// RemoveDeadStores - Scan through a basic block and look for loads followed
412 /// by stores. If they're both using the same stack slot, then the store is
413 /// definitely dead. This could obviously be much more aggressive (consider
414 /// pairs with instructions between them), but such extensions might have a
415 /// considerable compile time impact.
416 bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) {
417 // FIXME: This could be much more aggressive, but we need to investigate
418 // the compile time impact of doing so.
419 bool changed = false;
421 SmallVector<MachineInstr*, 4> toErase;
423 for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
424 I != E; ++I) {
425 if (DCELimit != -1 && (int)NumDead >= DCELimit)
426 break;
427 int FirstSS, SecondSS;
428 if (TII->isStackSlotCopy(*I, FirstSS, SecondSS) && FirstSS == SecondSS &&
429 FirstSS != -1) {
430 ++NumDead;
431 changed = true;
432 toErase.push_back(&*I);
433 continue;
436 MachineBasicBlock::iterator NextMI = std::next(I);
437 MachineBasicBlock::iterator ProbableLoadMI = I;
439 unsigned LoadReg = 0;
440 unsigned StoreReg = 0;
441 unsigned LoadSize = 0;
442 unsigned StoreSize = 0;
443 if (!(LoadReg = TII->isLoadFromStackSlot(*I, FirstSS, LoadSize)))
444 continue;
445 // Skip the ...pseudo debugging... instructions between a load and store.
446 while ((NextMI != E) && NextMI->isDebugInstr()) {
447 ++NextMI;
448 ++I;
450 if (NextMI == E) continue;
451 if (!(StoreReg = TII->isStoreToStackSlot(*NextMI, SecondSS, StoreSize)))
452 continue;
453 if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1 ||
454 LoadSize != StoreSize)
455 continue;
457 ++NumDead;
458 changed = true;
460 if (NextMI->findRegisterUseOperandIdx(LoadReg, true, nullptr) != -1) {
461 ++NumDead;
462 toErase.push_back(&*ProbableLoadMI);
465 toErase.push_back(&*NextMI);
466 ++I;
469 for (MachineInstr *MI : toErase)
470 MI->eraseFromParent();
472 return changed;
475 bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
476 LLVM_DEBUG({
477 dbgs() << "********** Stack Slot Coloring **********\n"
478 << "********** Function: " << MF.getName() << '\n';
481 if (skipFunction(MF.getFunction()))
482 return false;
484 MFI = &MF.getFrameInfo();
485 TII = MF.getSubtarget().getInstrInfo();
486 LS = &getAnalysis<LiveStacks>();
487 MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
489 bool Changed = false;
491 unsigned NumSlots = LS->getNumIntervals();
492 if (NumSlots == 0)
493 // Nothing to do!
494 return false;
496 // If there are calls to setjmp or sigsetjmp, don't perform stack slot
497 // coloring. The stack could be modified before the longjmp is executed,
498 // resulting in the wrong value being used afterwards. (See
499 // <rdar://problem/8007500>.)
500 if (MF.exposesReturnsTwice())
501 return false;
503 // Gather spill slot references
504 ScanForSpillSlotRefs(MF);
505 InitializeSlots();
506 Changed = ColorSlots(MF);
508 for (int &Next : NextColors)
509 Next = -1;
511 SSIntervals.clear();
512 for (unsigned i = 0, e = SSRefs.size(); i != e; ++i)
513 SSRefs[i].clear();
514 SSRefs.clear();
515 OrigAlignments.clear();
516 OrigSizes.clear();
517 AllColors.clear();
518 UsedColors.clear();
519 for (unsigned i = 0, e = Assignments.size(); i != e; ++i)
520 Assignments[i].clear();
521 Assignments.clear();
523 return Changed;