It turns out most of the thumb2 instructions are not allowed to touch SP. The semanti...
[llvm/avr.git] / lib / VMCore / ValueSymbolTable.cpp
blob525f3f04d010ee617749cae3b06ef7b175d8a908
1 //===-- ValueSymbolTable.cpp - Implement the ValueSymbolTable class -------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the ValueSymbolTable class for the VMCore library.
12 //===----------------------------------------------------------------------===//
14 #define DEBUG_TYPE "valuesymtab"
15 #include "llvm/GlobalValue.h"
16 #include "llvm/Type.h"
17 #include "llvm/ValueSymbolTable.h"
18 #include "llvm/ADT/SmallString.h"
19 #include "llvm/Support/Debug.h"
20 #include "llvm/Support/raw_ostream.h"
21 using namespace llvm;
23 // Class destructor
24 ValueSymbolTable::~ValueSymbolTable() {
25 #ifndef NDEBUG // Only do this in -g mode...
26 for (iterator VI = vmap.begin(), VE = vmap.end(); VI != VE; ++VI)
27 errs() << "Value still in symbol table! Type = '"
28 << VI->getValue()->getType()->getDescription() << "' Name = '"
29 << VI->getKeyData() << "'\n";
30 assert(vmap.empty() && "Values remain in symbol table!");
31 #endif
34 // Insert a value into the symbol table with the specified name...
36 void ValueSymbolTable::reinsertValue(Value* V) {
37 assert(V->hasName() && "Can't insert nameless Value into symbol table");
39 // Try inserting the name, assuming it won't conflict.
40 if (vmap.insert(V->Name)) {
41 //DOUT << " Inserted value: " << V->Name << ": " << *V << "\n";
42 return;
45 // Otherwise, there is a naming conflict. Rename this value.
46 SmallString<128> UniqueName(V->getName().begin(), V->getName().end());
48 // The name is too already used, just free it so we can allocate a new name.
49 V->Name->Destroy();
51 unsigned BaseSize = UniqueName.size();
52 while (1) {
53 // Trim any suffix off.
54 UniqueName.resize(BaseSize);
55 UniqueName.append_uint_32(++LastUnique);
56 // Try insert the vmap entry with this suffix.
57 ValueName &NewName =
58 vmap.GetOrCreateValue(StringRef(UniqueName.data(),
59 UniqueName.size()));
60 if (NewName.getValue() == 0) {
61 // Newly inserted name. Success!
62 NewName.setValue(V);
63 V->Name = &NewName;
64 //DEBUG(DOUT << " Inserted value: " << UniqueName << ": " << *V << "\n");
65 return;
70 void ValueSymbolTable::removeValueName(ValueName *V) {
71 //DEBUG(DOUT << " Removing Value: " << V->getKeyData() << "\n");
72 // Remove the value from the symbol table.
73 vmap.remove(V);
76 /// createValueName - This method attempts to create a value name and insert
77 /// it into the symbol table with the specified name. If it conflicts, it
78 /// auto-renames the name and returns that instead.
79 ValueName *ValueSymbolTable::createValueName(const StringRef &Name, Value *V) {
80 // In the common case, the name is not already in the symbol table.
81 ValueName &Entry = vmap.GetOrCreateValue(Name);
82 if (Entry.getValue() == 0) {
83 Entry.setValue(V);
84 //DEBUG(DOUT << " Inserted value: " << Entry.getKeyData() << ": "
85 // << *V << "\n");
86 return &Entry;
89 // Otherwise, there is a naming conflict. Rename this value.
90 SmallString<128> UniqueName(Name.begin(), Name.end());
92 while (1) {
93 // Trim any suffix off.
94 UniqueName.resize(Name.size());
95 UniqueName.append_uint_32(++LastUnique);
97 // Try insert the vmap entry with this suffix.
98 ValueName &NewName =
99 vmap.GetOrCreateValue(StringRef(UniqueName.data(),
100 UniqueName.size()));
101 if (NewName.getValue() == 0) {
102 // Newly inserted name. Success!
103 NewName.setValue(V);
104 //DEBUG(DOUT << " Inserted value: " << UniqueName << ": " << *V << "\n");
105 return &NewName;
111 // dump - print out the symbol table
113 void ValueSymbolTable::dump() const {
114 //DOUT << "ValueSymbolTable:\n";
115 for (const_iterator I = begin(), E = end(); I != E; ++I) {
116 //DOUT << " '" << I->getKeyData() << "' = ";
117 I->getValue()->dump();
118 //DOUT << "\n";