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1 //===-- High Precision Decimal ----------------------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See httpss//llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
9 #ifndef LIBC_SRC_SUPPORT_HIGH_PRECISION_DECIMAL_H
10 #define LIBC_SRC_SUPPORT_HIGH_PRECISION_DECIMAL_H
12 #include "src/__support/ctype_utils.h"
13 #include "src/__support/str_to_integer.h"
14 #include <stdint.h>
16 namespace __llvm_libc {
17 namespace internal {
19 struct LShiftTableEntry {
20 uint32_t new_digits;
21 char const *power_of_five;
24 // This is used in both this file and in the main str_to_float.h.
25 // TODO: Figure out where to put this.
26 enum class RoundDirection { Up, Down, Nearest };
28 // This is based on the HPD data structure described as part of the Simple
29 // Decimal Conversion algorithm by Nigel Tao, described at this link:
30 // https://nigeltao.github.io/blog/2020/parse-number-f64-simple.html
31 class HighPrecisionDecimal {
33 // This precomputed table speeds up left shifts by having the number of new
34 // digits that will be added by multiplying 5^i by 2^i. If the number is less
35 // than 5^i then it will add one fewer digit. There are only 60 entries since
36 // that's the max shift amount.
37 // This table was generated by the script at
38 // libc/utils/mathtools/GenerateHPDConstants.py
39 static constexpr LShiftTableEntry LEFT_SHIFT_DIGIT_TABLE[] = {
40 {0, ""},
41 {1, "5"},
42 {1, "25"},
43 {1, "125"},
44 {2, "625"},
45 {2, "3125"},
46 {2, "15625"},
47 {3, "78125"},
48 {3, "390625"},
49 {3, "1953125"},
50 {4, "9765625"},
51 {4, "48828125"},
52 {4, "244140625"},
53 {4, "1220703125"},
54 {5, "6103515625"},
55 {5, "30517578125"},
56 {5, "152587890625"},
57 {6, "762939453125"},
58 {6, "3814697265625"},
59 {6, "19073486328125"},
60 {7, "95367431640625"},
61 {7, "476837158203125"},
62 {7, "2384185791015625"},
63 {7, "11920928955078125"},
64 {8, "59604644775390625"},
65 {8, "298023223876953125"},
66 {8, "1490116119384765625"},
67 {9, "7450580596923828125"},
68 {9, "37252902984619140625"},
69 {9, "186264514923095703125"},
70 {10, "931322574615478515625"},
71 {10, "4656612873077392578125"},
72 {10, "23283064365386962890625"},
73 {10, "116415321826934814453125"},
74 {11, "582076609134674072265625"},
75 {11, "2910383045673370361328125"},
76 {11, "14551915228366851806640625"},
77 {12, "72759576141834259033203125"},
78 {12, "363797880709171295166015625"},
79 {12, "1818989403545856475830078125"},
80 {13, "9094947017729282379150390625"},
81 {13, "45474735088646411895751953125"},
82 {13, "227373675443232059478759765625"},
83 {13, "1136868377216160297393798828125"},
84 {14, "5684341886080801486968994140625"},
85 {14, "28421709430404007434844970703125"},
86 {14, "142108547152020037174224853515625"},
87 {15, "710542735760100185871124267578125"},
88 {15, "3552713678800500929355621337890625"},
89 {15, "17763568394002504646778106689453125"},
90 {16, "88817841970012523233890533447265625"},
91 {16, "444089209850062616169452667236328125"},
92 {16, "2220446049250313080847263336181640625"},
93 {16, "11102230246251565404236316680908203125"},
94 {17, "55511151231257827021181583404541015625"},
95 {17, "277555756156289135105907917022705078125"},
96 {17, "1387778780781445675529539585113525390625"},
97 {18, "6938893903907228377647697925567626953125"},
98 {18, "34694469519536141888238489627838134765625"},
99 {18, "173472347597680709441192448139190673828125"},
100 {19, "867361737988403547205962240695953369140625"},
103 // The maximum amount we can shift is the number of bits used in the
104 // accumulator, minus the number of bits needed to represent the base (in this
105 // case 4).
106 static constexpr uint32_t MAX_SHIFT_AMOUNT = sizeof(uint64_t) - 4;
108 // 800 is an arbitrary number of digits, but should be
109 // large enough for any practical number.
110 static constexpr uint32_t MAX_NUM_DIGITS = 800;
112 uint32_t num_digits = 0;
113 int32_t decimal_point = 0;
114 bool truncated = false;
115 uint8_t digits[MAX_NUM_DIGITS];
117 private:
118 bool should_round_up(int32_t roundToDigit, RoundDirection round) {
119 if (roundToDigit < 0 ||
120 static_cast<uint32_t>(roundToDigit) >= this->num_digits) {
121 return false;
124 // The above condition handles all cases where all of the trailing digits
125 // are zero. In that case, if the rounding mode is up, then this number
126 // should be rounded up. Similarly, if the rounding mode is down, then it
127 // should always round down.
128 if (round == RoundDirection::Up) {
129 return true;
130 } else if (round == RoundDirection::Down) {
131 return false;
133 // Else round to nearest.
135 // If we're right in the middle and there are no extra digits
136 if (this->digits[roundToDigit] == 5 &&
137 static_cast<uint32_t>(roundToDigit + 1) == this->num_digits) {
139 // Round up if we've truncated (since that means the result is slightly
140 // higher than what's represented.)
141 if (this->truncated) {
142 return true;
145 // If this exactly halfway, round to even.
146 if (roundToDigit == 0)
147 // When the input is ".5".
148 return false;
149 return this->digits[roundToDigit - 1] % 2 != 0;
151 // If there are digits after roundToDigit, they must be non-zero since we
152 // trim trailing zeroes after all operations that change digits.
153 return this->digits[roundToDigit] >= 5;
156 // Takes an amount to left shift and returns the number of new digits needed
157 // to store the result based on LEFT_SHIFT_DIGIT_TABLE.
158 uint32_t get_num_new_digits(uint32_t lShiftAmount) {
159 const char *power_of_five =
160 LEFT_SHIFT_DIGIT_TABLE[lShiftAmount].power_of_five;
161 uint32_t new_digits = LEFT_SHIFT_DIGIT_TABLE[lShiftAmount].new_digits;
162 uint32_t digit_index = 0;
163 while (power_of_five[digit_index] != 0) {
164 if (digit_index >= this->num_digits) {
165 return new_digits - 1;
167 if (this->digits[digit_index] != power_of_five[digit_index] - '0') {
168 return new_digits -
169 ((this->digits[digit_index] < power_of_five[digit_index] - '0')
171 : 0);
173 ++digit_index;
175 return new_digits;
178 // Trim all trailing 0s
179 void trim_trailing_zeroes() {
180 while (this->num_digits > 0 && this->digits[this->num_digits - 1] == 0) {
181 --this->num_digits;
183 if (this->num_digits == 0) {
184 this->decimal_point = 0;
188 // Perform a digitwise binary non-rounding right shift on this value by
189 // shiftAmount. The shiftAmount can't be more than MAX_SHIFT_AMOUNT to prevent
190 // overflow.
191 void right_shift(uint32_t shiftAmount) {
192 uint32_t read_index = 0;
193 uint32_t write_index = 0;
195 uint64_t accumulator = 0;
197 const uint64_t shift_mask = (uint64_t(1) << shiftAmount) - 1;
199 // Warm Up phase: we don't have enough digits to start writing, so just
200 // read them into the accumulator.
201 while (accumulator >> shiftAmount == 0) {
202 uint64_t read_digit = 0;
203 // If there are still digits to read, read the next one, else the digit is
204 // assumed to be 0.
205 if (read_index < this->num_digits) {
206 read_digit = this->digits[read_index];
208 accumulator = accumulator * 10 + read_digit;
209 ++read_index;
212 // Shift the decimal point by the number of digits it took to fill the
213 // accumulator.
214 this->decimal_point -= read_index - 1;
216 // Middle phase: we have enough digits to write, as well as more digits to
217 // read. Keep reading until we run out of digits.
218 while (read_index < this->num_digits) {
219 uint64_t read_digit = this->digits[read_index];
220 uint64_t write_digit = accumulator >> shiftAmount;
221 accumulator &= shift_mask;
222 this->digits[write_index] = static_cast<uint8_t>(write_digit);
223 accumulator = accumulator * 10 + read_digit;
224 ++read_index;
225 ++write_index;
228 // Cool Down phase: All of the readable digits have been read, so just write
229 // the remainder, while treating any more digits as 0.
230 while (accumulator > 0) {
231 uint64_t write_digit = accumulator >> shiftAmount;
232 accumulator &= shift_mask;
233 if (write_index < MAX_NUM_DIGITS) {
234 this->digits[write_index] = static_cast<uint8_t>(write_digit);
235 ++write_index;
236 } else if (write_digit > 0) {
237 this->truncated = true;
239 accumulator = accumulator * 10;
241 this->num_digits = write_index;
242 this->trim_trailing_zeroes();
245 // Perform a digitwise binary non-rounding left shift on this value by
246 // shiftAmount. The shiftAmount can't be more than MAX_SHIFT_AMOUNT to prevent
247 // overflow.
248 void left_shift(uint32_t shiftAmount) {
249 uint32_t new_digits = this->get_num_new_digits(shiftAmount);
251 int32_t read_index = this->num_digits - 1;
252 uint32_t write_index = this->num_digits + new_digits;
254 uint64_t accumulator = 0;
256 // No Warm Up phase. Since we're putting digits in at the top and taking
257 // digits from the bottom we don't have to wait for the accumulator to fill.
259 // Middle phase: while we have more digits to read, keep reading as well as
260 // writing.
261 while (read_index >= 0) {
262 accumulator += static_cast<uint64_t>(this->digits[read_index])
263 << shiftAmount;
264 uint64_t next_accumulator = accumulator / 10;
265 uint64_t write_digit = accumulator - (10 * next_accumulator);
266 --write_index;
267 if (write_index < MAX_NUM_DIGITS) {
268 this->digits[write_index] = static_cast<uint8_t>(write_digit);
269 } else if (write_digit != 0) {
270 this->truncated = true;
272 accumulator = next_accumulator;
273 --read_index;
276 // Cool Down phase: there are no more digits to read, so just write the
277 // remaining digits in the accumulator.
278 while (accumulator > 0) {
279 uint64_t next_accumulator = accumulator / 10;
280 uint64_t write_digit = accumulator - (10 * next_accumulator);
281 --write_index;
282 if (write_index < MAX_NUM_DIGITS) {
283 this->digits[write_index] = static_cast<uint8_t>(write_digit);
284 } else if (write_digit != 0) {
285 this->truncated = true;
287 accumulator = next_accumulator;
290 this->num_digits += new_digits;
291 if (this->num_digits > MAX_NUM_DIGITS) {
292 this->num_digits = MAX_NUM_DIGITS;
294 this->decimal_point += new_digits;
295 this->trim_trailing_zeroes();
298 public:
299 // numString is assumed to be a string of numeric characters. It doesn't
300 // handle leading spaces.
301 HighPrecisionDecimal(const char *__restrict numString) {
302 bool saw_dot = false;
303 // This counts the digits in the number, even if there isn't space to store
304 // them all.
305 uint32_t total_digits = 0;
306 while (isdigit(*numString) || *numString == '.') {
307 if (*numString == '.') {
308 if (saw_dot) {
309 break;
311 this->decimal_point = total_digits;
312 saw_dot = true;
313 } else {
314 if (*numString == '0' && this->num_digits == 0) {
315 --this->decimal_point;
316 ++numString;
317 continue;
319 ++total_digits;
320 if (this->num_digits < MAX_NUM_DIGITS) {
321 this->digits[this->num_digits] =
322 static_cast<uint8_t>(*numString - '0');
323 ++this->num_digits;
324 } else if (*numString != '0') {
325 this->truncated = true;
328 ++numString;
331 if (!saw_dot)
332 this->decimal_point = total_digits;
334 if ((*numString | 32) == 'e') {
335 ++numString;
336 if (isdigit(*numString) || *numString == '+' || *numString == '-') {
337 int32_t add_to_exp = strtointeger<int32_t>(numString, 10);
338 if (add_to_exp > 100000) {
339 add_to_exp = 100000;
340 } else if (add_to_exp < -100000) {
341 add_to_exp = -100000;
343 this->decimal_point += add_to_exp;
347 this->trim_trailing_zeroes();
350 // Binary shift left (shiftAmount > 0) or right (shiftAmount < 0)
351 void shift(int shiftAmount) {
352 if (shiftAmount == 0) {
353 return;
355 // Left
356 else if (shiftAmount > 0) {
357 while (static_cast<uint32_t>(shiftAmount) > MAX_SHIFT_AMOUNT) {
358 this->left_shift(MAX_SHIFT_AMOUNT);
359 shiftAmount -= MAX_SHIFT_AMOUNT;
361 this->left_shift(shiftAmount);
363 // Right
364 else {
365 while (static_cast<uint32_t>(shiftAmount) < -MAX_SHIFT_AMOUNT) {
366 this->right_shift(MAX_SHIFT_AMOUNT);
367 shiftAmount += MAX_SHIFT_AMOUNT;
369 this->right_shift(-shiftAmount);
373 // Round the number represented to the closest value of unsigned int type T.
374 // This is done ignoring overflow.
375 template <class T>
376 T round_to_integer_type(RoundDirection round = RoundDirection::Nearest) {
377 T result = 0;
378 uint32_t cur_digit = 0;
380 while (static_cast<int32_t>(cur_digit) < this->decimal_point &&
381 cur_digit < this->num_digits) {
382 result = result * 10 + (this->digits[cur_digit]);
383 ++cur_digit;
386 // If there are implicit 0s at the end of the number, include those.
387 while (static_cast<int32_t>(cur_digit) < this->decimal_point) {
388 result *= 10;
389 ++cur_digit;
391 return result + this->should_round_up(this->decimal_point, round);
394 // Extra functions for testing.
396 uint8_t *get_digits() { return this->digits; }
397 uint32_t get_num_digits() { return this->num_digits; }
398 int32_t get_decimal_point() { return this->decimal_point; }
399 void set_truncated(bool trunc) { this->truncated = trunc; }
402 } // namespace internal
403 } // namespace __llvm_libc
405 #endif // LIBC_SRC_SUPPORT_HIGH_PRECISION_DECIMAL_H