add a new MCInstPrinter class, move the (trivial) MCDisassmbler ctor inline.
[llvm/avr.git] / lib / CodeGen / StackProtector.cpp
blob350bc6e1ade7db9e09e30da3c6353ff9e4e3970a
1 //===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass inserts stack protectors into functions which need them. A variable
11 // with a random value in it is stored onto the stack before the local variables
12 // are allocated. Upon exiting the block, the stored value is checked. If it's
13 // changed, then there was some sort of violation and the program aborts.
15 //===----------------------------------------------------------------------===//
17 #define DEBUG_TYPE "stack-protector"
18 #include "llvm/CodeGen/Passes.h"
19 #include "llvm/Attributes.h"
20 #include "llvm/Constants.h"
21 #include "llvm/DerivedTypes.h"
22 #include "llvm/Function.h"
23 #include "llvm/Instructions.h"
24 #include "llvm/Intrinsics.h"
25 #include "llvm/Module.h"
26 #include "llvm/Pass.h"
27 #include "llvm/Support/CommandLine.h"
28 #include "llvm/Target/TargetData.h"
29 #include "llvm/Target/TargetLowering.h"
30 using namespace llvm;
32 // SSPBufferSize - The lower bound for a buffer to be considered for stack
33 // smashing protection.
34 static cl::opt<unsigned>
35 SSPBufferSize("stack-protector-buffer-size", cl::init(8),
36 cl::desc("Lower bound for a buffer to be considered for "
37 "stack protection"));
39 namespace {
40 class VISIBILITY_HIDDEN StackProtector : public FunctionPass {
41 /// TLI - Keep a pointer of a TargetLowering to consult for determining
42 /// target type sizes.
43 const TargetLowering *TLI;
45 Function *F;
46 Module *M;
48 /// InsertStackProtectors - Insert code into the prologue and epilogue of
49 /// the function.
50 ///
51 /// - The prologue code loads and stores the stack guard onto the stack.
52 /// - The epilogue checks the value stored in the prologue against the
53 /// original value. It calls __stack_chk_fail if they differ.
54 bool InsertStackProtectors();
56 /// CreateFailBB - Create a basic block to jump to when the stack protector
57 /// check fails.
58 BasicBlock *CreateFailBB();
60 /// RequiresStackProtector - Check whether or not this function needs a
61 /// stack protector based upon the stack protector level.
62 bool RequiresStackProtector() const;
63 public:
64 static char ID; // Pass identification, replacement for typeid.
65 StackProtector() : FunctionPass(&ID), TLI(0) {}
66 StackProtector(const TargetLowering *tli)
67 : FunctionPass(&ID), TLI(tli) {}
69 virtual bool runOnFunction(Function &Fn);
71 } // end anonymous namespace
73 char StackProtector::ID = 0;
74 static RegisterPass<StackProtector>
75 X("stack-protector", "Insert stack protectors");
77 FunctionPass *llvm::createStackProtectorPass(const TargetLowering *tli) {
78 return new StackProtector(tli);
81 bool StackProtector::runOnFunction(Function &Fn) {
82 F = &Fn;
83 M = F->getParent();
85 if (!RequiresStackProtector()) return false;
87 return InsertStackProtectors();
90 /// RequiresStackProtector - Check whether or not this function needs a stack
91 /// protector based upon the stack protector level. The heuristic we use is to
92 /// add a guard variable to functions that call alloca, and functions with
93 /// buffers larger than SSPBufferSize bytes.
94 bool StackProtector::RequiresStackProtector() const {
95 if (F->hasFnAttr(Attribute::StackProtectReq))
96 return true;
98 if (!F->hasFnAttr(Attribute::StackProtect))
99 return false;
101 const TargetData *TD = TLI->getTargetData();
103 for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
104 BasicBlock *BB = I;
106 for (BasicBlock::iterator
107 II = BB->begin(), IE = BB->end(); II != IE; ++II)
108 if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
109 if (AI->isArrayAllocation())
110 // This is a call to alloca with a variable size. Emit stack
111 // protectors.
112 return true;
114 if (const ArrayType *AT = dyn_cast<ArrayType>(AI->getAllocatedType()))
115 // If an array has more than SSPBufferSize bytes of allocated space,
116 // then we emit stack protectors.
117 if (SSPBufferSize <= TD->getTypeAllocSize(AT))
118 return true;
122 return false;
125 /// InsertStackProtectors - Insert code into the prologue and epilogue of the
126 /// function.
128 /// - The prologue code loads and stores the stack guard onto the stack.
129 /// - The epilogue checks the value stored in the prologue against the original
130 /// value. It calls __stack_chk_fail if they differ.
131 bool StackProtector::InsertStackProtectors() {
132 BasicBlock *FailBB = 0; // The basic block to jump to if check fails.
133 AllocaInst *AI = 0; // Place on stack that stores the stack guard.
134 Constant *StackGuardVar = 0; // The stack guard variable.
136 for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
137 BasicBlock *BB = I++;
139 ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
140 if (!RI) continue;
142 if (!FailBB) {
143 // Insert code into the entry block that stores the __stack_chk_guard
144 // variable onto the stack:
146 // entry:
147 // StackGuardSlot = alloca i8*
148 // StackGuard = load __stack_chk_guard
149 // call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
151 PointerType *PtrTy = PointerType::getUnqual(
152 Type::getInt8Ty(RI->getContext()));
153 StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
155 BasicBlock &Entry = F->getEntryBlock();
156 Instruction *InsPt = &Entry.front();
158 AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
159 LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsPt);
161 Value *Args[] = { LI, AI };
162 CallInst::
163 Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
164 &Args[0], array_endof(Args), "", InsPt);
166 // Create the basic block to jump to when the guard check fails.
167 FailBB = CreateFailBB();
170 // For each block with a return instruction, convert this:
172 // return:
173 // ...
174 // ret ...
176 // into this:
178 // return:
179 // ...
180 // %1 = load __stack_chk_guard
181 // %2 = load StackGuardSlot
182 // %3 = cmp i1 %1, %2
183 // br i1 %3, label %SP_return, label %CallStackCheckFailBlk
185 // SP_return:
186 // ret ...
188 // CallStackCheckFailBlk:
189 // call void @__stack_chk_fail()
190 // unreachable
192 // Split the basic block before the return instruction.
193 BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
195 // Remove default branch instruction to the new BB.
196 BB->getTerminator()->eraseFromParent();
198 // Move the newly created basic block to the point right after the old basic
199 // block so that it's in the "fall through" position.
200 NewBB->moveAfter(BB);
202 // Generate the stack protector instructions in the old basic block.
203 LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
204 LoadInst *LI2 = new LoadInst(AI, "", true, BB);
205 ICmpInst *Cmp = new ICmpInst(*BB, CmpInst::ICMP_EQ, LI1, LI2, "");
206 BranchInst::Create(NewBB, FailBB, Cmp, BB);
209 // Return if we didn't modify any basic blocks. I.e., there are no return
210 // statements in the function.
211 if (!FailBB) return false;
213 return true;
216 /// CreateFailBB - Create a basic block to jump to when the stack protector
217 /// check fails.
218 BasicBlock *StackProtector::CreateFailBB() {
219 BasicBlock *FailBB = BasicBlock::Create(F->getContext(),
220 "CallStackCheckFailBlk", F);
221 Constant *StackChkFail =
222 M->getOrInsertFunction("__stack_chk_fail",
223 Type::getVoidTy(F->getContext()), NULL);
224 CallInst::Create(StackChkFail, "", FailBB);
225 new UnreachableInst(F->getContext(), FailBB);
226 return FailBB;