add some missing quotes in debug output
[llvm/avr.git] / lib / Transforms / Scalar / SimplifyCFGPass.cpp
blob29712b3c13de82d9c025f9f30ea08b684f0530e1
1 //===- SimplifyCFGPass.cpp - CFG Simplification Pass ----------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements dead code elimination and basic block merging, along
11 // with a collection of other peephole control flow optimizations. For example:
13 // * Removes basic blocks with no predecessors.
14 // * Merges a basic block into its predecessor if there is only one and the
15 // predecessor only has one successor.
16 // * Eliminates PHI nodes for basic blocks with a single predecessor.
17 // * Eliminates a basic block that only contains an unconditional branch.
18 // * Changes invoke instructions to nounwind functions to be calls.
19 // * Change things like "if (x) if (y)" into "if (x&y)".
20 // * etc..
22 //===----------------------------------------------------------------------===//
24 #define DEBUG_TYPE "simplifycfg"
25 #include "llvm/Transforms/Scalar.h"
26 #include "llvm/Transforms/Utils/Local.h"
27 #include "llvm/Constants.h"
28 #include "llvm/Instructions.h"
29 #include "llvm/LLVMContext.h"
30 #include "llvm/Module.h"
31 #include "llvm/Attributes.h"
32 #include "llvm/Support/CFG.h"
33 #include "llvm/Pass.h"
34 #include "llvm/ADT/SmallVector.h"
35 #include "llvm/ADT/SmallPtrSet.h"
36 #include "llvm/ADT/Statistic.h"
37 using namespace llvm;
39 STATISTIC(NumSimpl, "Number of blocks simplified");
41 namespace {
42 struct CFGSimplifyPass : public FunctionPass {
43 static char ID; // Pass identification, replacement for typeid
44 CFGSimplifyPass() : FunctionPass(&ID) {}
46 virtual bool runOnFunction(Function &F);
50 char CFGSimplifyPass::ID = 0;
51 static RegisterPass<CFGSimplifyPass> X("simplifycfg", "Simplify the CFG");
53 // Public interface to the CFGSimplification pass
54 FunctionPass *llvm::createCFGSimplificationPass() {
55 return new CFGSimplifyPass();
58 /// ChangeToUnreachable - Insert an unreachable instruction before the specified
59 /// instruction, making it and the rest of the code in the block dead.
60 static void ChangeToUnreachable(Instruction *I, LLVMContext &Context) {
61 BasicBlock *BB = I->getParent();
62 // Loop over all of the successors, removing BB's entry from any PHI
63 // nodes.
64 for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
65 (*SI)->removePredecessor(BB);
67 new UnreachableInst(I->getContext(), I);
69 // All instructions after this are dead.
70 BasicBlock::iterator BBI = I, BBE = BB->end();
71 while (BBI != BBE) {
72 if (!BBI->use_empty())
73 BBI->replaceAllUsesWith(UndefValue::get(BBI->getType()));
74 BB->getInstList().erase(BBI++);
78 /// ChangeToCall - Convert the specified invoke into a normal call.
79 static void ChangeToCall(InvokeInst *II) {
80 BasicBlock *BB = II->getParent();
81 SmallVector<Value*, 8> Args(II->op_begin()+3, II->op_end());
82 CallInst *NewCall = CallInst::Create(II->getCalledValue(), Args.begin(),
83 Args.end(), "", II);
84 NewCall->takeName(II);
85 NewCall->setCallingConv(II->getCallingConv());
86 NewCall->setAttributes(II->getAttributes());
87 II->replaceAllUsesWith(NewCall);
89 // Follow the call by a branch to the normal destination.
90 BranchInst::Create(II->getNormalDest(), II);
92 // Update PHI nodes in the unwind destination
93 II->getUnwindDest()->removePredecessor(BB);
94 BB->getInstList().erase(II);
97 static bool MarkAliveBlocks(BasicBlock *BB,
98 SmallPtrSet<BasicBlock*, 128> &Reachable,
99 LLVMContext &Context) {
101 SmallVector<BasicBlock*, 128> Worklist;
102 Worklist.push_back(BB);
103 bool Changed = false;
104 while (!Worklist.empty()) {
105 BB = Worklist.back();
106 Worklist.pop_back();
108 if (!Reachable.insert(BB))
109 continue;
111 // Do a quick scan of the basic block, turning any obviously unreachable
112 // instructions into LLVM unreachable insts. The instruction combining pass
113 // canonicalizes unreachable insts into stores to null or undef.
114 for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E;++BBI){
115 if (CallInst *CI = dyn_cast<CallInst>(BBI)) {
116 if (CI->doesNotReturn()) {
117 // If we found a call to a no-return function, insert an unreachable
118 // instruction after it. Make sure there isn't *already* one there
119 // though.
120 ++BBI;
121 if (!isa<UnreachableInst>(BBI)) {
122 ChangeToUnreachable(BBI, Context);
123 Changed = true;
125 break;
129 if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) {
130 Value *Ptr = SI->getOperand(1);
132 if (isa<UndefValue>(Ptr) ||
133 (isa<ConstantPointerNull>(Ptr) &&
134 SI->getPointerAddressSpace() == 0)) {
135 ChangeToUnreachable(SI, Context);
136 Changed = true;
137 break;
142 // Turn invokes that call 'nounwind' functions into ordinary calls.
143 if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
144 if (II->doesNotThrow()) {
145 ChangeToCall(II);
146 Changed = true;
149 Changed |= ConstantFoldTerminator(BB);
150 for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
151 Worklist.push_back(*SI);
153 return Changed;
156 /// RemoveUnreachableBlocksFromFn - Remove blocks that are not reachable, even
157 /// if they are in a dead cycle. Return true if a change was made, false
158 /// otherwise.
159 static bool RemoveUnreachableBlocksFromFn(Function &F) {
160 SmallPtrSet<BasicBlock*, 128> Reachable;
161 bool Changed = MarkAliveBlocks(F.begin(), Reachable, F.getContext());
163 // If there are unreachable blocks in the CFG...
164 if (Reachable.size() == F.size())
165 return Changed;
167 assert(Reachable.size() < F.size());
168 NumSimpl += F.size()-Reachable.size();
170 // Loop over all of the basic blocks that are not reachable, dropping all of
171 // their internal references...
172 for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB) {
173 if (Reachable.count(BB))
174 continue;
176 for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
177 if (Reachable.count(*SI))
178 (*SI)->removePredecessor(BB);
179 BB->dropAllReferences();
182 for (Function::iterator I = ++F.begin(); I != F.end();)
183 if (!Reachable.count(I))
184 I = F.getBasicBlockList().erase(I);
185 else
186 ++I;
188 return true;
191 /// IterativeSimplifyCFG - Call SimplifyCFG on all the blocks in the function,
192 /// iterating until no more changes are made.
193 static bool IterativeSimplifyCFG(Function &F) {
194 bool Changed = false;
195 bool LocalChange = true;
196 while (LocalChange) {
197 LocalChange = false;
199 // Loop over all of the basic blocks (except the first one) and remove them
200 // if they are unneeded...
202 for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) {
203 if (SimplifyCFG(BBIt++)) {
204 LocalChange = true;
205 ++NumSimpl;
208 Changed |= LocalChange;
210 return Changed;
213 // It is possible that we may require multiple passes over the code to fully
214 // simplify the CFG.
216 bool CFGSimplifyPass::runOnFunction(Function &F) {
217 bool EverChanged = RemoveUnreachableBlocksFromFn(F);
218 EverChanged |= IterativeSimplifyCFG(F);
220 // If neither pass changed anything, we're done.
221 if (!EverChanged) return false;
223 // IterativeSimplifyCFG can (rarely) make some loops dead. If this happens,
224 // RemoveUnreachableBlocksFromFn is needed to nuke them, which means we should
225 // iterate between the two optimizations. We structure the code like this to
226 // avoid reruning IterativeSimplifyCFG if the second pass of
227 // RemoveUnreachableBlocksFromFn doesn't do anything.
228 if (!RemoveUnreachableBlocksFromFn(F))
229 return true;
231 do {
232 EverChanged = IterativeSimplifyCFG(F);
233 EverChanged |= RemoveUnreachableBlocksFromFn(F);
234 } while (EverChanged);
236 return true;