1 ; RUN: llc --filetype=obj %s -o - 2>&1 | dxil-dis -o - | FileCheck %s
\r
2 target datalayout = "e-m:e-p:32:32-i1:32-i8:8-i16:16-i32:32-i64:64-f16:16-f32:32-f64:64-n8:16:32:64"
\r
3 target triple = "dxil-unknown-shadermodel6.7-library"
\r
5 ; Make sure alloca is the same.
\r
6 ; CHECK:alloca <2 x float>, align 8
\r
7 ; Make sure shufflevector works for DXIL bitcode writer.
\r
8 ; CHECK:shufflevector <2 x float> %{{.*}}, <2 x float> undef, <2 x i32> <i32 1, i32 0>
\r
10 ; Function Attrs: noinline nounwind optnone
\r
11 define noundef <2 x float> @foo(<2 x float> noundef %a) #0 {
\r
13 %a.addr = alloca <2 x float>, align 8
\r
14 store <2 x float> %a, ptr %a.addr, align 8
\r
15 %0 = load <2 x float>, ptr %a.addr, align 8
\r
16 %1 = shufflevector <2 x float> %0, <2 x float> poison, <2 x i32> <i32 1, i32 0>
\r
20 attributes #0 = { noinline nounwind optnone "frame-pointer"="all" "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" }
\r
22 !llvm.module.flags = !{!0, !1, !3}
\r
24 !0 = !{i32 1, !"wchar_size", i32 4}
\r
25 !1 = !{i32 6, !"dx.valver", !2}
\r
26 !2 = !{i32 1, i32 7}
\r
27 !3 = !{i32 7, !"frame-pointer", i32 2}
\r