1 //===- SimplifyCFGPass.cpp - CFG Simplification Pass ----------------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements dead code elimination and basic block merging, along
11 // with a collection of other peephole control flow optimizations. For example:
13 // * Removes basic blocks with no predecessors.
14 // * Merges a basic block into its predecessor if there is only one and the
15 // predecessor only has one successor.
16 // * Eliminates PHI nodes for basic blocks with a single predecessor.
17 // * Eliminates a basic block that only contains an unconditional branch.
18 // * Changes invoke instructions to nounwind functions to be calls.
19 // * Change things like "if (x) if (y)" into "if (x&y)".
22 //===----------------------------------------------------------------------===//
24 #define DEBUG_TYPE "simplifycfg"
25 #include "llvm/Transforms/Scalar.h"
26 #include "llvm/Transforms/Utils/Local.h"
27 #include "llvm/Constants.h"
28 #include "llvm/Instructions.h"
29 #include "llvm/LLVMContext.h"
30 #include "llvm/Module.h"
31 #include "llvm/Attributes.h"
32 #include "llvm/Support/CFG.h"
33 #include "llvm/Pass.h"
34 #include "llvm/ADT/SmallVector.h"
35 #include "llvm/ADT/SmallPtrSet.h"
36 #include "llvm/ADT/Statistic.h"
39 STATISTIC(NumSimpl
, "Number of blocks simplified");
42 struct CFGSimplifyPass
: public FunctionPass
{
43 static char ID
; // Pass identification, replacement for typeid
44 CFGSimplifyPass() : FunctionPass(&ID
) {}
46 virtual bool runOnFunction(Function
&F
);
50 char CFGSimplifyPass::ID
= 0;
51 static RegisterPass
<CFGSimplifyPass
> X("simplifycfg", "Simplify the CFG");
53 // Public interface to the CFGSimplification pass
54 FunctionPass
*llvm::createCFGSimplificationPass() {
55 return new CFGSimplifyPass();
58 /// ChangeToUnreachable - Insert an unreachable instruction before the specified
59 /// instruction, making it and the rest of the code in the block dead.
60 static void ChangeToUnreachable(Instruction
*I
, LLVMContext
&Context
) {
61 BasicBlock
*BB
= I
->getParent();
62 // Loop over all of the successors, removing BB's entry from any PHI
64 for (succ_iterator SI
= succ_begin(BB
), SE
= succ_end(BB
); SI
!= SE
; ++SI
)
65 (*SI
)->removePredecessor(BB
);
67 new UnreachableInst(I
->getContext(), I
);
69 // All instructions after this are dead.
70 BasicBlock::iterator BBI
= I
, BBE
= BB
->end();
72 if (!BBI
->use_empty())
73 BBI
->replaceAllUsesWith(UndefValue::get(BBI
->getType()));
74 BB
->getInstList().erase(BBI
++);
78 /// ChangeToCall - Convert the specified invoke into a normal call.
79 static void ChangeToCall(InvokeInst
*II
) {
80 BasicBlock
*BB
= II
->getParent();
81 SmallVector
<Value
*, 8> Args(II
->op_begin()+3, II
->op_end());
82 CallInst
*NewCall
= CallInst::Create(II
->getCalledValue(), Args
.begin(),
84 NewCall
->takeName(II
);
85 NewCall
->setCallingConv(II
->getCallingConv());
86 NewCall
->setAttributes(II
->getAttributes());
87 II
->replaceAllUsesWith(NewCall
);
89 // Follow the call by a branch to the normal destination.
90 BranchInst::Create(II
->getNormalDest(), II
);
92 // Update PHI nodes in the unwind destination
93 II
->getUnwindDest()->removePredecessor(BB
);
94 BB
->getInstList().erase(II
);
97 static bool MarkAliveBlocks(BasicBlock
*BB
,
98 SmallPtrSet
<BasicBlock
*, 128> &Reachable
,
99 LLVMContext
&Context
) {
101 SmallVector
<BasicBlock
*, 128> Worklist
;
102 Worklist
.push_back(BB
);
103 bool Changed
= false;
104 while (!Worklist
.empty()) {
105 BB
= Worklist
.back();
108 if (!Reachable
.insert(BB
))
111 // Do a quick scan of the basic block, turning any obviously unreachable
112 // instructions into LLVM unreachable insts. The instruction combining pass
113 // canonicalizes unreachable insts into stores to null or undef.
114 for (BasicBlock::iterator BBI
= BB
->begin(), E
= BB
->end(); BBI
!= E
;++BBI
){
115 if (CallInst
*CI
= dyn_cast
<CallInst
>(BBI
)) {
116 if (CI
->doesNotReturn()) {
117 // If we found a call to a no-return function, insert an unreachable
118 // instruction after it. Make sure there isn't *already* one there
121 if (!isa
<UnreachableInst
>(BBI
)) {
122 ChangeToUnreachable(BBI
, Context
);
129 if (StoreInst
*SI
= dyn_cast
<StoreInst
>(BBI
)) {
130 Value
*Ptr
= SI
->getOperand(1);
132 if (isa
<UndefValue
>(Ptr
) ||
133 (isa
<ConstantPointerNull
>(Ptr
) &&
134 SI
->getPointerAddressSpace() == 0)) {
135 ChangeToUnreachable(SI
, Context
);
142 // Turn invokes that call 'nounwind' functions into ordinary calls.
143 if (InvokeInst
*II
= dyn_cast
<InvokeInst
>(BB
->getTerminator()))
144 if (II
->doesNotThrow()) {
149 Changed
|= ConstantFoldTerminator(BB
);
150 for (succ_iterator SI
= succ_begin(BB
), SE
= succ_end(BB
); SI
!= SE
; ++SI
)
151 Worklist
.push_back(*SI
);
156 /// RemoveUnreachableBlocksFromFn - Remove blocks that are not reachable, even
157 /// if they are in a dead cycle. Return true if a change was made, false
159 static bool RemoveUnreachableBlocksFromFn(Function
&F
) {
160 SmallPtrSet
<BasicBlock
*, 128> Reachable
;
161 bool Changed
= MarkAliveBlocks(F
.begin(), Reachable
, F
.getContext());
163 // If there are unreachable blocks in the CFG...
164 if (Reachable
.size() == F
.size())
167 assert(Reachable
.size() < F
.size());
168 NumSimpl
+= F
.size()-Reachable
.size();
170 // Loop over all of the basic blocks that are not reachable, dropping all of
171 // their internal references...
172 for (Function::iterator BB
= ++F
.begin(), E
= F
.end(); BB
!= E
; ++BB
) {
173 if (Reachable
.count(BB
))
176 for (succ_iterator SI
= succ_begin(BB
), SE
= succ_end(BB
); SI
!= SE
; ++SI
)
177 if (Reachable
.count(*SI
))
178 (*SI
)->removePredecessor(BB
);
179 BB
->dropAllReferences();
182 for (Function::iterator I
= ++F
.begin(); I
!= F
.end();)
183 if (!Reachable
.count(I
))
184 I
= F
.getBasicBlockList().erase(I
);
191 /// IterativeSimplifyCFG - Call SimplifyCFG on all the blocks in the function,
192 /// iterating until no more changes are made.
193 static bool IterativeSimplifyCFG(Function
&F
) {
194 bool Changed
= false;
195 bool LocalChange
= true;
196 while (LocalChange
) {
199 // Loop over all of the basic blocks (except the first one) and remove them
200 // if they are unneeded...
202 for (Function::iterator BBIt
= ++F
.begin(); BBIt
!= F
.end(); ) {
203 if (SimplifyCFG(BBIt
++)) {
208 Changed
|= LocalChange
;
213 // It is possible that we may require multiple passes over the code to fully
216 bool CFGSimplifyPass::runOnFunction(Function
&F
) {
217 bool EverChanged
= RemoveUnreachableBlocksFromFn(F
);
218 EverChanged
|= IterativeSimplifyCFG(F
);
220 // If neither pass changed anything, we're done.
221 if (!EverChanged
) return false;
223 // IterativeSimplifyCFG can (rarely) make some loops dead. If this happens,
224 // RemoveUnreachableBlocksFromFn is needed to nuke them, which means we should
225 // iterate between the two optimizations. We structure the code like this to
226 // avoid reruning IterativeSimplifyCFG if the second pass of
227 // RemoveUnreachableBlocksFromFn doesn't do anything.
228 if (!RemoveUnreachableBlocksFromFn(F
))
232 EverChanged
= IterativeSimplifyCFG(F
);
233 EverChanged
|= RemoveUnreachableBlocksFromFn(F
);
234 } while (EverChanged
);