1 //===-- MachineFunction.cpp -----------------------------------------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // Collect native machine code information for a function. This allows
11 // target-specific information about the generated code to be stored with each
14 //===----------------------------------------------------------------------===//
16 #include "llvm/DerivedTypes.h"
17 #include "llvm/Function.h"
18 #include "llvm/Instructions.h"
19 #include "llvm/ADT/STLExtras.h"
20 #include "llvm/Config/config.h"
21 #include "llvm/CodeGen/MachineConstantPool.h"
22 #include "llvm/CodeGen/MachineFunctionPass.h"
23 #include "llvm/CodeGen/MachineFrameInfo.h"
24 #include "llvm/CodeGen/MachineInstr.h"
25 #include "llvm/CodeGen/MachineJumpTableInfo.h"
26 #include "llvm/CodeGen/MachineRegisterInfo.h"
27 #include "llvm/CodeGen/Passes.h"
28 #include "llvm/Target/TargetData.h"
29 #include "llvm/Target/TargetLowering.h"
30 #include "llvm/Target/TargetMachine.h"
31 #include "llvm/Target/TargetFrameInfo.h"
32 #include "llvm/Support/Compiler.h"
33 #include "llvm/Support/GraphWriter.h"
34 #include "llvm/Support/raw_ostream.h"
40 struct VISIBILITY_HIDDEN Printer
: public MachineFunctionPass
{
44 const std::string Banner
;
46 Printer (std::ostream
*os
, const std::string
&banner
)
47 : MachineFunctionPass(&ID
), OS(os
), Banner(banner
) {}
49 const char *getPassName() const { return "MachineFunction Printer"; }
51 virtual void getAnalysisUsage(AnalysisUsage
&AU
) const {
53 MachineFunctionPass::getAnalysisUsage(AU
);
56 bool runOnMachineFunction(MachineFunction
&MF
) {
65 /// Returns a newly-created MachineFunction Printer pass. The default banner is
68 FunctionPass
*llvm::createMachineFunctionPrinterPass(std::ostream
*OS
,
69 const std::string
&Banner
){
70 return new Printer(OS
, Banner
);
73 //===---------------------------------------------------------------------===//
74 // MachineFunction implementation
75 //===---------------------------------------------------------------------===//
77 void ilist_traits
<MachineBasicBlock
>::deleteNode(MachineBasicBlock
*MBB
) {
78 MBB
->getParent()->DeleteMachineBasicBlock(MBB
);
81 MachineFunction::MachineFunction(Function
*F
,
82 const TargetMachine
&TM
)
84 if (TM
.getRegisterInfo())
85 RegInfo
= new (Allocator
.Allocate
<MachineRegisterInfo
>())
86 MachineRegisterInfo(*TM
.getRegisterInfo());
90 FrameInfo
= new (Allocator
.Allocate
<MachineFrameInfo
>())
91 MachineFrameInfo(*TM
.getFrameInfo());
92 ConstantPool
= new (Allocator
.Allocate
<MachineConstantPool
>())
93 MachineConstantPool(TM
.getTargetData());
94 Alignment
= TM
.getTargetLowering()->getFunctionAlignment(F
);
97 const TargetData
&TD
= *TM
.getTargetData();
98 bool IsPic
= TM
.getRelocationModel() == Reloc::PIC_
;
99 unsigned EntrySize
= IsPic
? 4 : TD
.getPointerSize();
100 unsigned TyAlignment
= IsPic
? TD
.getABITypeAlignment(Type::Int32Ty
)
101 : TD
.getPointerABIAlignment();
102 JumpTableInfo
= new (Allocator
.Allocate
<MachineJumpTableInfo
>())
103 MachineJumpTableInfo(EntrySize
, TyAlignment
);
106 MachineFunction::~MachineFunction() {
108 InstructionRecycler
.clear(Allocator
);
109 BasicBlockRecycler
.clear(Allocator
);
111 RegInfo
->~MachineRegisterInfo();
112 Allocator
.Deallocate(RegInfo
);
115 MFInfo
->~MachineFunctionInfo();
116 Allocator
.Deallocate(MFInfo
);
118 FrameInfo
->~MachineFrameInfo(); Allocator
.Deallocate(FrameInfo
);
119 ConstantPool
->~MachineConstantPool(); Allocator
.Deallocate(ConstantPool
);
120 JumpTableInfo
->~MachineJumpTableInfo(); Allocator
.Deallocate(JumpTableInfo
);
124 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
125 /// recomputes them. This guarantees that the MBB numbers are sequential,
126 /// dense, and match the ordering of the blocks within the function. If a
127 /// specific MachineBasicBlock is specified, only that block and those after
128 /// it are renumbered.
129 void MachineFunction::RenumberBlocks(MachineBasicBlock
*MBB
) {
130 if (empty()) { MBBNumbering
.clear(); return; }
131 MachineFunction::iterator MBBI
, E
= end();
137 // Figure out the block number this should have.
138 unsigned BlockNo
= 0;
140 BlockNo
= prior(MBBI
)->getNumber()+1;
142 for (; MBBI
!= E
; ++MBBI
, ++BlockNo
) {
143 if (MBBI
->getNumber() != (int)BlockNo
) {
144 // Remove use of the old number.
145 if (MBBI
->getNumber() != -1) {
146 assert(MBBNumbering
[MBBI
->getNumber()] == &*MBBI
&&
147 "MBB number mismatch!");
148 MBBNumbering
[MBBI
->getNumber()] = 0;
151 // If BlockNo is already taken, set that block's number to -1.
152 if (MBBNumbering
[BlockNo
])
153 MBBNumbering
[BlockNo
]->setNumber(-1);
155 MBBNumbering
[BlockNo
] = MBBI
;
156 MBBI
->setNumber(BlockNo
);
160 // Okay, all the blocks are renumbered. If we have compactified the block
161 // numbering, shrink MBBNumbering now.
162 assert(BlockNo
<= MBBNumbering
.size() && "Mismatch!");
163 MBBNumbering
.resize(BlockNo
);
166 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
167 /// of `new MachineInstr'.
170 MachineFunction::CreateMachineInstr(const TargetInstrDesc
&TID
,
171 DebugLoc DL
, bool NoImp
) {
172 return new (InstructionRecycler
.Allocate
<MachineInstr
>(Allocator
))
173 MachineInstr(TID
, DL
, NoImp
);
176 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
177 /// 'Orig' instruction, identical in all ways except the the instruction
178 /// has no parent, prev, or next.
181 MachineFunction::CloneMachineInstr(const MachineInstr
*Orig
) {
182 return new (InstructionRecycler
.Allocate
<MachineInstr
>(Allocator
))
183 MachineInstr(*this, *Orig
);
186 /// DeleteMachineInstr - Delete the given MachineInstr.
189 MachineFunction::DeleteMachineInstr(MachineInstr
*MI
) {
190 // Clear the instructions memoperands. This must be done manually because
191 // the instruction's parent pointer is now null, so it can't properly
192 // deallocate them on its own.
193 MI
->clearMemOperands(*this);
196 InstructionRecycler
.Deallocate(Allocator
, MI
);
199 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
200 /// instead of `new MachineBasicBlock'.
203 MachineFunction::CreateMachineBasicBlock(const BasicBlock
*bb
) {
204 return new (BasicBlockRecycler
.Allocate
<MachineBasicBlock
>(Allocator
))
205 MachineBasicBlock(*this, bb
);
208 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
211 MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock
*MBB
) {
212 assert(MBB
->getParent() == this && "MBB parent mismatch!");
213 MBB
->~MachineBasicBlock();
214 BasicBlockRecycler
.Deallocate(Allocator
, MBB
);
217 void MachineFunction::dump() const {
218 print(*cerr
.stream());
221 void MachineFunction::print(std::ostream
&OS
,
222 const PrefixPrinter
&prefix
) const {
223 OS
<< "# Machine code for " << Fn
->getNameStr () << "():\n";
225 // Print Frame Information
226 FrameInfo
->print(*this, OS
);
228 // Print JumpTable Information
229 JumpTableInfo
->print(OS
);
231 // Print Constant Pool
233 raw_os_ostream
OSS(OS
);
234 ConstantPool
->print(OSS
);
237 const TargetRegisterInfo
*TRI
= getTarget().getRegisterInfo();
239 if (RegInfo
&& !RegInfo
->livein_empty()) {
241 for (MachineRegisterInfo::livein_iterator
242 I
= RegInfo
->livein_begin(), E
= RegInfo
->livein_end(); I
!= E
; ++I
) {
244 OS
<< " " << TRI
->getName(I
->first
);
246 OS
<< " Reg #" << I
->first
;
249 OS
<< " in VR#" << I
->second
<< " ";
253 if (RegInfo
&& !RegInfo
->liveout_empty()) {
255 for (MachineRegisterInfo::liveout_iterator
256 I
= RegInfo
->liveout_begin(), E
= RegInfo
->liveout_end(); I
!= E
; ++I
)
258 OS
<< " " << TRI
->getName(*I
);
260 OS
<< " Reg #" << *I
;
264 for (const_iterator BB
= begin(); BB
!= end(); ++BB
) {
266 BB
->print(OS
, prefix
);
269 OS
<< "\n# End machine code for " << Fn
->getNameStr () << "().\n\n";
274 struct DOTGraphTraits
<const MachineFunction
*> : public DefaultDOTGraphTraits
{
275 static std::string
getGraphName(const MachineFunction
*F
) {
276 return "CFG for '" + F
->getFunction()->getNameStr() + "' function";
279 static std::string
getNodeLabel(const MachineBasicBlock
*Node
,
280 const MachineFunction
*Graph
,
282 if (ShortNames
&& Node
->getBasicBlock() &&
283 !Node
->getBasicBlock()->getName().empty())
284 return Node
->getBasicBlock()->getNameStr() + ":";
286 std::ostringstream Out
;
288 Out
<< Node
->getNumber() << ':';
294 std::string OutStr
= Out
.str();
295 if (OutStr
[0] == '\n') OutStr
.erase(OutStr
.begin());
297 // Process string output to make it nicer...
298 for (unsigned i
= 0; i
!= OutStr
.length(); ++i
)
299 if (OutStr
[i
] == '\n') { // Left justify
301 OutStr
.insert(OutStr
.begin()+i
+1, 'l');
308 void MachineFunction::viewCFG() const
311 ViewGraph(this, "mf" + getFunction()->getNameStr());
313 cerr
<< "SelectionDAG::viewGraph is only available in debug builds on "
314 << "systems with Graphviz or gv!\n";
318 void MachineFunction::viewCFGOnly() const
321 ViewGraph(this, "mf" + getFunction()->getNameStr(), true);
323 cerr
<< "SelectionDAG::viewGraph is only available in debug builds on "
324 << "systems with Graphviz or gv!\n";
328 /// addLiveIn - Add the specified physical register as a live-in value and
329 /// create a corresponding virtual register for it.
330 unsigned MachineFunction::addLiveIn(unsigned PReg
,
331 const TargetRegisterClass
*RC
) {
332 assert(RC
->contains(PReg
) && "Not the correct regclass!");
333 unsigned VReg
= getRegInfo().createVirtualRegister(RC
);
334 getRegInfo().addLiveIn(PReg
, VReg
);
338 /// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given
339 /// source file, line, and column. If none currently exists, create a new
340 /// DebugLocTuple, and insert it into the DebugIdMap.
341 unsigned MachineFunction::getOrCreateDebugLocID(GlobalVariable
*CompileUnit
,
342 unsigned Line
, unsigned Col
) {
343 DebugLocTuple
Tuple(CompileUnit
, Line
, Col
);
344 DenseMap
<DebugLocTuple
, unsigned>::iterator II
345 = DebugLocInfo
.DebugIdMap
.find(Tuple
);
346 if (II
!= DebugLocInfo
.DebugIdMap
.end())
349 unsigned Id
= DebugLocInfo
.DebugLocations
.size();
350 DebugLocInfo
.DebugLocations
.push_back(Tuple
);
351 DebugLocInfo
.DebugIdMap
[Tuple
] = Id
;
355 /// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object.
356 DebugLocTuple
MachineFunction::getDebugLocTuple(DebugLoc DL
) const {
357 unsigned Idx
= DL
.getIndex();
358 assert(Idx
< DebugLocInfo
.DebugLocations
.size() &&
359 "Invalid index into debug locations!");
360 return DebugLocInfo
.DebugLocations
[Idx
];
363 //===----------------------------------------------------------------------===//
364 // MachineFrameInfo implementation
365 //===----------------------------------------------------------------------===//
367 /// CreateFixedObject - Create a new object at a fixed location on the stack.
368 /// All fixed objects should be created before other objects are created for
369 /// efficiency. By default, fixed objects are immutable. This returns an
370 /// index with a negative value.
372 int MachineFrameInfo::CreateFixedObject(uint64_t Size
, int64_t SPOffset
,
374 assert(Size
!= 0 && "Cannot allocate zero size fixed stack objects!");
375 Objects
.insert(Objects
.begin(), StackObject(Size
, 1, SPOffset
, Immutable
));
376 return -++NumFixedObjects
;
380 void MachineFrameInfo::print(const MachineFunction
&MF
, std::ostream
&OS
) const{
381 const TargetFrameInfo
*FI
= MF
.getTarget().getFrameInfo();
382 int ValOffset
= (FI
? FI
->getOffsetOfLocalArea() : 0);
384 for (unsigned i
= 0, e
= Objects
.size(); i
!= e
; ++i
) {
385 const StackObject
&SO
= Objects
[i
];
386 OS
<< " <fi#" << (int)(i
-NumFixedObjects
) << ">: ";
387 if (SO
.Size
== ~0ULL) {
392 OS
<< "variable sized";
394 OS
<< "size is " << SO
.Size
<< " byte" << (SO
.Size
!= 1 ? "s," : ",");
395 OS
<< " alignment is " << SO
.Alignment
<< " byte"
396 << (SO
.Alignment
!= 1 ? "s," : ",");
398 if (i
< NumFixedObjects
)
400 if (i
< NumFixedObjects
|| SO
.SPOffset
!= -1) {
401 int64_t Off
= SO
.SPOffset
- ValOffset
;
402 OS
<< " at location [SP";
412 if (HasVarSizedObjects
)
413 OS
<< " Stack frame contains variable sized objects\n";
416 void MachineFrameInfo::dump(const MachineFunction
&MF
) const {
417 print(MF
, *cerr
.stream());
421 //===----------------------------------------------------------------------===//
422 // MachineJumpTableInfo implementation
423 //===----------------------------------------------------------------------===//
425 /// getJumpTableIndex - Create a new jump table entry in the jump table info
426 /// or return an existing one.
428 unsigned MachineJumpTableInfo::getJumpTableIndex(
429 const std::vector
<MachineBasicBlock
*> &DestBBs
) {
430 assert(!DestBBs
.empty() && "Cannot create an empty jump table!");
431 for (unsigned i
= 0, e
= JumpTables
.size(); i
!= e
; ++i
)
432 if (JumpTables
[i
].MBBs
== DestBBs
)
435 JumpTables
.push_back(MachineJumpTableEntry(DestBBs
));
436 return JumpTables
.size()-1;
439 /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update
440 /// the jump tables to branch to New instead.
442 MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock
*Old
,
443 MachineBasicBlock
*New
) {
444 assert(Old
!= New
&& "Not making a change?");
445 bool MadeChange
= false;
446 for (size_t i
= 0, e
= JumpTables
.size(); i
!= e
; ++i
) {
447 MachineJumpTableEntry
&JTE
= JumpTables
[i
];
448 for (size_t j
= 0, e
= JTE
.MBBs
.size(); j
!= e
; ++j
)
449 if (JTE
.MBBs
[j
] == Old
) {
457 void MachineJumpTableInfo::print(std::ostream
&OS
) const {
458 // FIXME: this is lame, maybe we could print out the MBB numbers or something
459 // like {1, 2, 4, 5, 3, 0}
460 for (unsigned i
= 0, e
= JumpTables
.size(); i
!= e
; ++i
) {
461 OS
<< " <jt#" << i
<< "> has " << JumpTables
[i
].MBBs
.size()
466 void MachineJumpTableInfo::dump() const { print(*cerr
.stream()); }
469 //===----------------------------------------------------------------------===//
470 // MachineConstantPool implementation
471 //===----------------------------------------------------------------------===//
473 const Type
*MachineConstantPoolEntry::getType() const {
474 if (isMachineConstantPoolEntry())
475 return Val
.MachineCPVal
->getType();
476 return Val
.ConstVal
->getType();
480 unsigned MachineConstantPoolEntry::getRelocationInfo() const {
481 if (isMachineConstantPoolEntry())
482 return Val
.MachineCPVal
->getRelocationInfo();
483 return Val
.ConstVal
->getRelocationInfo();
486 MachineConstantPool::~MachineConstantPool() {
487 for (unsigned i
= 0, e
= Constants
.size(); i
!= e
; ++i
)
488 if (Constants
[i
].isMachineConstantPoolEntry())
489 delete Constants
[i
].Val
.MachineCPVal
;
492 /// getConstantPoolIndex - Create a new entry in the constant pool or return
493 /// an existing one. User must specify the log2 of the minimum required
494 /// alignment for the object.
496 unsigned MachineConstantPool::getConstantPoolIndex(Constant
*C
,
497 unsigned Alignment
) {
498 assert(Alignment
&& "Alignment must be specified!");
499 if (Alignment
> PoolAlignment
) PoolAlignment
= Alignment
;
501 // Check to see if we already have this constant.
503 // FIXME, this could be made much more efficient for large constant pools.
504 for (unsigned i
= 0, e
= Constants
.size(); i
!= e
; ++i
)
505 if (Constants
[i
].Val
.ConstVal
== C
&&
506 (Constants
[i
].getAlignment() & (Alignment
- 1)) == 0)
509 Constants
.push_back(MachineConstantPoolEntry(C
, Alignment
));
510 return Constants
.size()-1;
513 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue
*V
,
514 unsigned Alignment
) {
515 assert(Alignment
&& "Alignment must be specified!");
516 if (Alignment
> PoolAlignment
) PoolAlignment
= Alignment
;
518 // Check to see if we already have this constant.
520 // FIXME, this could be made much more efficient for large constant pools.
521 int Idx
= V
->getExistingMachineCPValue(this, Alignment
);
523 return (unsigned)Idx
;
525 Constants
.push_back(MachineConstantPoolEntry(V
, Alignment
));
526 return Constants
.size()-1;
529 void MachineConstantPool::print(raw_ostream
&OS
) const {
530 for (unsigned i
= 0, e
= Constants
.size(); i
!= e
; ++i
) {
531 OS
<< " <cp#" << i
<< "> is";
532 if (Constants
[i
].isMachineConstantPoolEntry())
533 Constants
[i
].Val
.MachineCPVal
->print(OS
);
535 OS
<< *(Value
*)Constants
[i
].Val
.ConstVal
;
536 OS
<< " , alignment=" << Constants
[i
].getAlignment();
541 void MachineConstantPool::dump() const { print(errs()); }