It turns out most of the thumb2 instructions are not allowed to touch SP. The semanti...
[llvm/avr.git] / lib / CodeGen / ELFWriter.h
blobfe726524d32e2bd0ec3f95d187ecfb77778a4b4a
1 //===-- ELFWriter.h - Target-independent ELF writer support -----*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the ELFWriter class.
12 //===----------------------------------------------------------------------===//
14 #ifndef ELFWRITER_H
15 #define ELFWRITER_H
17 #include "llvm/ADT/SetVector.h"
18 #include "llvm/CodeGen/MachineFunctionPass.h"
19 #include <map>
21 namespace llvm {
22 class BinaryObject;
23 class Constant;
24 class ConstantStruct;
25 class ELFCodeEmitter;
26 class ELFRelocation;
27 class ELFSection;
28 struct ELFSym;
29 class GlobalVariable;
30 class Mangler;
31 class MachineCodeEmitter;
32 class MachineConstantPoolEntry;
33 class ObjectCodeEmitter;
34 class TargetAsmInfo;
35 class TargetELFWriterInfo;
36 class TargetLoweringObjectFile;
37 class raw_ostream;
38 class SectionKind;
39 class MCContext;
41 typedef std::vector<ELFSym*>::iterator ELFSymIter;
42 typedef std::vector<ELFSection*>::iterator ELFSectionIter;
43 typedef SetVector<const GlobalValue*>::const_iterator PendingGblsIter;
44 typedef SetVector<const char *>::const_iterator PendingExtsIter;
46 /// ELFWriter - This class implements the common target-independent code for
47 /// writing ELF files. Targets should derive a class from this to
48 /// parameterize the output format.
49 ///
50 class ELFWriter : public MachineFunctionPass {
51 friend class ELFCodeEmitter;
52 public:
53 static char ID;
55 /// Return the ELFCodeEmitter as an instance of ObjectCodeEmitter
56 ObjectCodeEmitter *getObjectCodeEmitter() {
57 return reinterpret_cast<ObjectCodeEmitter*>(ElfCE);
60 ELFWriter(raw_ostream &O, TargetMachine &TM);
61 ~ELFWriter();
63 protected:
64 /// Output stream to send the resultant object file to.
65 raw_ostream &O;
67 /// Target machine description.
68 TargetMachine &TM;
70 /// Context object for machine code objects.
71 MCContext &OutContext;
73 /// Target Elf Writer description.
74 const TargetELFWriterInfo *TEW;
76 /// Mang - The object used to perform name mangling for this module.
77 Mangler *Mang;
79 /// MCE - The MachineCodeEmitter object that we are exposing to emit machine
80 /// code for functions to the .o file.
81 ELFCodeEmitter *ElfCE;
83 /// TLOF - Target Lowering Object File, provide section names for globals
84 /// and other object file specific stuff
85 const TargetLoweringObjectFile &TLOF;
87 /// TAI - Target Asm Info, provide information about section names for
88 /// globals and other target specific stuff.
89 const TargetAsmInfo *TAI;
91 //===------------------------------------------------------------------===//
92 // Properties inferred automatically from the target machine.
93 //===------------------------------------------------------------------===//
95 /// is64Bit/isLittleEndian - This information is inferred from the target
96 /// machine directly, indicating whether to emit a 32- or 64-bit ELF file.
97 bool is64Bit, isLittleEndian;
99 /// doInitialization - Emit the file header and all of the global variables
100 /// for the module to the ELF file.
101 bool doInitialization(Module &M);
102 bool runOnMachineFunction(MachineFunction &MF);
104 /// doFinalization - Now that the module has been completely processed, emit
105 /// the ELF file to 'O'.
106 bool doFinalization(Module &M);
108 private:
109 /// Blob containing the Elf header
110 BinaryObject ElfHdr;
112 /// SectionList - This is the list of sections that we have emitted to the
113 /// file. Once the file has been completely built, the section header table
114 /// is constructed from this info.
115 std::vector<ELFSection*> SectionList;
116 unsigned NumSections; // Always = SectionList.size()
118 /// SectionLookup - This is a mapping from section name to section number in
119 /// the SectionList. Used to quickly gather the Section Index from TAI names
120 std::map<std::string, ELFSection*> SectionLookup;
122 /// PendingGlobals - Globals not processed as symbols yet.
123 SetVector<const GlobalValue*> PendingGlobals;
125 /// GblSymLookup - This is a mapping from global value to a symbol index
126 /// in the symbol table or private symbols list. This is useful since reloc
127 /// symbol references must be quickly mapped to their indices on the lists.
128 std::map<const GlobalValue*, uint32_t> GblSymLookup;
130 /// PendingExternals - Externals not processed as symbols yet.
131 SetVector<const char *> PendingExternals;
133 /// ExtSymLookup - This is a mapping from externals to a symbol index
134 /// in the symbol table list. This is useful since reloc symbol references
135 /// must be quickly mapped to their symbol table indices.
136 std::map<const char *, uint32_t> ExtSymLookup;
138 /// SymbolList - This is the list of symbols emitted to the symbol table.
139 /// When the SymbolList is finally built, local symbols must be placed in
140 /// the beginning while non-locals at the end.
141 std::vector<ELFSym*> SymbolList;
143 /// PrivateSyms - Record private symbols, every symbol here must never be
144 /// present in the SymbolList.
145 std::vector<ELFSym*> PrivateSyms;
147 // Remove tab from section name prefix. This is necessary becase TAI
148 // sometimes return a section name prefixed with elf unused chars. This is
149 // a little bit dirty. FIXME: find a better approach, maybe add more
150 // methods to TAI to get the clean name?
151 void fixNameForSection(std::string &Name) {
152 size_t Pos = Name.find("\t");
153 if (Pos != std::string::npos)
154 Name.erase(Pos, 1);
156 Pos = Name.find(".section ");
157 if (Pos != std::string::npos)
158 Name.erase(Pos, 9);
160 Pos = Name.find("\n");
161 if (Pos != std::string::npos)
162 Name.erase(Pos, 1);
165 /// getSection - Return the section with the specified name, creating a new
166 /// section if one does not already exist.
167 ELFSection &getSection(const std::string &Name, unsigned Type,
168 unsigned Flags = 0, unsigned Align = 0) {
169 std::string SName(Name);
170 fixNameForSection(SName);
172 ELFSection *&SN = SectionLookup[SName];
173 if (SN) return *SN;
175 SectionList.push_back(new ELFSection(SName, isLittleEndian, is64Bit));
176 SN = SectionList.back();
177 SN->SectionIdx = NumSections++;
178 SN->Type = Type;
179 SN->Flags = Flags;
180 SN->Link = ELFSection::SHN_UNDEF;
181 SN->Align = Align;
182 return *SN;
185 ELFSection &getNonExecStackSection() {
186 return getSection(".note.GNU-stack", ELFSection::SHT_PROGBITS, 0, 1);
189 ELFSection &getSymbolTableSection() {
190 return getSection(".symtab", ELFSection::SHT_SYMTAB, 0);
193 ELFSection &getStringTableSection() {
194 return getSection(".strtab", ELFSection::SHT_STRTAB, 0, 1);
197 ELFSection &getSectionHeaderStringTableSection() {
198 return getSection(".shstrtab", ELFSection::SHT_STRTAB, 0, 1);
201 ELFSection &getDataSection() {
202 return getSection(".data", ELFSection::SHT_PROGBITS,
203 ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC, 4);
206 ELFSection &getBSSSection() {
207 return getSection(".bss", ELFSection::SHT_NOBITS,
208 ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC, 4);
211 ELFSection &getNullSection() {
212 return getSection("", ELFSection::SHT_NULL, 0);
215 ELFSection &getCtorSection();
216 ELFSection &getDtorSection();
217 ELFSection &getJumpTableSection();
218 ELFSection &getConstantPoolSection(MachineConstantPoolEntry &CPE);
219 ELFSection &getTextSection(Function *F);
220 ELFSection &getRelocSection(ELFSection &S);
222 // Helpers for obtaining ELF specific info.
223 unsigned getGlobalELFBinding(const GlobalValue *GV);
224 unsigned getGlobalELFType(const GlobalValue *GV);
225 unsigned getGlobalELFVisibility(const GlobalValue *GV);
226 unsigned getElfSectionFlags(SectionKind Kind, bool IsAlloc = true);
228 // addGlobalSymbol - Add a global to be processed and to
229 // the global symbol lookup, use a zero index because the table
230 // index will be determined later.
231 void addGlobalSymbol(const GlobalValue *GV, bool AddToLookup = false);
233 // addExternalSymbol - Add the external to be processed and to the
234 // external symbol lookup, use a zero index because the symbol
235 // table index will be determined later
236 void addExternalSymbol(const char *External);
238 // As we complete the ELF file, we need to update fields in the ELF header
239 // (e.g. the location of the section table). These members keep track of
240 // the offset in ELFHeader of these various pieces to update and other
241 // locations in the file.
242 unsigned ELFHdr_e_shoff_Offset; // e_shoff in ELF header.
243 unsigned ELFHdr_e_shstrndx_Offset; // e_shstrndx in ELF header.
244 unsigned ELFHdr_e_shnum_Offset; // e_shnum in ELF header.
246 private:
247 void EmitGlobal(const GlobalValue *GV);
248 void EmitGlobalConstant(const Constant *C, ELFSection &GblS);
249 void EmitGlobalConstantStruct(const ConstantStruct *CVS,
250 ELFSection &GblS);
251 void emitGlobalDataRelocation(const GlobalValue *GV, unsigned Size,
252 ELFSection &GblS);
253 bool EmitSpecialLLVMGlobal(const GlobalVariable *GV);
254 void EmitXXStructorList(Constant *List, ELFSection &Xtor);
255 void EmitRelocations();
256 void EmitRelocation(BinaryObject &RelSec, ELFRelocation &Rel, bool HasRelA);
257 void EmitSectionHeader(BinaryObject &SHdrTab, const ELFSection &SHdr);
258 void EmitSectionTableStringTable();
259 void EmitSymbol(BinaryObject &SymbolTable, ELFSym &Sym);
260 void EmitSymbolTable();
261 void EmitStringTable(const std::string &ModuleName);
262 void OutputSectionsAndSectionTable();
263 void RelocateField(BinaryObject &BO, uint32_t Offset, int64_t Value,
264 unsigned Size);
265 unsigned SortSymbols();
269 #endif