add a new MCInstPrinter class, move the (trivial) MCDisassmbler ctor inline.
[llvm/avr.git] / lib / CodeGen / MachineBasicBlock.cpp
blobb3eb2da762812c4911b6f98a3378fe362385978a
1 //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // Collect the sequence of machine instructions for a basic block.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/CodeGen/MachineBasicBlock.h"
15 #include "llvm/BasicBlock.h"
16 #include "llvm/CodeGen/MachineFunction.h"
17 #include "llvm/Target/TargetRegisterInfo.h"
18 #include "llvm/Target/TargetData.h"
19 #include "llvm/Target/TargetInstrDesc.h"
20 #include "llvm/Target/TargetMachine.h"
21 #include "llvm/Support/LeakDetector.h"
22 #include "llvm/Support/raw_ostream.h"
23 #include <algorithm>
24 using namespace llvm;
26 MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
27 : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) {
28 Insts.Parent = this;
31 MachineBasicBlock::~MachineBasicBlock() {
32 LeakDetector::removeGarbageObject(this);
35 raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
36 MBB.print(OS);
37 return OS;
40 /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
41 /// parent pointer of the MBB, the MBB numbering, and any instructions in the
42 /// MBB to be on the right operand list for registers.
43 ///
44 /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
45 /// gets the next available unique MBB number. If it is removed from a
46 /// MachineFunction, it goes back to being #-1.
47 void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
48 MachineFunction &MF = *N->getParent();
49 N->Number = MF.addToMBBNumbering(N);
51 // Make sure the instructions have their operands in the reginfo lists.
52 MachineRegisterInfo &RegInfo = MF.getRegInfo();
53 for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
54 I->AddRegOperandsToUseLists(RegInfo);
56 LeakDetector::removeGarbageObject(N);
59 void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
60 N->getParent()->removeFromMBBNumbering(N->Number);
61 N->Number = -1;
62 LeakDetector::addGarbageObject(N);
66 /// addNodeToList (MI) - When we add an instruction to a basic block
67 /// list, we update its parent pointer and add its operands from reg use/def
68 /// lists if appropriate.
69 void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
70 assert(N->getParent() == 0 && "machine instruction already in a basic block");
71 N->setParent(Parent);
73 // Add the instruction's register operands to their corresponding
74 // use/def lists.
75 MachineFunction *MF = Parent->getParent();
76 N->AddRegOperandsToUseLists(MF->getRegInfo());
78 LeakDetector::removeGarbageObject(N);
81 /// removeNodeFromList (MI) - When we remove an instruction from a basic block
82 /// list, we update its parent pointer and remove its operands from reg use/def
83 /// lists if appropriate.
84 void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
85 assert(N->getParent() != 0 && "machine instruction not in a basic block");
87 // Remove from the use/def lists.
88 N->RemoveRegOperandsFromUseLists();
90 N->setParent(0);
92 LeakDetector::addGarbageObject(N);
95 /// transferNodesFromList (MI) - When moving a range of instructions from one
96 /// MBB list to another, we need to update the parent pointers and the use/def
97 /// lists.
98 void ilist_traits<MachineInstr>::
99 transferNodesFromList(ilist_traits<MachineInstr> &fromList,
100 MachineBasicBlock::iterator first,
101 MachineBasicBlock::iterator last) {
102 assert(Parent->getParent() == fromList.Parent->getParent() &&
103 "MachineInstr parent mismatch!");
105 // Splice within the same MBB -> no change.
106 if (Parent == fromList.Parent) return;
108 // If splicing between two blocks within the same function, just update the
109 // parent pointers.
110 for (; first != last; ++first)
111 first->setParent(Parent);
114 void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
115 assert(!MI->getParent() && "MI is still in a block!");
116 Parent->getParent()->DeleteMachineInstr(MI);
119 MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
120 iterator I = end();
121 while (I != begin() && (--I)->getDesc().isTerminator())
122 ; /*noop */
123 if (I != end() && !I->getDesc().isTerminator()) ++I;
124 return I;
127 /// isOnlyReachableViaFallthough - Return true if this basic block has
128 /// exactly one predecessor and the control transfer mechanism between
129 /// the predecessor and this block is a fall-through.
130 bool MachineBasicBlock::isOnlyReachableByFallthrough() const {
131 // If this is a landing pad, it isn't a fall through. If it has no preds,
132 // then nothing falls through to it.
133 if (isLandingPad() || pred_empty())
134 return false;
136 // If there isn't exactly one predecessor, it can't be a fall through.
137 const_pred_iterator PI = pred_begin(), PI2 = PI;
138 ++PI2;
139 if (PI2 != pred_end())
140 return false;
142 // The predecessor has to be immediately before this block.
143 const MachineBasicBlock *Pred = *PI;
145 if (!Pred->isLayoutSuccessor(this))
146 return false;
148 // If the block is completely empty, then it definitely does fall through.
149 if (Pred->empty())
150 return true;
152 // Otherwise, check the last instruction.
153 const MachineInstr &LastInst = Pred->back();
154 return !LastInst.getDesc().isBarrier();
157 void MachineBasicBlock::dump() const {
158 print(errs());
161 static inline void OutputReg(raw_ostream &os, unsigned RegNo,
162 const TargetRegisterInfo *TRI = 0) {
163 if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) {
164 if (TRI)
165 os << " %" << TRI->get(RegNo).Name;
166 else
167 os << " %mreg(" << RegNo << ")";
168 } else
169 os << " %reg" << RegNo;
172 void MachineBasicBlock::print(raw_ostream &OS) const {
173 const MachineFunction *MF = getParent();
174 if (!MF) {
175 OS << "Can't print out MachineBasicBlock because parent MachineFunction"
176 << " is null\n";
177 return;
180 const BasicBlock *LBB = getBasicBlock();
181 OS << '\n';
182 if (LBB) OS << LBB->getName() << ": ";
183 OS << (const void*)this
184 << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber();
185 if (Alignment) OS << ", Alignment " << Alignment;
186 if (isLandingPad()) OS << ", EH LANDING PAD";
187 OS << ":\n";
189 const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
190 if (!livein_empty()) {
191 OS << "Live Ins:";
192 for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
193 OutputReg(OS, *I, TRI);
194 OS << '\n';
196 // Print the preds of this block according to the CFG.
197 if (!pred_empty()) {
198 OS << " Predecessors according to CFG:";
199 for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
200 OS << ' ' << *PI << " (#" << (*PI)->getNumber() << ')';
201 OS << '\n';
204 for (const_iterator I = begin(); I != end(); ++I) {
205 OS << '\t';
206 I->print(OS, &getParent()->getTarget());
209 // Print the successors of this block according to the CFG.
210 if (!succ_empty()) {
211 OS << " Successors according to CFG:";
212 for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
213 OS << ' ' << *SI << " (#" << (*SI)->getNumber() << ')';
214 OS << '\n';
218 void MachineBasicBlock::removeLiveIn(unsigned Reg) {
219 livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
220 assert(I != livein_end() && "Not a live in!");
221 LiveIns.erase(I);
224 bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
225 const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
226 return I != livein_end();
229 void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
230 getParent()->splice(NewAfter, this);
233 void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
234 MachineFunction::iterator BBI = NewBefore;
235 getParent()->splice(++BBI, this);
239 void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
240 Successors.push_back(succ);
241 succ->addPredecessor(this);
244 void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
245 succ->removePredecessor(this);
246 succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
247 assert(I != Successors.end() && "Not a current successor!");
248 Successors.erase(I);
251 MachineBasicBlock::succ_iterator
252 MachineBasicBlock::removeSuccessor(succ_iterator I) {
253 assert(I != Successors.end() && "Not a current successor!");
254 (*I)->removePredecessor(this);
255 return Successors.erase(I);
258 void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
259 Predecessors.push_back(pred);
262 void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
263 std::vector<MachineBasicBlock *>::iterator I =
264 std::find(Predecessors.begin(), Predecessors.end(), pred);
265 assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
266 Predecessors.erase(I);
269 void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
270 if (this == fromMBB)
271 return;
273 for (MachineBasicBlock::succ_iterator I = fromMBB->succ_begin(),
274 E = fromMBB->succ_end(); I != E; ++I)
275 addSuccessor(*I);
277 while (!fromMBB->succ_empty())
278 fromMBB->removeSuccessor(fromMBB->succ_begin());
281 bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
282 std::vector<MachineBasicBlock *>::const_iterator I =
283 std::find(Successors.begin(), Successors.end(), MBB);
284 return I != Successors.end();
287 bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
288 MachineFunction::const_iterator I(this);
289 return next(I) == MachineFunction::const_iterator(MBB);
292 /// removeFromParent - This method unlinks 'this' from the containing function,
293 /// and returns it, but does not delete it.
294 MachineBasicBlock *MachineBasicBlock::removeFromParent() {
295 assert(getParent() && "Not embedded in a function!");
296 getParent()->remove(this);
297 return this;
301 /// eraseFromParent - This method unlinks 'this' from the containing function,
302 /// and deletes it.
303 void MachineBasicBlock::eraseFromParent() {
304 assert(getParent() && "Not embedded in a function!");
305 getParent()->erase(this);
309 /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
310 /// 'Old', change the code and CFG so that it branches to 'New' instead.
311 void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
312 MachineBasicBlock *New) {
313 assert(Old != New && "Cannot replace self with self!");
315 MachineBasicBlock::iterator I = end();
316 while (I != begin()) {
317 --I;
318 if (!I->getDesc().isTerminator()) break;
320 // Scan the operands of this machine instruction, replacing any uses of Old
321 // with New.
322 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
323 if (I->getOperand(i).isMBB() &&
324 I->getOperand(i).getMBB() == Old)
325 I->getOperand(i).setMBB(New);
328 // Update the successor information.
329 removeSuccessor(Old);
330 addSuccessor(New);
333 /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
334 /// CFG to be inserted. If we have proven that MBB can only branch to DestA and
335 /// DestB, remove any other MBB successors from the CFG. DestA and DestB can
336 /// be null.
337 /// Besides DestA and DestB, retain other edges leading to LandingPads
338 /// (currently there can be only one; we don't check or require that here).
339 /// Note it is possible that DestA and/or DestB are LandingPads.
340 bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
341 MachineBasicBlock *DestB,
342 bool isCond) {
343 bool MadeChange = false;
344 bool AddedFallThrough = false;
346 MachineFunction::iterator FallThru = next(MachineFunction::iterator(this));
348 // If this block ends with a conditional branch that falls through to its
349 // successor, set DestB as the successor.
350 if (isCond) {
351 if (DestB == 0 && FallThru != getParent()->end()) {
352 DestB = FallThru;
353 AddedFallThrough = true;
355 } else {
356 // If this is an unconditional branch with no explicit dest, it must just be
357 // a fallthrough into DestB.
358 if (DestA == 0 && FallThru != getParent()->end()) {
359 DestA = FallThru;
360 AddedFallThrough = true;
364 MachineBasicBlock::succ_iterator SI = succ_begin();
365 MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
366 while (SI != succ_end()) {
367 if (*SI == DestA && DestA == DestB) {
368 DestA = DestB = 0;
369 ++SI;
370 } else if (*SI == DestA) {
371 DestA = 0;
372 ++SI;
373 } else if (*SI == DestB) {
374 DestB = 0;
375 ++SI;
376 } else if ((*SI)->isLandingPad() &&
377 *SI!=OrigDestA && *SI!=OrigDestB) {
378 ++SI;
379 } else {
380 // Otherwise, this is a superfluous edge, remove it.
381 SI = removeSuccessor(SI);
382 MadeChange = true;
385 if (!AddedFallThrough) {
386 assert(DestA == 0 && DestB == 0 &&
387 "MachineCFG is missing edges!");
388 } else if (isCond) {
389 assert(DestA == 0 && "MachineCFG is missing edges!");
391 return MadeChange;