It turns out most of the thumb2 instructions are not allowed to touch SP. The semanti...
[llvm/avr.git] / lib / CodeGen / StackProtector.cpp
blob9043b89e354e8650265295defe23e23d055bddc0
1 //===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass inserts stack protectors into functions which need them. A variable
11 // with a random value in it is stored onto the stack before the local variables
12 // are allocated. Upon exiting the block, the stored value is checked. If it's
13 // changed, then there was some sort of violation and the program aborts.
15 //===----------------------------------------------------------------------===//
17 #define DEBUG_TYPE "stack-protector"
18 #include "llvm/CodeGen/Passes.h"
19 #include "llvm/Attributes.h"
20 #include "llvm/Constants.h"
21 #include "llvm/DerivedTypes.h"
22 #include "llvm/Function.h"
23 #include "llvm/Instructions.h"
24 #include "llvm/Intrinsics.h"
25 #include "llvm/Module.h"
26 #include "llvm/Pass.h"
27 #include "llvm/Support/CommandLine.h"
28 #include "llvm/Target/TargetData.h"
29 #include "llvm/Target/TargetLowering.h"
30 using namespace llvm;
32 // SSPBufferSize - The lower bound for a buffer to be considered for stack
33 // smashing protection.
34 static cl::opt<unsigned>
35 SSPBufferSize("stack-protector-buffer-size", cl::init(8),
36 cl::desc("Lower bound for a buffer to be considered for "
37 "stack protection"));
39 namespace {
40 class VISIBILITY_HIDDEN StackProtector : public FunctionPass {
41 /// TLI - Keep a pointer of a TargetLowering to consult for determining
42 /// target type sizes.
43 const TargetLowering *TLI;
45 Function *F;
46 Module *M;
48 /// InsertStackProtectors - Insert code into the prologue and epilogue of
49 /// the function.
50 ///
51 /// - The prologue code loads and stores the stack guard onto the stack.
52 /// - The epilogue checks the value stored in the prologue against the
53 /// original value. It calls __stack_chk_fail if they differ.
54 bool InsertStackProtectors();
56 /// CreateFailBB - Create a basic block to jump to when the stack protector
57 /// check fails.
58 BasicBlock *CreateFailBB();
60 /// RequiresStackProtector - Check whether or not this function needs a
61 /// stack protector based upon the stack protector level.
62 bool RequiresStackProtector() const;
63 public:
64 static char ID; // Pass identification, replacement for typeid.
65 StackProtector() : FunctionPass(&ID), TLI(0) {}
66 StackProtector(const TargetLowering *tli)
67 : FunctionPass(&ID), TLI(tli) {}
69 virtual bool runOnFunction(Function &Fn);
71 } // end anonymous namespace
73 char StackProtector::ID = 0;
74 static RegisterPass<StackProtector>
75 X("stack-protector", "Insert stack protectors");
77 FunctionPass *llvm::createStackProtectorPass(const TargetLowering *tli) {
78 return new StackProtector(tli);
81 bool StackProtector::runOnFunction(Function &Fn) {
82 F = &Fn;
83 M = F->getParent();
85 if (!RequiresStackProtector()) return false;
87 return InsertStackProtectors();
90 /// RequiresStackProtector - Check whether or not this function needs a stack
91 /// protector based upon the stack protector level. The heuristic we use is to
92 /// add a guard variable to functions that call alloca, and functions with
93 /// buffers larger than SSPBufferSize bytes.
94 bool StackProtector::RequiresStackProtector() const {
95 if (F->hasFnAttr(Attribute::StackProtectReq))
96 return true;
98 if (!F->hasFnAttr(Attribute::StackProtect))
99 return false;
101 const TargetData *TD = TLI->getTargetData();
103 for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
104 BasicBlock *BB = I;
106 for (BasicBlock::iterator
107 II = BB->begin(), IE = BB->end(); II != IE; ++II)
108 if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
109 if (AI->isArrayAllocation())
110 // This is a call to alloca with a variable size. Emit stack
111 // protectors.
112 return true;
114 if (const ArrayType *AT = dyn_cast<ArrayType>(AI->getAllocatedType()))
115 // If an array has more than SSPBufferSize bytes of allocated space,
116 // then we emit stack protectors.
117 if (SSPBufferSize <= TD->getTypeAllocSize(AT))
118 return true;
122 return false;
125 /// InsertStackProtectors - Insert code into the prologue and epilogue of the
126 /// function.
128 /// - The prologue code loads and stores the stack guard onto the stack.
129 /// - The epilogue checks the value stored in the prologue against the original
130 /// value. It calls __stack_chk_fail if they differ.
131 bool StackProtector::InsertStackProtectors() {
132 BasicBlock *FailBB = 0; // The basic block to jump to if check fails.
133 AllocaInst *AI = 0; // Place on stack that stores the stack guard.
134 Constant *StackGuardVar = 0; // The stack guard variable.
136 for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
137 BasicBlock *BB = I++;
139 ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
140 if (!RI) continue;
142 if (!FailBB) {
143 // Insert code into the entry block that stores the __stack_chk_guard
144 // variable onto the stack:
146 // entry:
147 // StackGuardSlot = alloca i8*
148 // StackGuard = load __stack_chk_guard
149 // call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
151 PointerType *PtrTy = PointerType::getUnqual(Type::Int8Ty);
152 StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
154 BasicBlock &Entry = F->getEntryBlock();
155 Instruction *InsPt = &Entry.front();
157 AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
158 LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsPt);
160 Value *Args[] = { LI, AI };
161 CallInst::
162 Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
163 &Args[0], array_endof(Args), "", InsPt);
165 // Create the basic block to jump to when the guard check fails.
166 FailBB = CreateFailBB();
169 // For each block with a return instruction, convert this:
171 // return:
172 // ...
173 // ret ...
175 // into this:
177 // return:
178 // ...
179 // %1 = load __stack_chk_guard
180 // %2 = load StackGuardSlot
181 // %3 = cmp i1 %1, %2
182 // br i1 %3, label %SP_return, label %CallStackCheckFailBlk
184 // SP_return:
185 // ret ...
187 // CallStackCheckFailBlk:
188 // call void @__stack_chk_fail()
189 // unreachable
191 // Split the basic block before the return instruction.
192 BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
194 // Remove default branch instruction to the new BB.
195 BB->getTerminator()->eraseFromParent();
197 // Move the newly created basic block to the point right after the old basic
198 // block so that it's in the "fall through" position.
199 NewBB->moveAfter(BB);
201 // Generate the stack protector instructions in the old basic block.
202 LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
203 LoadInst *LI2 = new LoadInst(AI, "", true, BB);
204 ICmpInst *Cmp = new ICmpInst(*BB, CmpInst::ICMP_EQ, LI1, LI2, "");
205 BranchInst::Create(NewBB, FailBB, Cmp, BB);
208 // Return if we didn't modify any basic blocks. I.e., there are no return
209 // statements in the function.
210 if (!FailBB) return false;
212 return true;
215 /// CreateFailBB - Create a basic block to jump to when the stack protector
216 /// check fails.
217 BasicBlock *StackProtector::CreateFailBB() {
218 BasicBlock *FailBB = BasicBlock::Create("CallStackCheckFailBlk", F);
219 Constant *StackChkFail =
220 M->getOrInsertFunction("__stack_chk_fail", Type::VoidTy, NULL);
221 CallInst::Create(StackChkFail, "", FailBB);
222 new UnreachableInst(FailBB);
223 return FailBB;