It turns out most of the thumb2 instructions are not allowed to touch SP. The semanti...
[llvm/avr.git] / lib / CodeGen / MachineFunction.cpp
blob2e9303aeefb90a8f131fe6d50a9d562a76bbb8a2
1 //===-- MachineFunction.cpp -----------------------------------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // Collect native machine code information for a function. This allows
11 // target-specific information about the generated code to be stored with each
12 // function.
14 //===----------------------------------------------------------------------===//
16 #include "llvm/DerivedTypes.h"
17 #include "llvm/Function.h"
18 #include "llvm/Instructions.h"
19 #include "llvm/ADT/STLExtras.h"
20 #include "llvm/Config/config.h"
21 #include "llvm/CodeGen/MachineConstantPool.h"
22 #include "llvm/CodeGen/MachineFunctionPass.h"
23 #include "llvm/CodeGen/MachineFrameInfo.h"
24 #include "llvm/CodeGen/MachineInstr.h"
25 #include "llvm/CodeGen/MachineJumpTableInfo.h"
26 #include "llvm/CodeGen/MachineRegisterInfo.h"
27 #include "llvm/CodeGen/Passes.h"
28 #include "llvm/Target/TargetData.h"
29 #include "llvm/Target/TargetLowering.h"
30 #include "llvm/Target/TargetMachine.h"
31 #include "llvm/Target/TargetFrameInfo.h"
32 #include "llvm/Support/Compiler.h"
33 #include "llvm/Support/GraphWriter.h"
34 #include "llvm/Support/raw_ostream.h"
35 #include <fstream>
36 #include <sstream>
37 using namespace llvm;
39 namespace {
40 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass {
41 static char ID;
43 std::ostream *OS;
44 const std::string Banner;
46 Printer (std::ostream *os, const std::string &banner)
47 : MachineFunctionPass(&ID), OS(os), Banner(banner) {}
49 const char *getPassName() const { return "MachineFunction Printer"; }
51 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
52 AU.setPreservesAll();
53 MachineFunctionPass::getAnalysisUsage(AU);
56 bool runOnMachineFunction(MachineFunction &MF) {
57 (*OS) << Banner;
58 MF.print (*OS);
59 return false;
62 char Printer::ID = 0;
65 /// Returns a newly-created MachineFunction Printer pass. The default banner is
66 /// empty.
67 ///
68 FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS,
69 const std::string &Banner){
70 return new Printer(OS, Banner);
73 //===---------------------------------------------------------------------===//
74 // MachineFunction implementation
75 //===---------------------------------------------------------------------===//
77 void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
78 MBB->getParent()->DeleteMachineBasicBlock(MBB);
81 MachineFunction::MachineFunction(Function *F,
82 const TargetMachine &TM)
83 : Fn(F), Target(TM) {
84 if (TM.getRegisterInfo())
85 RegInfo = new (Allocator.Allocate<MachineRegisterInfo>())
86 MachineRegisterInfo(*TM.getRegisterInfo());
87 else
88 RegInfo = 0;
89 MFInfo = 0;
90 FrameInfo = new (Allocator.Allocate<MachineFrameInfo>())
91 MachineFrameInfo(*TM.getFrameInfo());
92 ConstantPool = new (Allocator.Allocate<MachineConstantPool>())
93 MachineConstantPool(TM.getTargetData());
94 Alignment = TM.getTargetLowering()->getFunctionAlignment(F);
96 // Set up jump table.
97 const TargetData &TD = *TM.getTargetData();
98 bool IsPic = TM.getRelocationModel() == Reloc::PIC_;
99 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize();
100 unsigned TyAlignment = IsPic ? TD.getABITypeAlignment(Type::Int32Ty)
101 : TD.getPointerABIAlignment();
102 JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>())
103 MachineJumpTableInfo(EntrySize, TyAlignment);
106 MachineFunction::~MachineFunction() {
107 BasicBlocks.clear();
108 InstructionRecycler.clear(Allocator);
109 BasicBlockRecycler.clear(Allocator);
110 if (RegInfo) {
111 RegInfo->~MachineRegisterInfo();
112 Allocator.Deallocate(RegInfo);
114 if (MFInfo) {
115 MFInfo->~MachineFunctionInfo();
116 Allocator.Deallocate(MFInfo);
118 FrameInfo->~MachineFrameInfo(); Allocator.Deallocate(FrameInfo);
119 ConstantPool->~MachineConstantPool(); Allocator.Deallocate(ConstantPool);
120 JumpTableInfo->~MachineJumpTableInfo(); Allocator.Deallocate(JumpTableInfo);
124 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
125 /// recomputes them. This guarantees that the MBB numbers are sequential,
126 /// dense, and match the ordering of the blocks within the function. If a
127 /// specific MachineBasicBlock is specified, only that block and those after
128 /// it are renumbered.
129 void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
130 if (empty()) { MBBNumbering.clear(); return; }
131 MachineFunction::iterator MBBI, E = end();
132 if (MBB == 0)
133 MBBI = begin();
134 else
135 MBBI = MBB;
137 // Figure out the block number this should have.
138 unsigned BlockNo = 0;
139 if (MBBI != begin())
140 BlockNo = prior(MBBI)->getNumber()+1;
142 for (; MBBI != E; ++MBBI, ++BlockNo) {
143 if (MBBI->getNumber() != (int)BlockNo) {
144 // Remove use of the old number.
145 if (MBBI->getNumber() != -1) {
146 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
147 "MBB number mismatch!");
148 MBBNumbering[MBBI->getNumber()] = 0;
151 // If BlockNo is already taken, set that block's number to -1.
152 if (MBBNumbering[BlockNo])
153 MBBNumbering[BlockNo]->setNumber(-1);
155 MBBNumbering[BlockNo] = MBBI;
156 MBBI->setNumber(BlockNo);
160 // Okay, all the blocks are renumbered. If we have compactified the block
161 // numbering, shrink MBBNumbering now.
162 assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
163 MBBNumbering.resize(BlockNo);
166 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
167 /// of `new MachineInstr'.
169 MachineInstr *
170 MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID,
171 DebugLoc DL, bool NoImp) {
172 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
173 MachineInstr(TID, DL, NoImp);
176 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
177 /// 'Orig' instruction, identical in all ways except the the instruction
178 /// has no parent, prev, or next.
180 MachineInstr *
181 MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
182 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
183 MachineInstr(*this, *Orig);
186 /// DeleteMachineInstr - Delete the given MachineInstr.
188 void
189 MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
190 // Clear the instructions memoperands. This must be done manually because
191 // the instruction's parent pointer is now null, so it can't properly
192 // deallocate them on its own.
193 MI->clearMemOperands(*this);
195 MI->~MachineInstr();
196 InstructionRecycler.Deallocate(Allocator, MI);
199 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
200 /// instead of `new MachineBasicBlock'.
202 MachineBasicBlock *
203 MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
204 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
205 MachineBasicBlock(*this, bb);
208 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
210 void
211 MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
212 assert(MBB->getParent() == this && "MBB parent mismatch!");
213 MBB->~MachineBasicBlock();
214 BasicBlockRecycler.Deallocate(Allocator, MBB);
217 void MachineFunction::dump() const {
218 print(*cerr.stream());
221 void MachineFunction::print(std::ostream &OS,
222 const PrefixPrinter &prefix) const {
223 OS << "# Machine code for " << Fn->getNameStr () << "():\n";
225 // Print Frame Information
226 FrameInfo->print(*this, OS);
228 // Print JumpTable Information
229 JumpTableInfo->print(OS);
231 // Print Constant Pool
233 raw_os_ostream OSS(OS);
234 ConstantPool->print(OSS);
237 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo();
239 if (RegInfo && !RegInfo->livein_empty()) {
240 OS << "Live Ins:";
241 for (MachineRegisterInfo::livein_iterator
242 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
243 if (TRI)
244 OS << " " << TRI->getName(I->first);
245 else
246 OS << " Reg #" << I->first;
248 if (I->second)
249 OS << " in VR#" << I->second << " ";
251 OS << "\n";
253 if (RegInfo && !RegInfo->liveout_empty()) {
254 OS << "Live Outs:";
255 for (MachineRegisterInfo::liveout_iterator
256 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I)
257 if (TRI)
258 OS << " " << TRI->getName(*I);
259 else
260 OS << " Reg #" << *I;
261 OS << "\n";
264 for (const_iterator BB = begin(); BB != end(); ++BB) {
265 prefix(OS, *BB);
266 BB->print(OS, prefix);
269 OS << "\n# End machine code for " << Fn->getNameStr () << "().\n\n";
272 namespace llvm {
273 template<>
274 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
275 static std::string getGraphName(const MachineFunction *F) {
276 return "CFG for '" + F->getFunction()->getNameStr() + "' function";
279 static std::string getNodeLabel(const MachineBasicBlock *Node,
280 const MachineFunction *Graph,
281 bool ShortNames) {
282 if (ShortNames && Node->getBasicBlock() &&
283 !Node->getBasicBlock()->getName().empty())
284 return Node->getBasicBlock()->getNameStr() + ":";
286 std::ostringstream Out;
287 if (ShortNames) {
288 Out << Node->getNumber() << ':';
289 return Out.str();
292 Node->print(Out);
294 std::string OutStr = Out.str();
295 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
297 // Process string output to make it nicer...
298 for (unsigned i = 0; i != OutStr.length(); ++i)
299 if (OutStr[i] == '\n') { // Left justify
300 OutStr[i] = '\\';
301 OutStr.insert(OutStr.begin()+i+1, 'l');
303 return OutStr;
308 void MachineFunction::viewCFG() const
310 #ifndef NDEBUG
311 ViewGraph(this, "mf" + getFunction()->getNameStr());
312 #else
313 cerr << "SelectionDAG::viewGraph is only available in debug builds on "
314 << "systems with Graphviz or gv!\n";
315 #endif // NDEBUG
318 void MachineFunction::viewCFGOnly() const
320 #ifndef NDEBUG
321 ViewGraph(this, "mf" + getFunction()->getNameStr(), true);
322 #else
323 cerr << "SelectionDAG::viewGraph is only available in debug builds on "
324 << "systems with Graphviz or gv!\n";
325 #endif // NDEBUG
328 /// addLiveIn - Add the specified physical register as a live-in value and
329 /// create a corresponding virtual register for it.
330 unsigned MachineFunction::addLiveIn(unsigned PReg,
331 const TargetRegisterClass *RC) {
332 assert(RC->contains(PReg) && "Not the correct regclass!");
333 unsigned VReg = getRegInfo().createVirtualRegister(RC);
334 getRegInfo().addLiveIn(PReg, VReg);
335 return VReg;
338 /// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given
339 /// source file, line, and column. If none currently exists, create a new
340 /// DebugLocTuple, and insert it into the DebugIdMap.
341 unsigned MachineFunction::getOrCreateDebugLocID(GlobalVariable *CompileUnit,
342 unsigned Line, unsigned Col) {
343 DebugLocTuple Tuple(CompileUnit, Line, Col);
344 DenseMap<DebugLocTuple, unsigned>::iterator II
345 = DebugLocInfo.DebugIdMap.find(Tuple);
346 if (II != DebugLocInfo.DebugIdMap.end())
347 return II->second;
348 // Add a new tuple.
349 unsigned Id = DebugLocInfo.DebugLocations.size();
350 DebugLocInfo.DebugLocations.push_back(Tuple);
351 DebugLocInfo.DebugIdMap[Tuple] = Id;
352 return Id;
355 /// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object.
356 DebugLocTuple MachineFunction::getDebugLocTuple(DebugLoc DL) const {
357 unsigned Idx = DL.getIndex();
358 assert(Idx < DebugLocInfo.DebugLocations.size() &&
359 "Invalid index into debug locations!");
360 return DebugLocInfo.DebugLocations[Idx];
363 //===----------------------------------------------------------------------===//
364 // MachineFrameInfo implementation
365 //===----------------------------------------------------------------------===//
367 /// CreateFixedObject - Create a new object at a fixed location on the stack.
368 /// All fixed objects should be created before other objects are created for
369 /// efficiency. By default, fixed objects are immutable. This returns an
370 /// index with a negative value.
372 int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
373 bool Immutable) {
374 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
375 Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable));
376 return -++NumFixedObjects;
380 void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{
381 const TargetFrameInfo *FI = MF.getTarget().getFrameInfo();
382 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
384 for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
385 const StackObject &SO = Objects[i];
386 OS << " <fi#" << (int)(i-NumFixedObjects) << ">: ";
387 if (SO.Size == ~0ULL) {
388 OS << "dead\n";
389 continue;
391 if (SO.Size == 0)
392 OS << "variable sized";
393 else
394 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ",");
395 OS << " alignment is " << SO.Alignment << " byte"
396 << (SO.Alignment != 1 ? "s," : ",");
398 if (i < NumFixedObjects)
399 OS << " fixed";
400 if (i < NumFixedObjects || SO.SPOffset != -1) {
401 int64_t Off = SO.SPOffset - ValOffset;
402 OS << " at location [SP";
403 if (Off > 0)
404 OS << "+" << Off;
405 else if (Off < 0)
406 OS << Off;
407 OS << "]";
409 OS << "\n";
412 if (HasVarSizedObjects)
413 OS << " Stack frame contains variable sized objects\n";
416 void MachineFrameInfo::dump(const MachineFunction &MF) const {
417 print(MF, *cerr.stream());
421 //===----------------------------------------------------------------------===//
422 // MachineJumpTableInfo implementation
423 //===----------------------------------------------------------------------===//
425 /// getJumpTableIndex - Create a new jump table entry in the jump table info
426 /// or return an existing one.
428 unsigned MachineJumpTableInfo::getJumpTableIndex(
429 const std::vector<MachineBasicBlock*> &DestBBs) {
430 assert(!DestBBs.empty() && "Cannot create an empty jump table!");
431 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i)
432 if (JumpTables[i].MBBs == DestBBs)
433 return i;
435 JumpTables.push_back(MachineJumpTableEntry(DestBBs));
436 return JumpTables.size()-1;
439 /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update
440 /// the jump tables to branch to New instead.
441 bool
442 MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old,
443 MachineBasicBlock *New) {
444 assert(Old != New && "Not making a change?");
445 bool MadeChange = false;
446 for (size_t i = 0, e = JumpTables.size(); i != e; ++i) {
447 MachineJumpTableEntry &JTE = JumpTables[i];
448 for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j)
449 if (JTE.MBBs[j] == Old) {
450 JTE.MBBs[j] = New;
451 MadeChange = true;
454 return MadeChange;
457 void MachineJumpTableInfo::print(std::ostream &OS) const {
458 // FIXME: this is lame, maybe we could print out the MBB numbers or something
459 // like {1, 2, 4, 5, 3, 0}
460 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
461 OS << " <jt#" << i << "> has " << JumpTables[i].MBBs.size()
462 << " entries\n";
466 void MachineJumpTableInfo::dump() const { print(*cerr.stream()); }
469 //===----------------------------------------------------------------------===//
470 // MachineConstantPool implementation
471 //===----------------------------------------------------------------------===//
473 const Type *MachineConstantPoolEntry::getType() const {
474 if (isMachineConstantPoolEntry())
475 return Val.MachineCPVal->getType();
476 return Val.ConstVal->getType();
480 unsigned MachineConstantPoolEntry::getRelocationInfo() const {
481 if (isMachineConstantPoolEntry())
482 return Val.MachineCPVal->getRelocationInfo();
483 return Val.ConstVal->getRelocationInfo();
486 MachineConstantPool::~MachineConstantPool() {
487 for (unsigned i = 0, e = Constants.size(); i != e; ++i)
488 if (Constants[i].isMachineConstantPoolEntry())
489 delete Constants[i].Val.MachineCPVal;
492 /// getConstantPoolIndex - Create a new entry in the constant pool or return
493 /// an existing one. User must specify the log2 of the minimum required
494 /// alignment for the object.
496 unsigned MachineConstantPool::getConstantPoolIndex(Constant *C,
497 unsigned Alignment) {
498 assert(Alignment && "Alignment must be specified!");
499 if (Alignment > PoolAlignment) PoolAlignment = Alignment;
501 // Check to see if we already have this constant.
503 // FIXME, this could be made much more efficient for large constant pools.
504 for (unsigned i = 0, e = Constants.size(); i != e; ++i)
505 if (Constants[i].Val.ConstVal == C &&
506 (Constants[i].getAlignment() & (Alignment - 1)) == 0)
507 return i;
509 Constants.push_back(MachineConstantPoolEntry(C, Alignment));
510 return Constants.size()-1;
513 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
514 unsigned Alignment) {
515 assert(Alignment && "Alignment must be specified!");
516 if (Alignment > PoolAlignment) PoolAlignment = Alignment;
518 // Check to see if we already have this constant.
520 // FIXME, this could be made much more efficient for large constant pools.
521 int Idx = V->getExistingMachineCPValue(this, Alignment);
522 if (Idx != -1)
523 return (unsigned)Idx;
525 Constants.push_back(MachineConstantPoolEntry(V, Alignment));
526 return Constants.size()-1;
529 void MachineConstantPool::print(raw_ostream &OS) const {
530 for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
531 OS << " <cp#" << i << "> is";
532 if (Constants[i].isMachineConstantPoolEntry())
533 Constants[i].Val.MachineCPVal->print(OS);
534 else
535 OS << *(Value*)Constants[i].Val.ConstVal;
536 OS << " , alignment=" << Constants[i].getAlignment();
537 OS << "\n";
541 void MachineConstantPool::dump() const { print(errs()); }