1 //===-- LocateSymbolFile.cpp ----------------------------------------------===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 #include "lldb/Symbol/LocateSymbolFile.h"
11 #include "lldb/Core/ModuleList.h"
12 #include "lldb/Core/ModuleSpec.h"
13 #include "lldb/Host/FileSystem.h"
14 #include "lldb/Symbol/ObjectFile.h"
15 #include "lldb/Utility/ArchSpec.h"
16 #include "lldb/Utility/DataBuffer.h"
17 #include "lldb/Utility/DataExtractor.h"
18 #include "lldb/Utility/Log.h"
19 #include "lldb/Utility/Reproducer.h"
20 #include "lldb/Utility/StreamString.h"
21 #include "lldb/Utility/Timer.h"
22 #include "lldb/Utility/UUID.h"
24 #include "llvm/Support/FileSystem.h"
26 // From MacOSX system header "mach/machine.h"
27 typedef int cpu_type_t
;
28 typedef int cpu_subtype_t
;
31 using namespace lldb_private
;
33 #if defined(__APPLE__)
35 // Forward declaration of method defined in source/Host/macosx/Symbols.cpp
36 int LocateMacOSXFilesUsingDebugSymbols(const ModuleSpec
&module_spec
,
37 ModuleSpec
&return_module_spec
);
41 int LocateMacOSXFilesUsingDebugSymbols(const ModuleSpec
&module_spec
,
42 ModuleSpec
&return_module_spec
) {
43 // Cannot find MacOSX files using debug symbols on non MacOSX.
49 static bool FileAtPathContainsArchAndUUID(const FileSpec
&file_fspec
,
51 const lldb_private::UUID
*uuid
) {
52 ModuleSpecList module_specs
;
53 if (ObjectFile::GetModuleSpecifications(file_fspec
, 0, 0, module_specs
)) {
55 for (size_t i
= 0; i
< module_specs
.GetSize(); ++i
) {
56 bool got_spec
= module_specs
.GetModuleSpecAtIndex(i
, spec
);
57 UNUSED_IF_ASSERT_DISABLED(got_spec
);
59 if ((uuid
== nullptr || (spec
.GetUUIDPtr() && spec
.GetUUID() == *uuid
)) &&
61 (spec
.GetArchitecturePtr() &&
62 spec
.GetArchitecture().IsCompatibleMatch(*arch
)))) {
70 // Given a binary exec_fspec, and a ModuleSpec with an architecture/uuid,
71 // return true if there is a matching dSYM bundle next to the exec_fspec,
72 // and return that value in dsym_fspec.
73 // If there is a .dSYM.yaa compressed archive next to the exec_fspec,
74 // call through Symbols::DownloadObjectAndSymbolFile to download the
75 // expanded/uncompressed dSYM and return that filepath in dsym_fspec.
77 static bool LookForDsymNextToExecutablePath(const ModuleSpec
&mod_spec
,
78 const FileSpec
&exec_fspec
,
79 FileSpec
&dsym_fspec
) {
80 ConstString filename
= exec_fspec
.GetFilename();
81 FileSpec dsym_directory
= exec_fspec
;
82 dsym_directory
.RemoveLastPathComponent();
84 std::string dsym_filename
= filename
.AsCString();
85 dsym_filename
+= ".dSYM";
86 dsym_directory
.AppendPathComponent(dsym_filename
);
87 dsym_directory
.AppendPathComponent("Contents");
88 dsym_directory
.AppendPathComponent("Resources");
89 dsym_directory
.AppendPathComponent("DWARF");
91 if (FileSystem::Instance().Exists(dsym_directory
)) {
93 // See if the binary name exists in the dSYM DWARF
95 dsym_fspec
= dsym_directory
;
96 dsym_fspec
.AppendPathComponent(filename
.AsCString());
97 if (FileSystem::Instance().Exists(dsym_fspec
) &&
98 FileAtPathContainsArchAndUUID(dsym_fspec
, mod_spec
.GetArchitecturePtr(),
99 mod_spec
.GetUUIDPtr())) {
103 // See if we have "../CF.framework" - so we'll look for
104 // CF.framework.dSYM/Contents/Resources/DWARF/CF
105 // We need to drop the last suffix after '.' to match
106 // 'CF' in the DWARF subdir.
107 std::string
binary_name(filename
.AsCString());
108 auto last_dot
= binary_name
.find_last_of('.');
109 if (last_dot
!= std::string::npos
) {
110 binary_name
.erase(last_dot
);
111 dsym_fspec
= dsym_directory
;
112 dsym_fspec
.AppendPathComponent(binary_name
);
113 if (FileSystem::Instance().Exists(dsym_fspec
) &&
114 FileAtPathContainsArchAndUUID(dsym_fspec
,
115 mod_spec
.GetArchitecturePtr(),
116 mod_spec
.GetUUIDPtr())) {
122 // See if we have a .dSYM.yaa next to this executable path.
123 FileSpec dsym_yaa_fspec
= exec_fspec
;
124 dsym_yaa_fspec
.RemoveLastPathComponent();
125 std::string dsym_yaa_filename
= filename
.AsCString();
126 dsym_yaa_filename
+= ".dSYM.yaa";
127 dsym_yaa_fspec
.AppendPathComponent(dsym_yaa_filename
);
129 if (FileSystem::Instance().Exists(dsym_yaa_fspec
)) {
130 ModuleSpec mutable_mod_spec
= mod_spec
;
131 if (Symbols::DownloadObjectAndSymbolFile(mutable_mod_spec
, true) &&
132 FileSystem::Instance().Exists(mutable_mod_spec
.GetSymbolFileSpec())) {
133 dsym_fspec
= mutable_mod_spec
.GetSymbolFileSpec();
141 // Given a ModuleSpec with a FileSpec and optionally uuid/architecture
142 // filled in, look for a .dSYM bundle next to that binary. Returns true
143 // if a .dSYM bundle is found, and that path is returned in the dsym_fspec
146 // This routine looks a few directory layers above the given exec_path -
147 // exec_path might be /System/Library/Frameworks/CF.framework/CF and the
148 // dSYM might be /System/Library/Frameworks/CF.framework.dSYM.
150 // If there is a .dSYM.yaa compressed archive found next to the binary,
151 // we'll call DownloadObjectAndSymbolFile to expand it into a plain .dSYM
153 static bool LocateDSYMInVincinityOfExecutable(const ModuleSpec
&module_spec
,
154 FileSpec
&dsym_fspec
) {
155 Log
*log
= lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST
);
156 const FileSpec
&exec_fspec
= module_spec
.GetFileSpec();
158 if (::LookForDsymNextToExecutablePath(module_spec
, exec_fspec
,
161 LLDB_LOGF(log
, "dSYM with matching UUID & arch found at %s",
162 dsym_fspec
.GetPath().c_str());
166 FileSpec parent_dirs
= exec_fspec
;
168 // Remove the binary name from the FileSpec
169 parent_dirs
.RemoveLastPathComponent();
171 // Add a ".dSYM" name to each directory component of the path,
172 // stripping off components. e.g. we may have a binary like
173 // /S/L/F/Foundation.framework/Versions/A/Foundation and
174 // /S/L/F/Foundation.framework.dSYM
176 // so we'll need to start with
177 // /S/L/F/Foundation.framework/Versions/A, add the .dSYM part to the
178 // "A", and if that doesn't exist, strip off the "A" and try it again
179 // with "Versions", etc., until we find a dSYM bundle or we've
180 // stripped off enough path components that there's no need to
183 for (int i
= 0; i
< 4; i
++) {
184 // Does this part of the path have a "." character - could it be a
185 // bundle's top level directory?
186 const char *fn
= parent_dirs
.GetFilename().AsCString();
189 if (::strchr(fn
, '.') != nullptr) {
190 if (::LookForDsymNextToExecutablePath(module_spec
, parent_dirs
,
193 LLDB_LOGF(log
, "dSYM with matching UUID & arch found at %s",
194 dsym_fspec
.GetPath().c_str());
199 parent_dirs
.RemoveLastPathComponent();
207 static FileSpec
LocateExecutableSymbolFileDsym(const ModuleSpec
&module_spec
) {
208 const FileSpec
*exec_fspec
= module_spec
.GetFileSpecPtr();
209 const ArchSpec
*arch
= module_spec
.GetArchitecturePtr();
210 const UUID
*uuid
= module_spec
.GetUUIDPtr();
213 "LocateExecutableSymbolFileDsym (file = %s, arch = %s, uuid = %p)",
214 exec_fspec
? exec_fspec
->GetFilename().AsCString("<NULL>") : "<NULL>",
215 arch
? arch
->GetArchitectureName() : "<NULL>", (const void *)uuid
);
217 FileSpec symbol_fspec
;
218 ModuleSpec dsym_module_spec
;
219 // First try and find the dSYM in the same directory as the executable or in
220 // an appropriate parent directory
221 if (!LocateDSYMInVincinityOfExecutable(module_spec
, symbol_fspec
)) {
222 // We failed to easily find the dSYM above, so use DebugSymbols
223 LocateMacOSXFilesUsingDebugSymbols(module_spec
, dsym_module_spec
);
225 dsym_module_spec
.GetSymbolFileSpec() = symbol_fspec
;
228 return dsym_module_spec
.GetSymbolFileSpec();
231 ModuleSpec
Symbols::LocateExecutableObjectFile(const ModuleSpec
&module_spec
) {
233 const FileSpec
&exec_fspec
= module_spec
.GetFileSpec();
234 const ArchSpec
*arch
= module_spec
.GetArchitecturePtr();
235 const UUID
*uuid
= module_spec
.GetUUIDPtr();
237 "LocateExecutableObjectFile (file = %s, arch = %s, uuid = %p)",
238 exec_fspec
? exec_fspec
.GetFilename().AsCString("<NULL>") : "<NULL>",
239 arch
? arch
->GetArchitectureName() : "<NULL>", (const void *)uuid
);
241 ModuleSpecList module_specs
;
242 ModuleSpec matched_module_spec
;
244 ObjectFile::GetModuleSpecifications(exec_fspec
, 0, 0, module_specs
) &&
245 module_specs
.FindMatchingModuleSpec(module_spec
, matched_module_spec
)) {
246 result
.GetFileSpec() = exec_fspec
;
248 LocateMacOSXFilesUsingDebugSymbols(module_spec
, result
);
254 // Keep "symbols.enable-external-lookup" description in sync with this function.
257 Symbols::LocateExecutableSymbolFile(const ModuleSpec
&module_spec
,
258 const FileSpecList
&default_search_paths
) {
259 FileSpec symbol_file_spec
= module_spec
.GetSymbolFileSpec();
260 if (symbol_file_spec
.IsAbsolute() &&
261 FileSystem::Instance().Exists(symbol_file_spec
))
262 return symbol_file_spec
;
264 FileSpecList debug_file_search_paths
= default_search_paths
;
266 // Add module directory.
267 FileSpec module_file_spec
= module_spec
.GetFileSpec();
268 // We keep the unresolved pathname if it fails.
269 FileSystem::Instance().ResolveSymbolicLink(module_file_spec
,
272 ConstString file_dir
= module_file_spec
.GetDirectory();
274 FileSpec
file_spec(file_dir
.AsCString("."));
275 FileSystem::Instance().Resolve(file_spec
);
276 debug_file_search_paths
.AppendIfUnique(file_spec
);
279 if (ModuleList::GetGlobalModuleListProperties().GetEnableExternalLookup()) {
281 // Add current working directory.
283 FileSpec
file_spec(".");
284 FileSystem::Instance().Resolve(file_spec
);
285 debug_file_search_paths
.AppendIfUnique(file_spec
);
289 #if defined(__NetBSD__)
290 // Add /usr/libdata/debug directory.
292 FileSpec
file_spec("/usr/libdata/debug");
293 FileSystem::Instance().Resolve(file_spec
);
294 debug_file_search_paths
.AppendIfUnique(file_spec
);
297 // Add /usr/lib/debug directory.
299 FileSpec
file_spec("/usr/lib/debug");
300 FileSystem::Instance().Resolve(file_spec
);
301 debug_file_search_paths
.AppendIfUnique(file_spec
);
307 std::string uuid_str
;
308 const UUID
&module_uuid
= module_spec
.GetUUID();
309 if (module_uuid
.IsValid()) {
310 // Some debug files are stored in the .build-id directory like this:
311 // /usr/lib/debug/.build-id/ff/e7fe727889ad82bb153de2ad065b2189693315.debug
312 uuid_str
= module_uuid
.GetAsString("");
313 std::transform(uuid_str
.begin(), uuid_str
.end(), uuid_str
.begin(),
315 uuid_str
.insert(2, 1, '/');
316 uuid_str
= uuid_str
+ ".debug";
319 size_t num_directories
= debug_file_search_paths
.GetSize();
320 for (size_t idx
= 0; idx
< num_directories
; ++idx
) {
321 FileSpec dirspec
= debug_file_search_paths
.GetFileSpecAtIndex(idx
);
322 FileSystem::Instance().Resolve(dirspec
);
323 if (!FileSystem::Instance().IsDirectory(dirspec
))
326 std::vector
<std::string
> files
;
327 std::string dirname
= dirspec
.GetPath();
329 if (!uuid_str
.empty())
330 files
.push_back(dirname
+ "/.build-id/" + uuid_str
);
331 if (symbol_file_spec
.GetFilename()) {
332 files
.push_back(dirname
+ "/" +
333 symbol_file_spec
.GetFilename().GetCString());
334 files
.push_back(dirname
+ "/.debug/" +
335 symbol_file_spec
.GetFilename().GetCString());
337 // Some debug files may stored in the module directory like this:
338 // /usr/lib/debug/usr/lib/library.so.debug
339 if (!file_dir
.IsEmpty())
340 files
.push_back(dirname
+ file_dir
.AsCString() + "/" +
341 symbol_file_spec
.GetFilename().GetCString());
344 const uint32_t num_files
= files
.size();
345 for (size_t idx_file
= 0; idx_file
< num_files
; ++idx_file
) {
346 const std::string
&filename
= files
[idx_file
];
347 FileSpec
file_spec(filename
);
348 FileSystem::Instance().Resolve(file_spec
);
350 if (llvm::sys::fs::equivalent(file_spec
.GetPath(),
351 module_file_spec
.GetPath()))
354 if (FileSystem::Instance().Exists(file_spec
)) {
355 lldb_private::ModuleSpecList specs
;
356 const size_t num_specs
=
357 ObjectFile::GetModuleSpecifications(file_spec
, 0, 0, specs
);
358 assert(num_specs
<= 1 &&
359 "Symbol Vendor supports only a single architecture");
360 if (num_specs
== 1) {
362 if (specs
.GetModuleSpecAtIndex(0, mspec
)) {
363 // Skip the uuids check if module_uuid is invalid. For example,
364 // this happens for *.dwp files since at the moment llvm-dwp
365 // doesn't output build ids, nor does binutils dwp.
366 if (!module_uuid
.IsValid() || module_uuid
== mspec
.GetUUID())
374 return LocateExecutableSymbolFileDsym(module_spec
);
377 #if !defined(__APPLE__)
379 FileSpec
Symbols::FindSymbolFileInBundle(const FileSpec
&symfile_bundle
,
380 const lldb_private::UUID
*uuid
,
381 const ArchSpec
*arch
) {
386 bool Symbols::DownloadObjectAndSymbolFile(ModuleSpec
&module_spec
,
388 // Fill in the module_spec.GetFileSpec() for the object file and/or the
389 // module_spec.GetSymbolFileSpec() for the debug symbols file.